Feb Ft 4 Report on Starfleet Command

Feb Fleet 4 Report

Starbase 202
Position: Commanding Officer

Crew posting level: 5
Senior staff posting level: 5
Overall ship health: 5
Ship status:
The 202 has a new GM (YAYAYAYAYAYAYAY!!!!), so we should see an increase in overall ship health and RP speed.

Again, I am excited to have a new GM.

Ship: Starbase 202
Position: Executive Officer

Crew posting level: 5
Senior staff posting level: 5
Overall ship health: 5
Ship status:
To be honest it has been a some what disappointing month on my part. I haven't posted much, some for my own reasons, and others because there hasn't been a reason to post. We are moving along quite nicely again, however, thanks to getting a GM.

Now if I can only figure out how to get involved.

Positions:
- Engineers
- Medical Officers
- Scientists
- Security Officers

Ship: Starbase 202
GM Report
Crew posting level: 5
Senior staff posting level: 5
Overall ship health: 7
Sim overview:
The Sim is just beginning, Kelwaa is turning 64 and is retiring from the Council of Elders on Crell, as a special surprise the Council are treating him to a party on Telkintar as he as always wanted to go off planet.

Crew are awaiting orders from the Captain.
Ship: USS Asimov
Position: Commanding Officer
Crew posting level: 7
Senior staff posting level: 7
Overall ship health: 7
Ship status:
We are nearing the end of our Sim. I would like to thank Kevin for all the hard work that he has put in to it so far. At the time of writing we are still occupying Romulan bodies on a Romulan Ship, however we are in conversations with ourselves (ie the Romulans that are occupying our bodies). There's some sort of gravitational distortion that is centered on a small girl that we rescued from the USS Nolo and there is also a bio-electrical field filling the ship.

Positions:
- Engineers
- Scientists
- Security Officers

Ship: USS Asimov
Position: Executive Officer

Crew posting level: 5
Senior staff posting level: 7
Overall ship health: 6
Ship status:
Posting is still slow, it comes and goes, we have some new crew members which should give us some extra posting. Overall it just feels like a slight slump in posting that with some more interaction may pull out of it.

Positions:
- Gamemaster
- Chief Science Officer
Notes:
We will need a GM and CSO as soon as Kevin leaves the ship at the end of the sim.

Ship: USS Asimov
GM Report

Crew posting level: 7
Senior staff posting level: 6
Overall ship health: 7
Sim overview:
The ship has improved over the last month, I believe! The sim is picking up pace and now entering the climactic events, so I'm hopefully for next month to be an improvement as well. I'm noticing a lot more participation from the crew, so, yay!

USS Columbus
Position: Commanding Officer
Crew posting level: 3
Senior staff posting level: 3
Overall ship health: 3
Ship status:
We seem to have found a cure for the Vulcan Altzhiemer's disease effecting the colony world. This was phase one of our mission. Phase two was checking on survivors from a starship that got blown out of the sky by a Pre-Warp Medaevil World in the same system. Federation tech energy signatures have been detected on the pre-warp planet. Fortunately the Klingon Liason Officer has given us the fequency code for the Klingon Shields.

We dropped our shields to beam over the medical shuttle crew to the ship. The Klingons are nuts from the disease. The theory is that the Klinons will be too busy concentrating on the pre-warp planet to mess with the Columbus. In theory.....

Simple, right? Except that the mind disease has effected both a previous Klingon ship and a Starfleet ship that went to investigate. The Starfleet vessel destroyed our sister escort ship, the Sydney Harbour. The Klingons are messing around with the planet. It seems that this massive planetary energy beam is activated by active sensor sweeps of the planet.

Oh, and now my devious GM the Tribble's on ELOA for a few weeks. This will totally stall the sim on hiatus. Not! Coz I can be Evil too.

Spotlight(s):
This month I spotlight Tom Hillman playing my Ship's CoS Vulcan/Human Sharpe. He who has the role of Vulcan down pat. And our ur CMO Tyra Scholl for her work on the Disease. And our CSO Elizabeth Caro for her work on the Disease. And anybody else putting up with my dare I humbly say Evil Machinations.

Positions:
- Engineers
- Medical Officers
- Scientists
- Security Officers
Notes:
We need scientists! Then doctors. And medical people. And security officers. I'm opening up the race selections to almost anything. I can use Swings depending on what people want to play. A bartender and some generic nurses and bridge people would be nice.

Ship: USS Columbus
Position: Executive Officer

Crew posting level: 6
Senior staff posting level: 6
Overall ship health: 5
Ship status:
We are still progressing with our sim. We have made progress on solving the mystery of Zandramas just as our GM Russ needed to go on an extended LOA due to real life circumstances getting the better of him.
We are endeavoring to carry on with the sim in Russ's absence.

Spotlight(s):
This month's spotlight goes to Kenson Koh, who kept his character...um active, even while his character was incapacitated by a mysterious ailment that effects Vulcans.

GM LOA

Ship: USS Montgomery
Position: Commanding Officer

Crew posting level: 6
Senior staff posting level: 6
Overall ship health: 6
Ship status:
We're doing ok. Nothing really fast or really slow but I would like to get this sim finished. Larry has an awesome Fleet sim ready to go! Monty will be the testing ground for our idea so I hope to be done with Geoff's sim this month so we can move on. That does not mean that I have not enjoyed his sim! I have enjoyed it very much!! Hehe it's just the 'you know your near the end but can't get there spot:P'

Spotlight(s):
I am highlighting Geoff this month because he has put up a really good sim and I have enjoyed it immensely. Its not his fault we're so slow:P

I would also like to highlight the away teams that have been on the planet for so long. Great job guys!

Positions:
- Medical Officers
- Security Officers
Notes:
I would like to see a few more JOs but we're doing alright otherwise.:)

Ship: USS Montgomery
Position: Executive Officer

Crew posting level: 7
Senior staff posting level: 7
Overall ship health: 7
Ship status:
This month has seen a rise in posting levels keep it up guys :) However we have had a couple of LOAs this month.

Spotlight(s):
Medical and Science are doing well and keeping themselves busy as there isn't much for them to do, well done guys and keep it up :)

Positions:
- Engineers
- Medical Officers
- Scientists
- Security Officers

Ship: USS Montgomery
GM Report
Crew posting level: 7
Senior staff posting level: 7
Overall ship health: 7
Sim overview:
The sim is winding down, the crew just needs to decide what they want to do, do they take the aggressive route or the diplomatic one? The choice is theirs and it is upon them.

Ship: USS Viking
Position: Commanding Officer

Crew posting level: 4
Senior staff posting level: 4
Overall ship health: 5
Ship status:
Ship has this month had problems with leaves , but those left carried on admirably I thought. Ship posting speed is average and after our current sim is over I'd like to address this. As most of our crew are new to one another I'd like to get a few days of side simming at least to let them better get to know one another.

Positions:
- Engineers
- Scientists
- Security Officers
- Swings

Ship: USS Viking
Position: Executive Officer

Crew posting level: 6
Senior staff posting level: 7
Overall ship health: 7
Ship status:
The Viking and The Acclaim have just made contact making use of the comms system on the Viking's Captain's Yacht. The Acclaim is currently squaring off against a big bad ship that is wants to settl on the Yuki's planet because their 'gods' have told them to.

Positions:
- Engineers
- Medical Officers
- Scientists
- Security Officers

Ship: USS Viking
Report: GM Report
Crew posting level: 6
Senior staff posting level: 6
Overall ship health: 6
Sim overview:
We are so close to the end I can taste it! LOL I think I have learned that the end of the sim are the hardest:P The anomaly has turned out to be a transwarp corridor that was used by a race that has come through to colonize the already inhabited Hargh planet.
They are an officious and arrogant bunch:P

Spotlight(s):
I would like to spotlight the entire crew! They have done very well with this sim and I can only hope that they have been happy with the sim. It did get slow in spots so I have to figure out how to move the crew along....unless that is a normal occurrence. But I think for my first official sim on my own that it has gone well enough:)

Position: AFComm
Report:
First Ship:
Ship Name: USS Montgomery
Overall ship health: 6
Comments:
The Monty is a ship pretty much populated by stars of the stf world . So it's pretty hard to find anything wrong there. The characters interact well with each other and everyone get's along well in what little OOC there is .

Second Ship:
Ship Name: USS Viking
Overall ship health: 5
Comments:
IC health has been lagging due to the current point of the r/p in conjunction with a slowdown in posting and a couple of leaves . Given recent problems however the Viking is beginning to recover.

Fcomm report:

Well there has definitely been an improvement this month to last month, Yay! I think we are officially back from vacation:) Heh I have to say that overall that things are going well on all the ships with the exception of the Columbus right now. Due to Russ' sudden eLOA it has thrown the ship into a bit of tailspin understandably. I am going to give Mike a shot at his bit of fill in Gming that he has in mind and see how he does. I am happy with the command crews on all the ships as they are posting and commanding pretty well. It can be difficult when we all have so many rl responsibilities:)

Ft Cpt Krys Bromilow
Ft 4

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