Fleet Commander:
Brian Olinski
Assistant Fleet Commander:
Geoff Joosten
Fleet 5 Policies
The following are the Fleet 5 Policies. One of the most important roles of a Fleet Commander is to ensure that the Captains and Crews under him are offered a happy, secure and friendly environment in which to play. To aid in that, the Rules of Engagement are being slimmed and cleaned into this policies page, to give you a more easily referenced guide to what is expected of you as a member and what you can expect from your Fleet Command Staff.
AWOL Policy
AWOL, or Absent WithOut Leave occurs when you fail to post within a certain timespan. The more senior you are on the ship, the more frequently you are expected and required to post.
There are three classifications for the purposes of AWOL:
Command Staff:
This includes the CO, XO and GM, who within Fleet Five are required to post In Character at least once every three days.
If a CO is AWOL, it is the duty of the XO or GM to report this to the Fleet Commander to act accordingly. Commanding Officers who breach these AWOL limits more than twice in one month will be declared AWOL and referred to the President for removal from their position by Edict. Ships cannot function without a CO to guide and administer them.
If an XO is AWOL it is the duty of the CO to act accordingly with notification to the Fleet Commander.
If a GM breaches AWOL limits more than twice in one month, the FComm will contact the CO in question to discuss the matter for referral to the Gamemaster Director as AWOL and locating a replacement.
Senior Officers:
This includes COS, CMO, CSO, CE and CNS, plus any non standard Department Head position, including CTO, CIO and other custom senior positions above the rank of Lieutenant, including the Senior Fighter positions aboard the U.S.S Kansas. Within Fleet 5, Senior Officers are required to post In Character at least once every five days.
If a Senior Officer is AWOL, it is the duty of the CO to act accordingly.
Junior Officers:
This includes Eng, Med, Sci, Sec and any other non traditional role, such as xenobiologist and civilian, amongst others. Within Fleet 5, Junior Officers are requires to post In Character at least once every seven days.
If a Junior Officer is AWOL, it is the duty of the CO to act accordingly.
The crew of the U.S.S Endeavour are not governed by this policy, as this is an alt-rpg "Daily Poster" and all crew members are required to post In Character at least once every three days.
Ship Status
The U.S.S Endeavour is an alt-rpg due to it's status as a Daily Poster ship, and as such is a second character only environment.
The U.S.S Kansas is an alt-rpg due to it's status as a Carrier Class vessel and it's extensive use of fighter craft, and as such is a second character only environment.
The U.S.S Merlin, U.S.S Draco and U.S.S Seraph are normal rpg's as established in the FCOMM series of Edicts.
Gamemasters
Hiring and firing of GM's is delegated to CO's with the following exceptions:
Gamemaster Trainees:
All GMT's must first be approved by the FComm, as certain criteria must first be met before acceptance, and certain vessels are unsuitable for GMT training missions.
CO/GM:
These are missions in which the CO also acts as GM, and due to the intensive nature of this role may only be undertaken with FComm approval.
Self Sim:
This is defined as a mission, or period of time in which a GM is not present and all GM actions are undertaken by the crewmembers in question. Due to it's nature, this is the most difficult type of situation to undertake and may only be undertaken with FComm approval and by Presidential Edict.
Crew/GM:
Fleet 5 operates an altered policy from all other Fleets. Crew/GM missions are those undertaken by a GM who already holds a position within the crew. This places the same strain on the GM in question as a CO/GM mission and as such, any crew member aboard a vessel who wishes to GM that vessel may only do so with both CO and FComm approval.
Graduate Status
The U.S.S Endeavour accepts Academy graduates but priority for Department Heads is given to current crew members.
The U.S.S Seraph accepts Academy graduates but priority for Department Heads is given to current crew members.
The U.S.S Merlin accepts Academy graduates and priority is given to them when selecting Department Heads.
The U.S.S Draco accepts Academy graduates and priority is given to them when selecting Department Heads.
The U.S.S Kansas accepts Academy graduates into the Science, Engineering, Medical and Security departments, but not into any other department specific to it as an alt-rpg, such as Operations and Piloting. Academy graduates will be considered first for standard Department Head positions, but unique positions to the Kansas, such as CAG, CTO, CIO, OPsO and Squadron Commanders are restricted.
Fleet Reports
Fleet reports are considered the bane of every CO, XO and GM's life, and few people enjoy submitting them, but they are the price of holding such an important position within the club. Fleet Reports are however an important way for the FComm, President and club at large to gauge how well the ship is doing, and it offers excellent opportunities for a CO, XO or GM to highlight those exceptional players who make this club so fun.
Command Staff in Fleet 5 are required to submit Fleet Reports no later than the 29th and no earlier than the 20th of each month. Reminders will be sent out beginning on the 20th of each month to all CO's, XO's and GM's in the Fleet.
Any CO who fails to submit a Fleet Report despite the reminders for two consecutive months will be referred to the President for removal from their position.
Any XO or GM who fails to submit a Fleet Report despite reminders for two consecutive months will be contacted by the FComm requesting a reason. Failure to provide a valid reason for the lack of reports will be considered dereliction of duty and justification for removal from position.
All CO's are responsible for the Fleet Reports of their XO's and GM's.
Page written by Fleet Captain Jen Herr.
Last updated on June 28th, 2006 by Jack Dipper.