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WeBBsights
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--
YOUR
#1 SOURCE
FOR
WeBB MISINFORMATION
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Tuesday, 11 January 2000 -
Issue #31 -
A ZMP Newspaper Distributed By SNN
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H
E A D L I N E S T O R Y |
Hughes on first
Kick-da-Prez kicks rivals
#STAR-FLEET, IRC.DAL.NET -- In one of the most anti-climactic elections in STF history, Fleet Captain Seamus Hughes was elected STF President on 8 November by a vote of 116 to 32 over his sole remaining rival, Greg Hertzsch. 14 votes were cast for the ticket of James Speck and BJ Phillips, which dropped out of the race and endorsed Hughes/Carter after the IRC Debates on 29 October. Hughes' victory came as no surprise to anyone present in light of his strong showing in the Primaries, in which he garnered over 60% of the vote in a five-way race. President-elect Hughes was not present in IRC when the announcement was made, however, Vice-President-elect Butch Carter was on hand to make a statement, which was singularly uninteresting. Defeated candidate Greg Hertzsch simply stated, "What can I say? Everybody loves Seamus." Hertzsch now holds the record for most losses in Presidential elections, having lost in 1996 to Randy McCullick, then to Mike Bourdaa in 1998, and Bob Spurlin and Seamus Hughes in the two 1999 elections. Hertzsch also had two sucessful bids for President in 1997, both in the absence of active challengers. Perhaps most noteworthy event of the night was President Wyers changing his IRC nick to "LameDuck," in light of the fact that President Hughes would not be sworn in until 10 November. Wyers went on record as saying that on a scale of 1 to 10, his joy at being nearly out of office was approximately 42. The October '99 elections were by far the highest turnout in STF history, with over 60% voter turnout. Election Coordinator Mike Bourdaa, however, suggested that in future elections the three week voting period used in this election due the Primaries would likely be shortened. The automatic voting booth feature, however, has been permanently integrated into the effWeBB software to be reused when needed. Hertzsch declined to comment on whether he would run again in the summer 2000 elections, as did Mark Longanbach, who was knocked out in the Primaries (Mark has since resigned from STF due to other concerns, perhaps making the entire question moot).
Hughes announces Cabinet; it’s maple!
STF H.Q., SAN FRANCISCO -- Announced as part of the Mass Initiative [Has this joke ceased to be funny? Call 1-900-SNN-NEWS and complain! --Ed.], STF President Seamus Hughes' Cabinet was equally uneventful. Fleet Commanders 1 through 5 were retained -- Mark Wilson, Mike Ballway, James Speck, Larry Garfield, and Nikolle Burchett, respectively -- and all opted to retain their current AFComms save Nikolle Burchett, as former AFComm-5 Butch Carter declined to retain the office in light of his new Vice-Presidential broom closet. Titania CO Brian Moss was appointed to replace him. Outgoing President and former FComm-6 Colin Wyers was given command of Fleet Six again, and AFComm-6 Nick Lackie was retained. Seraph CO Butch Carter was appointed Internet Director, after a few weeks of quiet training by former IDir Mike Bourdaa, and appointed Bourdaa AIDir as well as retaining him as WeBB Coder. Ogawa XO Nathan Miller was retained as Engineering Director, as were AEDir Larry Garfield and Dockmaster Randy McCullick, although Miller has reduced the responsibilities of Dockmaster. Stuart Coll was retained as Gamemaster Director, with Brian Moss serving as AGMDir and Ogawa CO Deanne Ashton appointed "2GMDir" (third person in the department) to assist in reviewing ships. Alan Felts was removed from Academy Commandant by his own request and replaced with AFComm-4 Paul Jones, who retained Larry Garfield as Dean of Students and appointed Outpost 42 BCO Paula Kirk as Vice-Commandant. Greg Hertzsch was retained as Personnel Director, and Alan Felts was appointed APDir. FComm-4 Larry Garfield has also been given access to Personnel records in order to approve new members, and is a miscellaneous member of the PD..
Meridian tiff early Hughes test
STARBASE 257, FLEET FIVE -- The first test of the Hughes Presidency came amidst a question regarding the Fleet Five command structure. FComm-5 Nikolle Burchett, following her reappointment, at first appointed both Titania CO Brian Moss and Merlin CO Jeremy Friedman as co-AFComms. Several objections were raised by multiple individuals, falling primarily into two categories: First, that an FComm should be able to handle five ships with only one assistant; and second, that regardless of how many assistants are needed, only one should be called AFComm to avoid confusion in the chain of command. STF President Seamus Hughes argued strongly on the first point, and instructed Burchett to appoint a single AFComm. Butchett, in response, resigned as FComm-5, stating that there were no hard feelings. Hughes appointed Moss as new FComm-5, and Moss tapped Friedman for AFComm. Steve Ashton, however, questioned Hughes' appointment of Moss over other, more experienced COs such as Friedman. Although the discussion started via e-mail, Hughes asked to move it to the WeBB to keep it open. Although Ashton at first thought that Hughes had contradicted himself and challenged him, he and Hughes remained civil and were able to determine that it had simply been a misunderstanding. The discourse remained civil, excepting comments from Owen Townes that Ashton was trying to cause a problem which were dismissed by other members of Command, and was settled without incident.
In other news, Brian Moss stepped down as AGMDir, while Deanne Ashton moved up to AGMDir in his place. Deanne later stepped down as well, paving the way for Jeff Field's current occupancy of that position under GMDir Stuart Coll. Michael J. Ballway also contributed to this report. For those who completely missed Election Season, you can get all the nitty-gritty from the SNN Election Toteboard:
Candidate: |
Seamus Hughes |
Mark Longanbach |
Greg Hertzsch |
James Speck |
Stuart Coll |
VP: |
Butch Carter |
Bill Gunty |
Alan Felts |
BJ Phillips |
Steve Ashton |
Nominated By: |
Jaret Hargreaves
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Israel Harris
Andrew Klepsis
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Bill Gunty
Dustin Bukowski
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Alan Felts
BJ Phillips
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Jason Rauch
Steve Ashton
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Deanne Ashton Endorsed By: |
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Bill Gunty
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Bryan M. Willett Matt Sidor Ben Haynes
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Primary Results: |
72 votes / 49%
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9 votes / 6.1%
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23 votes / 15.6%
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19 votes / 12.9%
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18 votes / 12.2%
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Other Primary Info: |
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Election Results: |
116 votes / 68.64%
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N/A
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32 votes / 18.93%
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14 votes / 8.28%
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N/A
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Other Election Info: |
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Comments? Questions? Insidious remarks? E-mail us at
snn@star-fleet.com.
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T
H E N E W S |
F4 asks for replay on the Field
USS MONTGOMERY, FLEET FOUR -- One of the last acts of President Colin Wyers was the appointment of a new CO on The Cursed Ship, Fleet Four's USS Montgomery. His name is Jeff Field. You may remember him from such missions as "How did we crash upside down?" and "My but those bridges are fragile." Jeff Field, first CO of the Monty and first FComm-4, resigned from STF in Spring 1998. Serving concurrently on a total of 15 ships had taken its toll, and Jeff, not having exact change, was forced to take a break. STF languished for a year and a half without the holder of the Sacred Flock of Sheep, until the quest began anew for a Captain of the Montgomery. FComm-4 and Vice-President Larry Garfield, under orders from President Wyers, searched high and low for the former livestock impersonator. Unfortunately, Field could not be found on top of the bookcase or under the carpet. All appeared lost for the intrepid crew of the Good Ship Monty, until Garfield remembered the door in the back of his FComm office marked "Only to be used in extreme emergencies." It hadn't been used since Colin Wyers had served briefly as FComm-4 and sealed it with duct tape. Our brave hero (Larry Garfield, of course), tore off the silver seals and opened the door, to find a secret passageway to the Fleet Four Funny Farm, home of its trademark exploding sheep, lost to all since Field had departed. Sure enough, Garfield found Field asleep in the goat house. Utilizing advanced medical techniques (luring him with a handfull of feed from the petting zoo), Garfield was able to extract Field from the flock [proving the old aphorism, "you can take the Field out of the flock, but you can't take the flock out of the field -- something Little Bo Peep once told me --Ed.]. Once Field awakened, Garfield told him the story of what had happened to his Fleet and to his ship, the Monty, since his departure. Horrified at what had been happening to the Monty, Field immediately accepted a return to duty at the rank of Fleet Captain. Unfortunately, as the two left for the Monty they left the door to the Funny Farm open, and several dozen pure-bred sheep were able to escape. All government officials are warned to be on the lookout for rogue livestock. President Wyers' office was hit shortly before his term ended. So far there are no further reports of country chaos, but the Fleet Commander's Office of Fleet Four advises everyone to be cautious.
Spam, spam, spam, spam, spam, spam. . . .
STF COMMAND, SAN FRANCISCO -- Recently, STF was hit by its third organized spam attack. An individual by the name of Todd White joined STF in mid-November and was assigned aboard the Challenger. He also submitted exams for the Academy, however, instead of waiting for them to be graded he began e-mailing various COs stating that he had passed the Engineering and Security exams. Although informed of his error, Mr. White continued to misrepresent himself on multiple occations, including requesting a transfer to the USS Athena, claiming to be a Commander by rank and transfering from (non-RPG) Starbase 257. He additionally began mass-mailing several members of the Cabinet, including some of them multiple times, demanding his rank be raised. Following nearly five days of lies and harassment by White, Dean of Students Larry Garfield requested that Mr. White be dismissed from STF, an act which STF President Seamus Hughes eagerly granted with Edict #4 on 23 November. Also in Edict #4 was the dismissal of one Jose Cortianos, who, using two logins, had begun traveling from ship to ship across STF "destroying" each ship and "killing" crew members. At the same time, nearly every member of Command began receiving, via the @star-fleet.com addresses, offers to join the "STF Resistance Movement" led by "General Todd White." It promised that once the Resistance had taken over STF and thrown out all those who opposed them, supporters would be given any rank and ships they wanted. After everyone on the Command Mailing List had a good laugh, they began receiving e-mails with the subject "WAR!" and a random text string for the body. Unfortunately for Spam White, he sent it from his ISP's e-mail account. Mail from him was quickly auto-filtered as spam (or Spam Bacon Eggs and Spam), and the several dozen messages that had been received already were forwarded to Mr. White's ISP to have him thrown off their services as a spammer. Meanwhile, additional spam was received at the CML itself, prompting a change from free-form to moderated format. Around 12 December, White managed to get a few more spam messages through to a number of accounts. In response, IDir Butch Carter has contacted both White's ISP and White's school to file complaints by phone, and at last report was attempting tolocate the phone number of White's parents to inform them of their son's activities..
MOTDOTY ’99: the Good, the Bad, and the Ally
SNN CENTER, CHICAGO -- The surprising results of the first ever Message of the Day of the Year Awards reveal some interesting facts about MOTD design. A total of five reviewers reviewed every ship in STF for Aesthetics, Efficiency, Usefulness, and Timliness, at different points over a two week period between 12 November and 2 December on a scale of 1 to 10. An average score in each category was calculated, and then a composite score was calculated by averaging all of those. (Note that some MOTDs have been updated since then. Scores below reflect their status during the review period.)
The number one composite score and MOTDOTY Award goes to Larry Garfield's USS Alliance, with a score of 7.43. The Ally is the Flagship of Fleet Four, as well as the origin of Garfield 1.3 format, variants of which are used on a number of ships. Second Place for overall score goes to Deanne Ashton's USS Ogawa with a score of 7.4. The Owwie is Fleet One's resident medical cruiser and uses a unique layout with some very slick but small images. Third place was a tie, with Mike Ballway's USS Constellation and Fleet Four's Crell both scoring 7.25. The Connie is STF's most bizarre ship, and birthplace of the renegade [we call it "colorful" --Ed.] GWF 3.0 format. Crell, maintained by Larry Garfield, is Fleet Four's Self-RPG planet and the only ship that still uses Garfield 1.0 format. An honorable mention went to the stopgap Athena MOTD, designed by B.J. Phillips, which is text-only following the accidental loss of its graphic intensive predecessor. The Athena shows that fancy graphics can't compete with a good, clean design and color selection. Scoring as the Most Aesthetic ship in STF with an aesthetics score of 8.2 is Deanne Ashton's Owwie. Honorable mention goes to Paul Jones' slick USS Columbus in Fleet Four. Yet another tie was Seamus Hughes' USS Revelation and the Academy's USS Challenger, both scoring 7.4 for Efficency. Honorable mentions in that category go to Colin Wyers' USS Independence and Fleet Four's Crell, both scoring 7.2. The Most Useful MOTD Award goes to MOTDOTY Winner Larry Garfield's Ally, which netted a Usefulness score of 8.0. Honorable mention goes to Cordell Garrett's USS Aries, which uses a modified version of the Alliance's Garfield 1.3 format, scoring 7.8. Topping the chart for Timeliness is Adam St. Clair's USS Dresden with a score of 8.2 in that category. Honorable mention goes to Deanne Ashton's Owwie and Mike Ballway's Connie, both of which scored 7.8 in Timeliness.
Look for all winning ships to display their Award Plaques shortly. Overall, STFs ships collected average scores of 6.1, 6.3, 6.0, and 5.9 for Aesthetics, Efficency, Usefulness, and Timeliness, respectively, giving STF as a whole a composite score of 6.09375..
IRC tales of woe end with home-grown solution
#STAR-FLEET, IRC.WEBDUCKY.COM -- For several months, the Internet Department conducted a quiet search for a new IRC network. DALnet, the largest IRC network in the world and STF's longtime IRC home, had been slowly deteriorating in the latter portion of 1999, so a search for a new home was started. By mid-November, IDir Butch Carter and AIDir Mike Bourdaa had tentively settled on Sandnet, a small and out-of-the-way network with very good connectivity. Unfortunately, Sandnet's administrators, known in the lingo as "IRCops," began banning STF members around 19 November, proportedly for safety reasons. (A few STFers had been registering IRC nicknames such as "God," "abcdefg," "ThePresident," etc as a joke, which the IRCops claimed was a sign of an intended attack on the network.) In response, the network was abandoned for a few hours, until one of the more reasonable IRCops, EMT-Ken, came to the DALnet STF room and offered apologies, as well as junior IRCop status for Mike Bourdaa. All seemed well for a few weeks, until Mike Bourdaa logged in to find his IRCop status suddenly rescinded and the room cleared. After another runaround and insult session with Sandnet's IRCops, Sandnet was abandoned completely. Recently, Scott Dale Robinson set up his own computer as an IRC server, and Andrew Zbikowski and a few others have attached their systems to it, to create a small, ad-hoc STF IRC network, which IDir Butch Carter has declared STF's official IRC home for now. The main server is irc.webducky.com, with secondary servers destiny.ringworld.org, rluggage.ringworld.org, and terrorbox.upgradecenter.com online most of the time, altough not guaranteed. The chatroom is still #Star-Fleet.
GWF sim ‘hoax’ revealed; Bowman flees in panic
PILTON, FLEET TWO -- In a thrilling conclusion so big and so explosive that it took not two, not four, not eight, but one GM to tell it, F2 Fleetwide GM Larry Garfield revealed, last month, that members of the Fleet had been deviously mislead by a GM and FComm conspiring with intent to cause a breach of the peace. The crafty duo, whose story (a grand tale of manipulation and fraud, so grand in fact that it crippled WeBBsights operations for months) will be presented next week as a Made-for-Subspace-Radio movie on the PUN network, hatched their evil plan nearly a year ago, with the stated purpose of giving STF2 something to talk about and something to look back on. Oh, talk indeed they will. Oh, look back indeed they will.
Fleet Two, the so-called "Great White Fleet," entered its first-ever Fleetwide Sim (excepting 1995's Clubwide sim) sporadically, with each of its four ships joining the plot at a different stage -- and none of them knowing that this plot would be shared with its three rivals. The plot (how appropriate that word is, in more ways than one!) eventually centered on the planet Pilton, a quiet backwater with a growing rebel force that alleged illegal activities on the part of Starfleet itself -- viz., that illegal experimentation was taking place on the planet's surface. The Arleigh Burke and Nautilus were sucked into the would-be revolutionaries' web of lies, pitting them squarely against a task force led by NPC ships George Washington and Lexington, plus Fleet sister-ships Constellation and Trinitron. Using a unique cross-linked ship called "INSURRECTION," GM Garfield accelerated the pace of the sim in December, to culminate with the destruction of the Arbie and death of its Captain. Mike Bowman, CO of the Burke, then disappeared from STF. Or did he? A special investigative report by the Nameless Ensigns' Weekly Standard has reported tracked down the elusive Mike Bowman. Starting from his alleged home in Syracuse, New York (where no records could be found of a Mike Bowman living anywhere in the Onondaga County region), the N.E.W.S. followed the nonexistent trail to Argentina, where apparently the former Captain is alive und liefing vell. A more credible report put together by the GalaxyDoppler Weather Team of KNST's morning drivetime talk show (93.3333 on your Subspace Radio!) has unearthed the biggest deception of them all: The supposed Mike Bowman, erstwhile captain of the Arbie, was none other than . . . B.J. Phillips, hired by the FComm-2 to play the fall guy in an intergalactic practical joke on the Fleet's newest ship. KNST morning personality Commander Sraek, freshly tanned from his five-hour vacation on Vulcan, proclaimed the revelation "illogical." When pressed for elaboration, he amended his statement to "highly illogical."
FComm-4 and former Fleetwide GM "Larry Garfield" (if that is his real name) was unavailable for comment, having fled the STF2 area immediately after the Christmas-day conclusion of the sim. Reports, however, have found him engaged in acts of self-deification on all four major STF2 ships, leading us here at SNN to believe that some sort of conclusion ought to be able to be drawn from the previously presented facts.
F2, F4 ships get new and transferred Skips
USS NAUTILUS, FLEET TWO -- Just as "Mike Bowman" was leaving the Arleigh Burke, other ships were experiencing command-level shortages. AFComm-2 and USS Nautilus CO Mark Longanbach announced his resignation in early December, citing RL time commitments. Capt. Jaret Hargreaves of the Trinitron was appointed AFComm-2, but the Nauty job was left unfilled, with XO Ken Leigh-Smith stepping in as aCO. Later, on 4 January 2000, Fleet Four CO Andrew Zbikowski announced that he was taking an eLOA from STF and resigning as leader of the Asimov. After much protracted deliberation, conspiring, bribery, and campaign contributions, STF President Seamus Hughes approved in Edicts #8 and #9 on 5 January a plan put forth by FComm-4 Larry Garfield and FComm-2 Mike Ballway. Cmdr. Leigh-Smith was promoted to Captain and took command of the Arbie's successor, Outpost 45, which is now a permanent RPG starbase in Fleet Two. Bill Gunty, formerly BCO of Fleet Four's Starbase 202, and before that XO of the Nauty, was (at his request) transferred to fill the vacancy left by Longanbach and Leigh-Smith. The Nauty has been moved from "slow" to "normal" status, with AWOL rules the same as the rest of STF. A new RPG on the Nauty has begun with the ship visiting SB202 to pick up Gunty's character and continuing to Arbuckle Yards to be upgraded from the now-defunct Aurora-class Heavy Cruiser to Andromeda class.
Meanwhile, in Fleet Four, USS Columbus XO Krystelle Bromilow was promoted to Captain and given command of Starbase 202. Edict #9 dealt with the Asimov, where New Member Council Chairman and Azzy XO Brady McGuinn was promoted to Captain and given command of the ship. Steve Ashton will assume the XO position on the Azzy. Since NMC rules forbid the ship COs from serving as Chairman, McGuinn has passed along that title to LtJG. Barry Vogtman.
Census data reveal drop in STF population
STF H.Q., SAN FRANCISCO -- The most recent STF Census, a compilation of data from the Master Roster released periodically by FComm-4 Larry Garfield, revealed some interesting trends in STF. The most significant change was the slight decrease in STF's population. A September 1999 Census report found STF's population to be 250 members playing 519 characters, while an unofficial Census in mid-October found a member population of 153. The newest official Census, however, published 19 December and available online, found a total population of 227 members, collectively playing 471 characters. Both official reports showed a nearly identical 2 to 1 ratio between characters and members. Fleet Two's Arleigh Burke came in as the smallest ship, while the newly rechristened USS Draco in Fleet Six, formerly the Kestrel, was the largest ship at 20 characters. Fleets counted up the same, with Fleet Two unsurprisingly the smallest and Fleet Six the largest. Security remains the most popular department, while Medical is still the smallest. A new feature introduced in this Census filters out "uncleaned" characters, characters who are AWOL but have not been removed from the Roster, in order to get a more accurate counting. Without the new filter, the population was reported as 247 members, a smaller but still notable decrease in size.
MicroNews
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F
E A T U R E S & C O L U M N S |
PERSONALITY FOCUS ™
Brady McGuinn, NMC, Arbie, and all that Azz’
JACKSONVILLE, FLORIDA -- Brady McGuinn joined STF in late June while looking for an RPG club that was more laid back than his previous one. Why he chose STF remains a mystery. His first posting was as a Med officer on the USS Arleigh Burke, but he has since become the Arbie's (and now Outpost 45's) CMO, the CMO on the USS Columbus, and just recently the CO of the USS Asimov. In December, NMC President Krystelle Bromilow stepped down, and Brady was picked to head up the New Member Council. He served in this capacity until his promotion to Captain in early January.
Brady, 28, is the Administrative Director and Senior Counselor of the local Youth Crisis Center. In Federation Standard, that means he is the head psychologist at the Jacksonville center for helping adolescents who are "at risk." He also is in charge of hiring and firing the staff of police officers and psychologists who work under him. When not at work, Brady enjoys football, reading, and of course STF. As proof that siblings don't always fight, he cares for his 16-year-old younger brother, Kollin. Brady has been his legal guardian since their father passed away in early August. His canine companion Foxy takes up much of the rest of his time -- except for that which he saves for Susan. Susan is a Pediatric Physician whom Brady has been dating for two and a half years, and hopes to someday marry.
SNN JUKEBOX
I'm Sick of Y2K
SNN CENTER, CHICAGO -- Ever wonder why you couldn't sleep at night? Thought it was because you had too much coffee during the day? Guess again. You were suffering from a disease known as Wyers' Syndrome, a severe withdrawl from your favorite source of bad music and worse songs, SNN Jukebox!
The pundits have talked about it. The media couldn't get enough of it. The religious fanatics had a heyday. Your neighbors stocked up on food, their neighbors stocked up on guns, and that weird person down the street had a sign up assuring you that "It's the end of the world as we know it!" Well, I don't know about you, but I'm Sick of Y2K! Aren't you? If you aren't, you will at least be sick of this song by the time it's done.
AS THE LUGGAGE ROLLS
Not a bang but a whimper
DAVENPORT, IOWA -- STF has a storied history of Fleetwide sims, blah, blah, blah . . . OK, so we have a lot of them, and they almost always drop plot threads like bad habits and leave more people confused than trying to understand why the number 42 is so darn funny. They also leave everyone resolving never to do one until the next time people decide to do one . . . we're not exactly fast learners.
The STF6 Fleetwide, which we'll refer to as the Alexia Witherspoon story arc, died recently, which can only be compared to putting an animal to sleep out of some sort of pity. Except, y'know, you really miss your pets when they're dead, and this just went out and nobody really missed it, and most breathed some sigh of great relief. Ever heard that too many cooks spoil the soup? Well, that's what happened here, except that most of the cooks went absentee and that left us fishing about for some sort of stone to fool people into thinking it was good eatin', to mix several metaphors that God decreed should never go together, for a good reason. The STF6 Fleetwide was set up under one very simple concept. Most fleetwides revolve around one or two seasoned GMs running the entire show. This worked reasonably well in the STF3 Fleetwide, and showed great promise during the STF4 Fleetwide. The problem is, the amount of really seasoned GMs willing to put up with the hassle has dwindled to about nobody. (We'll exclude Larry, because he really didn't want to GM STF2 by himself, and I can't blame him.) So the idea this time was to cast a wider net and to inclue more GMing talent, to allow each ship to have more individual attention. In theory, it's a good plan . . . it lets more people direct the plot and should have let things run smoother than previous efforts. In actual practice, the idea has led me to consult local blowfish vendors. Even scraping up enough GMs in the first place took about two weeks of recruiting effort, which otherwise would have been two weeks worth spending. But after a little while, the GMs that had been so painstakingly recruited started dropping like the proverbial flies. We had the Brandywine GM jumping ship before we even got the Independence started, the Pict soon followed, and we went through two GMs on the Kestrel before we even got the sim up and running. So already you've got major, major problems, i.e. most of your staff has up and left you. But then more problems arise. Not all the GMs read every ship, so contradicting posts between ships would often be made. This was partly due to the fact that we were breaking GMs into a already developed complex plotline that they hadn't been exposed to yet, and we assumed they knew more than they did due to oversight. And not everyone can GM the same plot; each has his own style. When the STF3 and STF4 teams were assembled, they had certain cohesion. At this point in the STF6 sim, we were pulling people with little to no GMing experience and trying to get them to GM a very specific sim for us. So what happened? People got fed up. People got tired. People got very irate and started sending me packages with return addresses in the Montana backwoods. So, we took the sim out back, stiffled the screams, and cooked it in the oven that evening for Christmas ham a bit early.
And this is the way the world ends, not with a bang but a whimper. . . .
ARDRA'S ADVOCATE
Teaching new officers old tricks
CHICAGO, ILLINOIS -- STF has always tried to deal with the question of recruiting new members and keeping them. Sometimes the problem is worse than others, but it is always considered. If it's not "How do we get more people?" it's "How do we keep them?" The second is being bounced around right now. The New Member Council is charged with exactly that. The commonly-held belief is that often times new members are locked out of the action, ignored, left out of the loop, and generally made to feel unwelcome. But is that the case? And just how much effort can people be expected to put into handholding new members?
New members are indeed welcome to participate in OOC events. I am an OOC Area regular, and on numerous occasions we have new people come in and say "so what do you guys do here and can I play too?" The answer is always "weird stuff, and sure, come on in." Some of these people stay, some don't. Most of the OOC regulars right now started coming there only recently. Yes, I've been there a year and a day, as have Bourdaa and Wyers. But Chris Ashley joined only this summer, Charles Marshall isn't all that old there, Shalon Hurlbert only recently got his first DH position, and many more. These people are often more active than the standbys. One problem with the OOC is that like any ship, there is a critical mass point. Any more than about 20 people actively posting, and it takes hours to get through, so people leave. Once it has quieted down, people begin to come back, sometimes the same people sometimes new ones. On the ships themselves, it varies ship to ship. Any OOC comment by nature is an inside joke. And an inside joke, of course, is not accessible to someone who does not catch the reference. There are a few ships, most notably the Constellation, where such OOC comments and references are the norm, and RPing takes second billing. Some new people do merge well into it, others don't. STF is about that OOC interaction. But OOC interaction, by its very nature, tends towards cliques and inside jokes. A recent comment in OOC referred to Charlie McCarthy, which spun off into a discussion of the Muppet Show. Now, if you don't know that Charlie McCarthy is the name of a ventriloquist dummy who appeared along with his favorite ventriloquist on The Muppet Show, and that The Muppet Show was a TV show in the early 1980s, and that Kermit and Piggy were two of the regular characters, and the interaction between those two characters, there is no way that you are going to follow that line of thought. Does that make that thread invalid? Of course not. In every case I've seen personally, new members are welcome and encouraged to participate in OOC activity, if they have the self-initiative to put themselves there. If members choose to go to OOC, they are welcome into the various discussions and Jello fights just as much as anyone else is. I skip over posts about Jason Lee and his "Tech Shop" far more often than posts by people new to OOC. But new members need the self-initiative to come to OOC, or to ask questions, or to see out help in the first place. One new member, Shalon Hurlbert, recently began asking me how to get more involved in the OOC side of STF, and I gave him every help I could in as friendly a manner as I could. He has since fought for STF4 in the OOC STF4 Birthday Party Pie Fight, has shown up in IRC numerous times now, been promoted to a DH, and is a member of the New Member Council. He has commented to me that many of the discussions in IRC are beyond him. Is that the fault of the people in IRC? No. They are discussing U.S. Politics, a fairly regular subject of conversation in IRC, and Shalon isn't well-versed in that topic. Is that his fault? Of course not. Then should the people in IRC be encouraged or forced to water down their discussion of socio-economic theory for the people in the room who can't pronounced the word "socio-economic?" Of course not. Older members do indeed make up the majority of the news reported on MOTDs and in the media. Why? Because they are the ones doing something newsworthy. The IDir is more like to do something that everyone should know about than the Sci-3 on the USS Brandywine. The government areas of STF are where major newsworthy events take place, and the majority of the people there are members of the government. There is no regulation that only government members read Command, and in fact new members are encouraged to go to Command to see what is going on. In some cases, they come up with some very interesting ideas. I recently had a conversation via e-mail with Philip Hobday about the AO, and some of his ideas are being integrated into the AO. I did not go to him to get his opinion. I posted in Command asking if anyone had an opinion to let me know. He then took the initiative to contact me, and we discussed the AO at length.
STF should make an effort to help new members integrate into the STF Community, and any STFer should be willing to help a new member who asks for help. But that new member has to ask for help in the first place. Just as one cannot force education on a student, one cannot force STF on a new member. New members have to be responsible to take that first step to try and become a part of the STF family. If they don't, there is nothing the Academy, the NMC or a "Buddy System" can do. Neither can we ask existing members to spend their entire time helping new members. What is the purpose of being in STF if you can't have a few inside jokes with your friends that no one else gets? That's what friendship is about. If someone spends all of their time making sure that they are "newbie-friendly," they're not going to have any fun themselves. And then what purpose would they have in staying?
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| Issue #31 - THE STARFLEET NEWS NETWORK - 11 Ja ’00 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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“Kick-da-Prez!”
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