Spec: Corvan Sea Base on Engineering Department

Draft two of the Corvan Sea Base is open for review until 7th February 2010

Fleet Captain Andrew "Wolfe" Robinson
Engineering Director
24th January 2010

CORVAN SEABASE
CATEGORY: AQUATIC INSTALLATION
VARIANT: HEAVY
MARK I
DRAFT: II
REFERENCE URL: http://www.wiki.starbase118.net/wiki/images/d/dc/Urlista.jpg
DATE SUBMITTED: 24 JAN 2010

Change Log
- Changed the history of the base
- Removed mission objectives of Corvan SeaBase
- Added a section on maneuvering thrusters
- Added a section on the EMH mark four
- Removed mess hall/galley entry
- Renamed Commercial area to Promenade
- Moved Medlab to Crew Support Systems as per SSSF format
- Moved the computer core to its proper section
- Removed Astropolitical Lab
- Changed the length of decks for the Promenade
- Added information on the Armory
- Added detailed information about the Science Facilities
- Changed the name of the Bar
- Moved XO office to Deck Three
- Removed the Data Center
- Added information on Main Engineering

HISTORY AND MISSION OVERVIEW

“Plato once said that for everything that exists, there is a perfect form of it somewhere. A perfect Human being, a perfect chair, a perfect stick; so that everything is a Shadow of that one perfect form. Now, if we follow that train of thought, that means that somewhere in the universe there exists the perfect form of an absolute and perfect idiot. And he left here an hour ago."
- Captain Matthew Gideon

First contact between the Federation and the Corvans occurred in 2380 when the Federation science vessel, the U.S.S. Kitty Hawk detected life signs in an area of space north of the Klingon Empire. As Commander T'Prill was assigned to Fleet four at the time, she reported the discovery to then Commodore Jeff Field who was the commanding officer of Fleet Four.

The Federation Science council authorized several warp capable probes to be launched into the newly discovered area of space. The probes made contact with an underwater species called the Corvans. The Federation Council sent a diplomatic team to establish relations with this new species.

These diplomats, led by Federation Councillor Marcus Santini, established a dialogue with the Corvans. The Corvans were found to be a highly advanced civilization. To the delegations surprise, the Corvan species developed on their world millions of years ago and is the only race in their sector with the capability of breathing underwater.

After six months of negotiating, the Federation delegation discovered that the Corvans shared similar goals of exploration and seeking out new life forms and new civilizations. As a result of the Corvans desire to learn about other civilizations, the Federation signed a charter with the Corvans. It was agreed that the Federation would establish a research station on the planet. The Station would be christened Corvan Sea Base. The base is located in the middle of the Corvan Ocean just south of the Planet’s equator. It is 80KM south of the capitol city of Corvan Five.. In addition to being a base for scientific research and the development of technology, Corvan SeaBase was transformed into a Federation embassy where the Federation Government and the Corvans could work together and learn about each other.

STRUCTURE AND CONSTRUCTION

"I want you to know that this thing just made a very large dent in my ship. Did you ever think about looking outside before you start throwing things overboard?" - Galen

Initially, Corvan SeaBase was going to be an underwater facility with numerous design firms chomping at the bit to get access to the project. However, after running numerous simulations, it was determined that only part of the station would be submerged underwater.

The construction of the station is a standard Duranium/Tritanium triple hull transporter welded into place. As part of the station was going to be submerged, a triple hull feature was chosen to safeguard against the pressures of the Corvan Sea.

Using the lessons of the famous earth ship the Titanic as a guide, the designers decided to design special bulkheads which are designed to manually activate should a hull breach occur. The bulkheads are designed to automatically seal off the affected areas to prevent water from reaching into inhabited areas of the station. The bulk heads work in conjunction with the structural integrity field to prevent additional breaches of the station.

The station itself consists of five colored coded areas: the residential sector (Blue Sector), the Starfleet sector (Red Sector), the promenade (Green Sector), the scientific sector (Yellow Sector), and the engineering stem (Gray Sector).

Residential Sector (Blue Sector)

The Residential section is where permanent officers, crew, guests and Corvan personnel live. The Residential section rests at the top of the station. It is made up of three buildings. The buildings are shaped like rectangular prisms standing one hundred and fifty decks tall.

Starfleet Sector (Red Sector)

The Starfleet Sector is an area of the station in which most of the starfleet officers not assigned to critical departments spend their time dealing with issues as they arise. The Starfleet Sector spans eight decks and contains briefing rooms for all the departments assigned to the station..

Promenade (Green Sector)

Corvan Seabase is home to roughly one thousand inhabitants ranging from active starfleet personnel, their dependents (spouses, children, and extended families), and independent civilians making a living on the base, political refugees. There are many civilian shops, vendors, restaurants and services found on the station. For many space-going travelers, the station is a wonderful break from the endless void of space. Despite Corvan being a research station, it has also been designated an embassy. Not only does Corvan receive visitors from the Federation, but members of the Corvan Society often drop by the station to see what the Federation has to offer.

Scientific Section (Yellow Sector)

The Scientific and Research sector is housed in yellow sector. The yellow sector of the station is compromised of a saucer -like hull. The saucer itself is 229 meters wide and about 125 meters tall. The saucer hull rests on top of the Corvan Ocean. The Science and Development Sector is the heart of the Corvan Sea Base station. The Science Sector takes up Decks 21 – 60 and is host to specialized science labs and a research and technological center.. The research department is responsible for all study and research performed on Corvan SeaBase. This department represents the frontier of scientific investigation. On the station are dozens of specialized civilian and Starfleet laboratories covering sciences from Stellar Cartography to Xenozoology. The department is compromised of three primary "Facilities" and two supplemental "Development entities”.

The Engineering Sector (Gray Sector)

The Engineering sector, also called “the stem” by the design team is the only part of the station that is submerged under water. It is compromised of two smaller circular domes which is joined together by an Obelisk like structure. The section is mostly uninhabitable and is used for storage as well as docking ports for the Corvan Naval Patrol vessels assigned to the station. The stem is only nineteen decks tall. The station is kept in its position with the aide of seven fusion generators and 97 Reaction Control Systems (RCS). This allows the station to stay in place even during rough weather on the surface.

SCIENCE AND REMOTE SENSING SYSTEMS

"No. We have to stay here and there's a simple reason why. Ask ten different scientists about the environment, population control, genetics and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe and Lao-Tzu, Einstein, Morobuto, Buddy Holly, Aristophanes .. and all of this .. all of this was for nothing unless we go to the stars."
- Commander Sinclair

Sensors

The primary goal of Corvan SeaBase is scientific advancement and research and as a result, a state of the art sensor suite has been designed for the station. A Type XIII sensor suite has been installed on Corvan. This gives the station the capability of scanning up to 15 light years at high resolution and 51 light years at low resolution.

Probes

The SeaBase contains 8 different types of probes, ranging from Class I to Class VIII. The Station also has the capability of making atmospheric probes which they plan to use for studying the atmosphere of Corvan Five. While the 700 of these probes are reserved for visiting Federation starships visiting the base for re-supply purposes while the remaining probes have been reserved for any scientific missions or for studying the Corvan culture. There are approximately 200 casings available for use by the different types of probes. There is a machine shop on the station capable of making an additional 200 probes per day.

EMH Mark IV

The Corvan SeaBase has the latest copy of EMH version four. The EMH has the ability to be projected only into Main Engineering, SeaBase Operations, and the Main MedLab Facility .

Computer Systems

There are two primary computer cores on Corvan SeaBase. The Primary Computer core occupies space on decks 6, 7, 8, and 9. The secondary computer core is smaller in size to the first and is located in the Yellow Sector from Decks 30 to 33.

The AC-16 Bio-Neural Super-series computer core is built under contract for the Corvan SeaBase by Grayson Technologies, an independent contractor based on Earth. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the station forming trillions of trillions of connections through the processing and storage abilities of modern isolinear chips. The core essentially consists of two independent processing systems that work in concert for maximum performance. Bio-neural-based processors throughout the core are utilized for complex calculations while an isolinear-based system is used for the storage and cataloging of core information. Cooling of the isolinear system is accomplished by a regenerative liquid helium loop, which has been refit to allow the usage of a delayed-venting heat storage unit for "Silent Running” operations that require the highest level of operation. For most missions, requirements on the computer core rarely exceed 45-50% of a single core's processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.

Bio-Neural Gel Packs: Referred to typically as BNGs, Bio-Neural Gel Packs are an innovation in the station’s data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the station’s computer ‘instinctive’ data processing and routing ability as well as allowing the station’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would. The system is not a replacement for existing isolinear computer systems currently in use Federation-wide, but is rather an upgrade to its existing processing powers. By distributing gel packs throughout the station’s computer system information can be organized more efficiently, therefore processed more quickly and speeding up response time.

MANEUVERING THRUSTERS

“In my experience, there’s no such thing as luck”

Along the outer edge of the engineering stem, and on the dorsal and ventral sides of the saucer hull are a set of 97 RCS based maneuvering thrusters. These thrusters have been designed to work with a water based installations and are similar to technology used by the Federation Naval Patrol. These thrusters allow the station to remain in the same spot no matter how rough the seas become. They are tied into the main computer systems during normal operations but if necessary, they can be operated manually by personnel working in SeaBase Operations. The maneuvering thrusters were put in place because the station itself is not attached to the planet’s ocean floor. Initially, the base was going to be anchored to the ocean floor, but the Corvans objected stating that they do not want the natural beauty of their planet to be interfered with. However, should main power fail, there are 3 back-up fusion generators that can be activated to keep the station in the same position.

TACTICAL SYSTEMS

"I'm Head of Security. It's in the job description.” – Michael Garaboldi

Defensive Shields

Corvan Sea Base poses a unique challenge. While it can be protected from enemy attack by the Corvan Defense Force, there have been rare cases where enemy fighters have managed to slip into Corvan's atmosphere. Based on that knowledge, starfleet felt that adequate defense was needed to protect the station as it was considered a strategic outpost by the Federation. Corvan defensive shielding consists of a primary shield grid. The shield panels are arrayed over the entire station and are able to achieve a continuous graviton Load of 8064 MW with a maximum dissipation rate of 2.2 x 10^6.. The shields only protect the surface part of the station. However, if a situation demands it, the shield grid can be extended to protect the part of the station that is underwater.

An advanced planetary defense network, plus a brokered agreement with the Corvan Military prompted starfleet not to provide phasers or torpedoes for the station.

COMMAND AND SUPPORT SYSTEMS

“Traditionally, one climbs in head first” EMH Mark I

Situation Command

Situation Command (“SitCom) is the primary nerve center of Corvan SeaBase. SitCom functions the same way as the bridge or main operations on a starship or starbase. It is located on Levels II and III. The room itself it described as one huge circular ring flanked by computers mounted all over the wall.

SitCom can be accessed by two turbo lifts located in the aft portion of the deck. As you enter SitCom, there is a huge master system’s display between both turbo lifts. On the port side of the master system’s display is designated Turbo Lift One, on the starboard side of the master system’s display is designated Turbo Lift Two.

Starting from the port side of Turbo lift one are computer stations for Science, Flight Control Operations, and Station Operations. From the starboard side of turbo lift two are stations for engineering, tactical, engineering, weather monitoring, Naval Patrol and environmental control.

The Command Level (“The Pit”)

At the center of the command level is a large, circular table known as "The Pit." The Situation command level is the central administrative nexus of the station and is where all command deck functions can be accessed. The Command Level is located in the center of the deck. There are three ramps on Level II which will give users access to the Command Level. The first ramp is located directly in front of the master systems display. The second ramp is located directly in front of Turbo Lift One, and the final ramp is located directly in front of Turbo Lift Two. At the starboard side of the table is a four meter high holographic view screen. During alert status, there is enough seating for ten senior officers.

Main Conference Room

At the forward section of the command level is a ramp which leads down into the main conference room. The main conference room is located on Level four of SeaBase Ops. In the center of the room is a large rectangular conference table surrounded by 15 chairs. The table also has a built in computer display which keeps the staff updated on any situations affecting the station. On the wall looking out into the ocean, are six floor to ceiling windows. In order to access the Main Conference Room, there is a five step angled floor aft of the command level. The stairs in SeaBase Operations has the option of being leveled to allow officers and crew with limited mobility easy access to key areas.

Communications Center

The Communications Center is located on Level IV of Seabase Operations and is restricted. The communications center is responsible for communications between the base and the Corvan Central Government as well as monitoring fleet movements in the area. As such only officers with a level four security rating are granted access to this area. Station regulations require at least four officers on duty at all times. . Starfleet officers are tasked with monitoring all Starfleet based communications while a member of the Corvan Naval Patrol monitors all Corvan communications. The Communications can be managed from a primary console located in SeaBase Operations.

Main Engineering

Located on Deck 60, Main Engineering is the ‘heart’ of the station, known in some circles as the ‘brain’. It has access to almost all systems aboard the station, and manages repairs, power flow, and general maintenance.

Entrance to the primary engineering spaces is provided by two large blast doors, a pair each deck on deck 60, that can be closed for internal or external security reasons, as well as in case of emergencies.

Just inside of the doors on deck 60 - Main Engineering - is an observation area where technicians monitor various systems of the station. Also in that area, is a floor-mounted situational display similar to the Master Systems Display found on SeaBase Ops. The Chief Engineer can use the display to more easily get a broad view of the situation with just a glance.

Circular in shape, the room is an outgrowth of the Galaxy class design, but exceedingly functional to save space inside the station. Usable consoles are mounted on every piece of useable area around the circumference of the room and provide primary control access for the engineers and technicians. Additionally, there are numerous ladders and access panels to Jefferies tubes, leading throughout the station.

Off to the starboard side of Main Engineering is the Chief Engineer’s Office, which is equipped with a diagnostics table, assembly and repair equipment, a small replicator, and a personal use console with built-in private viewscreen.

A second tier rings the second level of Main Engineering on deck 61. Two ladders on the opposite ends of the catwalk provide access. Controls for the various Fusion Power Plants, along with the Impulse Engines, are monitored from this deck.

Damage Control Teams are mustered here, as well as internal station maintenance teams. Numerous consoles and replicators line this section, serving as auxiliary consoles for Main Engineering, along with providing engineering research space and secondary computer core support.

Access to the Jefferies Tubes is provided in various places on both the first and second tier Engineering spaces. Typical crew compliment in Main Engineering consists of thirty engineers and fifty technicians of various grades. During Red or Yellow Alert, that number is increased.

Detention Level

Decks one and two of Red sector is where the Detention center is located.

The Corvans are generally a peaceful species, but as with any sentient species there are numerous exceptions to the rule. There are also many non-Corvans passing through the station on a daily basis. This creates an unusual challenge for security.

The Chief of Security is appointed by starfleet. The majority of the security personnel are also starfleet, but there are some members of the Corvan Defense Force that are members of starfleet as well. In times of extreme emergency a nearby Corvan Military Base can be put under the direct authority of the starfleet commander should a threat to the station take place.

The main security offices are located on Red Sector - Deck One with the main brig located on Deck Two. There is a floor which contains five steps located in the security office which allows officers to access the brig area.

The security office contains space for seven, including the Chief of Security. The Detention center consists of 40 holding cells, each containing bunks for three prisoners.

There is a booking area on Deck 2 where arrested individuals are processed and placed into holding cells. The holding areas can house up to twenty prisoners. The main armory is located on Deck Ten and contains enough armaments for up to 1000 personnel. Many of these weapons are kept under lock and key and only the Chief of Security and the command staff can access these weapons.

XO’s Office

The XO's Office is located in Red Sector, Deck Three. As you enter his office, on the left is the first officer's desk, which is similar to that of the CO and on the right is a couch. Directly behind the XO's desk is a holographic communications center. Next to the Communications center is a replicator. On the opposite side of the desk is a door leading to the first officer's private washroom.

The Armory

The Station's Primary Armory is located on Deck 10. There are also smaller armories located throughout the station. The Armory is where the station's personal weapons are stored. Here station personnel can find hand phasers and phaser rifles. These weapons are set in there chargers when not in use. The main weapons lockers contain five rows of hand phasers when you first walk in. Personnel will noticed that all along the walls is where the meat and potatoes are located, the phaser rifles. There are two additional rows for rifles behind the hand phasers.

In the very back of the armory is a secured section for heavy weapons. These weapons are reserved for visiting starships that have marine compliments. They include Isomagnetic disruptors, tetryon pulse launchers, photon grenades, and photon launchers. Authorization to this area is restricted to the Chief of Security, the CO and first officer only.+

Science Facility One

Science Facility One is where the basic core labatories are located. Science Facility One is located starting from Deck 20 to Deck 27. They are divided into three divisions. These divisions are:

Applied
Physical
Theoretical

The divisions are divided into work centers. Some of the more prominent work centers that can be found onboard Corvan Seabase include:

Stellar Cartography
Bioengineerning
Biology
Chemistry
Hydroponics
Linguistics
Sociology
Zoology

Science Facility Two

Science Assembly Study Center

Science Facility Two is known as an assembly study center for students wishing to pursue an education in the frontiers of scientific research. These centers, while integral to Facility One are available to the general public through a series of grants by the Federation Science Council. The Science Council maintains a small teaching facility for postgraduate students. Students here can pursue their masters or doctoral degree in any scientific field they choose. This facility is located from Deck 25 to Deck 30.

Scientific advisors have been provided to starfleet from the Federation Science council . They can also double as supervisors should any facility be short staffed.

Science Facility Three

There are four Exhibition centers on Corvan SeaBase.

Each division of facility Two maintains its own public exhibit room, open around the clock. The exhibits in these rooms change on a continual basis, as students display some of their more promising work. Additionally, each exhibit room features a "Children's Corner," where the station's children can display science projects approved through the Studies Center. Decks 30 to 35 are the location for Science Facility Three.

Science Assembly Museum

The Federation Science Assembly Museum, located on Deck 35, is a fully sanctioned museum, operated by an independent curator for the benefit of the station populace. This museum features exhibits from around the galaxy, focusing on features of the Beta Quadrant. However, the museum also features shows from the Alpha and Gamma Quadrants as well.

The Computer Lab

As our computer systems are different from the Corvan systems, a new computer lab has been set up to allow the Corvan residence of the station to learn how to use Federation style computers. The computer lab can be manned either by a civilian or a Starfleet officer whose primary job is to teach three different types of classes. These classes include Basic Computer Science, Advanced Computer Science, and computer programming. The computer lab can hold up to 20 students at a time. The computer lab is located on Deck 23.

Primary Specimen Bay

The Primary Specimen Bay is a unique lab aboard Corvan SeaBase. It is en essence a huge water tank which spans six decks deep. The lab’s breathable surface has two rows of computers for the Starfleet personnel to enter in information from their observation. The rest of the lab is occupied with a large tank that’s filled with water whose purpose is to study the various plant and marine life native to Corvan Five.

UTILITIES

“What’s that smell?” - Captain Matthew Gideon

Power Systems

The main power source for the station is a set of 8 fusion generators. The fusion generators are all placed in a stacked configuration which one on top of another. These generators are located in Gray Sector, Deck 77. There are four additional fusion generators located on Deck 79 which supplements the station's power core. Emergency generators are located in Red Sector, Decks 15-19.

Cargo Bays

Corvan Sea Base has over 35 dedicated cargo bays with most of the cargo storage located between Decks 66 to 71. All cargo bays have cargo four pad transporters capable of transporting no more than 40,000 km.

Transporters

There are 30 six pad transporters located all over the station. They have a range of 40,000 kilometers. There are also 20 four pad emergency transporters that can be used in case of an emergency. They each have a range of 20,000 kilometers.

CREW SUPPORT SYSTEMS

"What do you want, you moon-faced assassin of joy?"
Londo

Quarters
Building One

Building one is reserved for members of the Corvan Naval Patrol. When in use, the quarters in this building fill to capacity with water for the Corvan Crewmembers. Though the Corvans can breathe their atmosphere for brief periods, they must eventually return to the water. To that end, their quarters have been designed to allow them exist in their natural environment. There are systems that recycle the water every fifty two hours. Replicators are also available in these in case Corvan crewmembers want to sample foods from other worlds. As the Corvans like large spaces and many Corvan Naval Officers have extended families, these quarters are designed more like community quarters. All the quarters in the Corvan sector are the same length and in some cases if the officer has a very large family, some quarters can be combined.

Building Two
Deluxe Officer and Officer Quarters

Decks 150 through 145 - Deluxe Officer Quarters
Decks 144 through 100 - Officer Quarters

Building three has been designated as the location where permanent officers will live and work. The top two levels are reserved for the senior staff of the station. The Quarters measure one thousand three hundred square feet. Staff officers can either request a single or family sized quarters . Quarters comes with a spacious living area, an office, and can be customized with one, two, or three bedrooms. Officer quarters also come with a standard bathroom which includes a sonic shower, a sink, and ample closet space. There are a total of one hundred and fifty Decks in Building Three.

Officer Quarters are much smaller than the Deluxe Officer Quarters. Officer Quarters measure nine hundred and seventy five square feet. They contain provisions for living space, one, two, or three bedrooms, a standard bathroom, a king or queen size bed and the option of having a home office.

Enlisted Quarters
Decks 99 to 1

The enlisted Quarters measure eight hundred and fifty square feet and contain enough space for four crewmembers. Enlisted Quarters include provisions for a living space, two bunk beds, and two closets.

Building Three
Guest and VIP Quarters

Decks 150 to 135
VIP Quarters

Quarters for Flag Officers and VIP are located on these decks. These quarters include a spacious living area, sleeping area with a full size bed, a small personal office, and a standard bathroom. Alternate configurations are available upon request and can also be made to accommodate families.

Guest Quarters
Decks 134 to 95

Decks 95 to 134 are quarters designed for civilians staying on the station temporarily. Standard civilian guest quarters have the same configuration as Deluxe Officer apartments.

Decks 94 to 1
Permanent Civilian Quarters

Civilians enjoy a suite style of living on the station. They can request one, two, three or more sized living quarters depending on the size of the family. The quarters contain a small lounge area and one central entrance off of where the residences are maintained.

All quarters have modifiable environmental controls to accommodate Class H, K, L, N, and N(2) atmospheres.

Station Commander’s Quarters

The Station Commander’s Quarters are located in SeaBase Operations, deck one. To say these are luxurious is an understatement. The quarters have been designed in such a fashion to accommodate a CO that has a family. It has a large master bedroom with a king sized bed; a bathroom and ample closet space. A large bay window gives the commander another splendid view of the Corvan Sea. There is also a balcony where the commanding officer and his family can enjoy breakfast, lunch, or dinner in the sea air.

With the exception of the station commander’s quarters, there is a lobby in every building of the residential sector that is manned with officers whose only job is to ensure residence get to their assigned location. Security also patrols the residential sector 52 hours a day.

Holodecks

There are a total of 12 holodecks on the station. Six are located on Red Sector Decks Five and six. The remaining six holodecks are located on decks seven and eight. Holodecks are available 52 hours a day.

The Storage Vault

The Storage Vault is where anyone can come to store valuables that they do not want to keep in their Quarters. The vault is divided into two areas, admissions and the vault itself. The admissions area is manned by three security personnel. Once items are entered into the computer, the owner submits to a thumb print scan which is entered into a secured database.

Upon entering the double door vault area, the users will notice eight rows of lockers where they can store their valuables. To access the lockers, a five digit security code must be entered into the locker.

The vault is heavily protected. The walls of the vault are 20 centimeters of Duranium and are supplemented with the additions of force fields on either side of the wall. These force fields are tied into a back-up generator located inside of the vault, so if power fails in the event of an emergency, the force fields will continue to function. As this is a Federation embassy, additional safeguards were put in place to protect items stored in the vault. If someone is able to bypass the defenses, the intruder is stunned by gas that is released into the vault as well as a dampening field for additional security. The storage vault is located on deck 11.

Hole in the Wall Bar and Grill

The Hole in the Wall Bar and Grill is a social center where the station residence come to relax after a hard day’s work. It is located in Green Sector, Decks 18 and 19.

There are two double doors on both sides of the bar. The arched doors lead back out to Deck 18. There are additional doubled arched doors on deck 19 which lead to the lower level of the Grill. The upper and lower levels can also be accessed via a four step stairwell located at the far corner of the bar.

An arched table is located at the front part of the lounge. Directly behind the table are three replicators. When the lounge is hosting guest, the bartender manning the bar will serve drinks, and food from the replicator. Along all the walls, except for where the bar is located, there are windows open to the sea air, allowing for guests to enjoy the breathtaking view of the Corvan Sea. In the event of rainy weather, a series of windows will lower to keep guests dry.

Holo-emitters are also located in the Grill allowing for guest to enjoy not only the entertainment of the Federation but the local entertainment as well.

There are a total of one hundred and fifty tables with seating for four.

Replicators

All Quarters have replicators. There are also public replicators located all through the commercial sector .

The Social Sector (Decks 15 to 18)

The Social Sector is where the crew of the station come to relax after a hard days of work. There are various places for the crew to eat. Station personnel can find restaurants ranging from Romulan style cooking to Bajorian style cooking. The Corvan Federation has also opened up several eating establishments for personnel to sample.

The social sector is also home to several entertainment establishments. The Corvans have a style of entertainment similar to that enjoyed by humans on earth in the 21st century. There are holo-movie theaters located here where the personnel can enjoy the latest in movies and holo-vision programming.

The Social Sector also contains a concert hall. Musical concerts are given on the station. The concert hall is capable of seating seventy five guests. The concert hall can also be used as a theater hall. The Social Sector is a part of the Promenade.

Medlabs One through Six

The primary care facility for the Corvan Sea Base is the Medical Labs or (MEDLAB) for short. This takes up all of Deck 36.

(Medlab One): Main Treating Area

As you enter medlab, it's the first area you enter. This area has 6 biobeds, 2 against each wall. There is a large station in the middle for general use. This is the area were all patients go to first. A nurse is staffed in this area each shift and helps to admit the patient.

On the back wall, there are 6 doors. The door on the far left, when looking into main treating area, leads to the CMO's office. The next door on the left is a turbolift leads to the Critical Care Unit. The door in the exact middle is a large double door, which leads to the Recovery Ward. The next door to the right of the middle leads to the surgical areas. The door on the far right leads to the Medical Research Lab.

Medlab Two: Critical Care Unit

The Critical Care Unit is similar to a 21st Century Intensive Care Unit. There are 12 biobeds along the back wall. Each bed is separated from the next by a floor to ceiling wall. There is a nurses station situated right next to the door coming in from the Main Treating Area. On the far left, there is a second door, which leads to the Recovery Ward.

Medlab Three: Surgical Suites

There are two surgical suites at the disposal of the medical staff. They are both completely sterile, and can only be accessed by an air-lock type door, connected to the prep room. Both suites are situated side by side.

The prep room is between the surgical suites and the Main Treating Area. Here the surgeons use a sonic cleaning device to scrub up before a procedure. There are 4 doors in this room. The two doors on the back wall lead to the surgical suites. The one on the wall opposite from the doors leading to the surgical suites leads back to the Main Treating Area. The door on the left wall leads to the Recovery Ward.

CMOs Office

The CMO's Office is located directly off of the Main Treating Area. It is like every other Department Head office. The only difference, the far wall, when looking into the office from the Main Treating Area, is a huge wall display. This display shows patient information and the status of the patients in infirmary at the time. There is another door leading to the Critical Care Unit on the right wall of the office.

MedLab Five: Medical Research Lab

The Medical Research Lab is the most sophisticated part of infirmary. In this area personnel can run almost any test, or experiment, they would want to run, from a genetic re-sequencing project, to looking for a simple virus.

Medlab Six: Recovery Ward

The Recovery Wards contains 30 biobeds, 15 on each wall. The ward is used to hold, and monitor patients that they cannot release right away.

At the back of the ward are four doors. These doors lead to four private recovery rooms. These rooms are available for someone who needs to stay in infirmary for a long period of time, or VIP's.

The Garden

Decks 51 to 54 is where the station's garden is located. Not all crewmembers enjoy replicated food and as such a garden has been designed to supplement the special dietary needs of station personnel.

Deck 51 contains fruits and plants from the Alpha Quadrant. Deck 51 is where all of the fruits and vegetables are grown. Not only will you find fruits from earth, but from all of the founding worlds of the Federation are located here. Decks 52 to 53 contain plants and foods grown on various worlds throughout the beta quadrant.

Deck 54 is set up similar to that of a park on Earth. Deck 54 has hologrpahic emitters to give visitors the sense that they are in open air. There are benches all over the deck for people to sit and enjoy the peace and quiet of the Garden. There are also walking trails for people to enjoy a relaxing walk or run.

AUXILIARY SPACECRAFT SYSTEMS

"I don't know what impressed me more, that you had the name David Lloyd George at your beck and call or that you actually used implacable in a sentence."

- Esperanza Piñiero

The Docking Bay is where all shuttles, rounabouts and Corvan Naval Vessels come to dock. Deck 37 is where Flight Control Operations are housed. It is one massive control center manned by flight controllers. The Docking Bay is divided into two levels, the Upper Docking Bay and the Lower Docking Bay.

The Upper Docking bay

Decks 38, 39 and 40 are where the support vessels such as the shuttlecraft, personal freighters, and runabouts are docked. Instead of being a single pressurized chamber, the docking areas on either side of the hanger bay allow vessels to dock directly to the universal airlocks leading to the center of the shuttle bay for arriving and departing vessel.

Each docking port is separated by a large bulkhead that extends out 40 meters into the hanger. The bulkheads are affixed to floor and can be slid forward and back to account for each docking port as needed. Currently, there are a total of five Liberty Class Runabouts, and 12 Armadillo shuttles assigned to the station.

At present, there are no freighters assigned to the station, however, space has been reserved for anyone who wishes to maintain a freighter presence on the station.

The Lower Docking Bay

The lower docking bay is located between Decks 41 to Decks 45. Unlike the upper docking bay, the lower docking bay is completely submerged by water. This part of the docking bay is for the Corvan Naval vessels that are permanently assigned to the station. The bay is designed in the same fashion as the Upper Docking bay with a few modifications. Once a Naval vessel has docked with the station, a large airlock attaches to the naval vessel allowing the visiting crew access to the station .

TECHNICAL SPECIFICATIONS

“I give the odds of Corvan Sea Base surviving its first year at 500 to 1” – Councillor Torin Vellos

Length: 229 meters
Height: 444 meters
Height Core: 395 meters

Crew Compliment:

Officers: 700
Enlisted: 473
Civilian: 2000
Emergency Population: 50000
Computer Systems

Main Core: Grayson Hyper-Pro Mark I
Software: LCARS Version 5.0

Defensive Systems

Shield Maxim Graviton Load (Continuous)

8064 MegaWatts

Shield Maximum Energy Dissipation Rate
2.2 x 10^6 kilowatts
Deck Layout

Blue Section

Building One (Corvan Sector)

Decks 150 to 100

Corvan Governmental Quarters

Decks 99 to 51

Corvan VIP Quarters

Decks 50 to 1

Corvan Naval Patrol Quarters

Building Two (Officer Quarters)

Decks 150 to 145

Senior Officer Quarters

Decks 144 to 100

Junior Officer Quarters

Decks 99 to 1

Enlisted Officer’s Quarters

Building Three (Civilian and VIP Quarters)

Decks 100 to 90

VIP and Ambassadorial Quarters

Decks 89 to 71

Starfleet Flag Officer Quarters

Decks 70 to 61

Visiting Personnel Quarters

Decks 60 to 1

Civilian and Permanent Residence Quarters

Building Four (SeaBase Operations)

Deck 1

Station Commander’s Office
Station Commander’s Quarters

Decks 2 to 3

Situation Command (“SitCom”)

Deck 4

Main Conference Room
Communications Center
Main Transporter Room

Red Sector (Promenade)

Deck 1

Main Security
Chief of Security Office
Security Training Facility

Deck 2

Booking Area
Brig

Deck 3

Department Head Offices
XO’s Office

Decks 4 to 14

Primary Computer Core
Holodecks 1 to 12
Armory

Green Section (Promenade)

Decks 15 to 18

Food Court
Emergency Power Generator
Shopping District

Decks 19 to 20

The Borderland Bar and Grill
Concert Hall

Yellow Sector (Science and Research Division)

Deck 20

Chief Researcher Office
Primary Research Center

Decks 21 to 35

Primary Specimen Bay
General Science Labs 1 to 100
Science Facility One
Science Facility Two
Science Department
Geosciences Department
Life Sciences Department
Stellar Cartography Lab
Technology Development Lab
General Science Labs 101 to 175
Science Assembly Museum
Computer Lab
Secondary Computer Core

Deck 36

Chief Medical Officer's Office
Chief Counselors Office
MedLab's 1 to 6

Deck 37

Flight Control Operations

Decks 38 to 39

Upper Docking Bay

Decks 40 to 44

Lower Docking Bay

Decks 45 to 50

Corvan Naval Patrol Operations
Public Liaison Officer’s Office
Storage Vault

Decks 51 to 54

Hydroponics Garden

Decks 55 to 60

Public Observation Park

Gray Section (Engineering Section)

Decks 60 to 65

Main Engineering
Chief Engineer's Office
Machine Shop
Transporter Rooms 21 to 30

Decks 66 to 71

Dedicated Cargo Bays
Cargo Transporters 1 to 20

Decks 72 to 76

Antimatter storage pods/pod ejection systems
Antimatter injector feeds
Waste management facilities:
Reclamation center
Water purification
Replicator material storage

Decks 77 to 79

Fusion Generators 1 to 8

CONCLUSION

"I can only conclude that I'm paying off karma at a vastly accelerated rate." – Commander Ivonava

Corvan SeaBase is a one of a kind instillation. Despite the objections of some of the hard liner elements of the Federation, starfleet feels that this type of station could prove useful for studying any further class o type civilizations it may discover. It is outfitted with the latest equipment for helping it in its mission to study the Corvan culture.

In topicPosted in the last
#
Syndicate content