In the latter half of the year 2370, the Starfleet Officers
stationed on Deep Space Nine encountered the star empire known as
the Dominion. Since those days, the threat of a Dominion invasion
through the wormhole has loomed over Starfleet. Starfleet had
long been a fleet of civil service and exploration, and had only
recently begun to look into offensive warfare missions. The
threat of the Dominion, and the Borg assault on Sector 001 in
2373, brought Starfleet to the realization that defensive vessels
would also need to be added to the fleet. A year before the Borg
attack on Earth, Starfleet opened bidding on a contract for a
defensive ship Class.
At the same time, FTL-theorists at Abraxas Shipworks had
recalculated a maximum power gain from M/AM reactions and
implemented them in an experimental warp core. An entrepreneurial
mid-level manager leaped at the chance, and employed a design
team to create a ship around that warp core which would fulfill
the terms of the Starfleet contract.
What they produced was an overpowered, cramped, and completely
ugly warhorse that was easy to manufacture, easy to fix, and easy
to replace. Though it was initially named after the German tank
legions that operated with deadly efficiency, it instantly earned
the nickname Fat Boy for its bulky appearance, unseen before in
the sleek-lined ships of Starfleet.
The contract that the Panzer Class proposal fulfilled
defined its missions as: The efficient, effective defense of the
Federation. This was loosely translated by the bureaucrats who
ran the contract conmpetition to be cheap yet powerful.
The Panzer Class's relatively low complexity, with the
most advanced and intricate parts being its turret systems and
Mons Meg, managed to easily fit the need to be mass produced for
low cost. At the same time, the power afforded by its Galaxy-Class
scale M/ARA core made it a very powerful craft.
Dimensions: Length: 101 m Width: 93.5 m Height: 27 m Officer
crew: 10 Enlisted crew: 30 Decks: 10
Weapons: 2 Torpedo Tubes (forward) 4 Repeating Phaser Turrets
(Dorsal wing right/wing left, ventral wing right/wing left) 2
Torpedo Turret (dorsal and ventral) 4 Phalanx turrets (2 dorsal,
2 ventral) 2 Mons Megs (Forward)
Engines: Maximum Warp: 9.990 (sustainable for three hours)
Cruising Speed: 9.850 Maximum Impulse: .90c Full Impulse: .28c
Service: Expected duration: 10yrs Time between resupply: 1 week
Time between scheduled refit: 1 year Ship Category: Short Range
Defense Craft
The Panzer Class employs a high density M/AM mixture in
its warp core, producing vastly greater amounts of energy. This
energy increase allows it to maintain cruising warp speeds
comparable to or greater than the Intrepid Class's Warp
9.975 cruising speed (see: Star Trek Encyclopedia), and provides
energy for greater impulse speed and firepower.
The increase in power comes at a steep cost. Due to the quick
depletion of the limited M/AM supplies, the Panzer Class's
range at high warp is so limited that it could not make a trip
from Earth to Alpha Centauri at maximum warp speeds. Lower warp
speeds conserve enough power and provide enough time for Bussard
Ramscoop (located ventral bow on the hull) fuel collection to
extend the range of the Panzer Class, but it is still
incapable of longterm sustained, unsupported space travel.
The small size of the Panzer Class allows for an internal
warp propulsion system, with no nacelles to be damaged during
battle. The warp field generator, in the stern of the ship,
contains multiple field projection systems, to allow the field to
be adapted to fit the ship and its external payloads.
Due to the space constraints on board the Panzer Class,
the impulse engines are run off of energy tapped from the MARA
system, converted into a form the impulse system can use, then
channeled through the standard accelerator/generator, drive coil,
and vectored exhaust mechanisms. There are two impulse engines at
the rear of both the starboard and the port secondary hulls.
Employing a large bank of high-energy thrusters on the prow of
the ship, and on the flanks of the ship's stern, the Panzer
Class is capable of going from .50c to 0 in 5.3 seconds, and is
capable of doing a 360° flat spin with less than 1 meter
variance from original position along any axis. These powerful
thrusters provide for fighter-style agility during sublightspeed
combat.
The Panzer Class employs a defensive shield hull-grid
twice as dense as that of the Galaxy Class, allowing the
shield system to create more powerful shields and to sustain more
powerful weapons hits. Furthermore, the shield generators, housed
in the stern of the craft above the warp field generator, provide
for shield power comparable or greater than the Galaxy
Class, though the maximum limit has yet to be tested.
Furthermore, the shield projection sphere is divided into four
quadrants by the shield grid, allowing for shield power to be
concentrated against a single-vector assault.
The Mons Meg multiple weapon projectors, named after the largest
cannons in Europe in the AD1400's, are universal emitters
developed from the deflector dish idea. The deflector dish was
seen by the MM's designers as a wonderful system for delivering
large amounts of energy yet remaining versatile.
The many uses for the Galaxy Class deflector dish that
crews such as the Enterprise-D developed showed it was
capable of many tasks. So, beginning with the basic deflector
dish design, the R&D team converted it into a system more
readily used as a weapon. It is capable of generating more types
of energy/matter streams, and is powered by a direct tap from the
MARA. Its particle storage facilities are refilled by ramscoop
shunt.
This dish, though, lacks a little of the deflector's ability to
hit subatomic particles at long range, and its firing arc is only
15° up, down, left, and right.
Since they do so closely follow the deflector dish design, the
MMs show the same frailty and rather unwanted tendancy towards
explosion when hit by a phaser beam. Therefore, they have blast
doors that slide over the projectors and protect them when not in
a battle.
Mons Megs include:
Electro-Magnetic Pulse- Borrowed from the atomic weapons
experimentation of the late twentieth and early twenty-first
centuries(see also a
tree-hugging anti-nuke page and reports of DoD
experiments), the EMP creates a burst of energy capable of
disrupting the flow of electrons in electrical circuitry,
disabling the electronic circuitry and most other systems
dependent on electrical currents, including computer cores and
the human nervous system. Matter/Energy Dispersers- modifications
on the transporter system which can 'beam up' portions of hulls
or shields with a general area targetting lock. Trapping the
shield energy or converting the hull into energy, it then
dissociates the energy in the beam into random quanta in space.
The general area targetting lock is not completely effective, and
is best used to drain shield energy. With a more specific
targetting lock, the beam can be used to drill out specific
portions of the enemy hull. Phaser Cannons- borrowed from the
system developed on the Nimitz
Class, the Mons Meg system packs a larger wallop with its
direct energy feed from the MARA and its ability to store larger
amounts of particles for plasmatization.
The turret systems are evolved from those present on Deep Space 9
and the Trafalgar Class. They provide for 360° rotation, and
also 45° of elevation in the shots. While this does create a
small blindspot for the phasers directly above or below the Panzer
Class, the ship's maneuverability and speed are seen as more than
ample enough to negate any combat disadvantage that the blindspot
might generate.
The Panzer Class includes a tachyon cloak detector with a
capacity of three bursts of 5,000,000km range each.
The Panzer Class is equipped with a basic sensor
scrambling system. It emits a burst of high-energy particles and
pulses of electromagnetic and subspace frequencies which provide
a temporary disruption of all sensor activity. If an opposing
ship is close enough, the sensor scrambler can cause a
destructive feedback capable of significant damage to the enemy
sensor systems.
Also included in the Panzer Class's offensive and
defensive package is a graviton generator capable of making a
localized subspace disruption to prevent the formation of warp
fields. This system allows the Panzer Class to blockade
any traffic outbound from its home system (smugglers and pirates
and the like).
The Panzer Class, though too small to contain a fighter
bay, has two docking ports on its ventral hull and two more on
its dorsal hull which can dock a fighter or shuttle and allow
transfers of personnel or goods betwen the Panzer Class
ship and the auxillary spacecraft.
The Panzer Class includes escape pods near all quarters
and work areas.
The officer corps of the Panzer Class is made of the
Commanding Officer, Executive Officer, Chief Engineering Officer
and two lieutenants, Chief Tactical Officer, Chief Medical
Officer, Chief Gunnery Officer and one lieutenant, and the Chief
Flight Officer and one lieutenant.
The CO, XO, CEO, and CMO posts have the standard jobs found on
other Classes, command, administration, maintenance, and tending
the wounded, respectively.
The Chief Gunnery Officer and his lieutenant are responsible for
coordinating and directing the various weapons aboard the ship.
The Chief Tactical Officer is in direct control of the ship's
shields and engines, translating the captain's orders into
actions of the ship. He coordinates with the CGO to implement
combat tactics in a battle situation.
The Chief Flight Officer is responsible for any fighters attached
to the Panzer Class ship. Standard fighter complement for
the Panzer Class is a single flight (two fighters), manned
by the CFO and XFO.
The enlisted personnel are split between the engineering,
weapons, and medical departments. Fifteen non-comms are attached
to the engineering department, ten non-comms man the weapons
turrets and torpedo tubes, and five non-comms serve as nurses and
medical technicians.
The Panzer Class has 20 external hardpoints to which
clusters of torpedoes, extra phaser banks, extra power
generators, extra shield generators, extra sensor packages, or an
innumerable list of other add-ons can be attached.
The Panzer Class, despite its Fat Boy nickname, is
relatively short on space, leaving quarters and work spaces
cramped and less than. To provide a more spacious and relaxing
environment away from the work spaces and crew quarters, the Panzer
Class includes two lounges, an onboard library, two holodecks,
and a gymnasium.
Deck 1
Bridge, Observation Lounge
Deck 2
Combat Control Room, CO's quarters, Ready Room, 2-Astern Lounge
Deck 3
Officer's quarters, ship library, dorsal shuttle/fighter docking
clamps, transporter room 1
Deck 4
Crew quarters, primary computer core, dorsal torpedo turret/bay,
avionics, transporter room 2
Deck 5
Crew quarters, medical bay, primary computer core, torpedo bay,
shield generators
Deck 6
Crew quarters, holodeck 1, gymnasium level 1, engineering level
1, fuel processing, matter storage, warp core, dilithium chamber,
antimatter storage, engineering/auxillary computer core, shield
generators
-Starboard Wing
Braking/maneuvering thrusters, torpedo tube/bay, forward/aft
sensors, dorsal phaser turret, ventral phaser turret, ventral
hardpoints 1-7, wing-tip hardpoint 1
-Port Wing
Braking/maneuvering thrusters, torpedo tube/bay, forward/aft
sensors, dorsal phaser turret, ventral phaser turret, ventral
hardpoints 14-20, wing-tip hardpoint 2
Deck 7
Crew quarters, holodeck 2, gymnasium level 2, engineering level
2, fuel processing, matter storage, warp core, dilithium chamber,
antimatter storage, engineering/auxillary computer core, shield
generators, cargo bay
Deck 8
Ramscoop, fuel conduit, crew quarters, warp field generator
Deck 9
Forward lounge level 1, crew quarters, ventral torpedo
turret/bay, warp field generator, ventral hardpoints 8-11,
ventral shuttle/fighter clamps 1 and 2
Deck 10
bow: forward loung level 2, crew quarters, ventral hardpoints
12-13
stern: warp field generator
Starboard/Port Secondary Hulls Contain:
2 Impulse Propulsion Systems (top and bottom):
power conduit from MARA, power converter, accelerator/generator,
drive coil assembly, vectored exhaust director
and
Mons Meg:
Ramscoop shunt processor/generator, six particle storage pods,
channeling coils, directional targetting dish
Naming conventions for the Panzer Class include the names
of famous admirals and generals from throughout the Federation.
This list is ammendable.
The following pairs of ships are slated to be commissioned as
sisterships, constructed in pairs and assigned to defense of key
locales such as Earth, Vulcan, Bajor, OP42, et al:
USS William Tecumseh Sherman
USS Braxton Bragg
USS Jeanne d'Arc
USS Henry V
USS Hannibal
USS Pompeii
USS Ulysses S. Grant
USS Robert E. Lee
USS T'ien Chi USS P'ang Chüan
USS Tecumseh
USS W. H. Harrison
USS Frémont
USS Thomas J. Jackson
USS Zachary Taylor
USS Santa Anna
USS Chang Kaishek
USS Douglas MacArthur
USS Sun Pin
USS Sun Tzu
USS Wu Ch'i
USS Shang Yang
Individual ships for defense of systems and stations are to be
commissioned from the following list or any name that Starfleet
Command deems suitable:
USS Perry
USS Halsey
USS de Grasse
USS John Paul Jones
USS Kearny
USS Farragut
USS Zhukov
USS Potemkin
USS Bureaugard
USS Jubal Early
USS Sheridan
USS Joseph E. Johnston
USS Ho Chi Minh
USS Chang
USS Howe
USS Cornwallis
USS Bismark
USS Frederick
USS Lafayette
USS Francis Marion
USS de Rochambeau
USS Napoleon
USS Charles du Gual
USS Pericles
USS Andrew Jackson
USS Yamashita
USS Agee
USS Yiromoma
Created and submitted for review, April 17, 1998, by Owen Townes