Home to the internet’s oldest and finest free Star Trek role-playing community. Founded in 1991 on the Prodigy network, STF has grown and adapted through every era of online play, creating a vibrant home for Trek fans.
Today, our award-winning community includes more than 60 players writing across 13 RP environments. Whether you’re an experienced role-player or brand-new, there’s a place for you here.
Start your journey with our FAQ.
“Technology is best when it quietly supports the people creating something meaningful together.”
With Nathan Miller stepping down from the position of TECH Lead, STF is now opening applications for a new TECH Member to help support the technical future of the club.
Before anything else, I would like to extend my deepest thanks to Nathan for his years of service, dedication, and unwavering support of STF. His work behind the scenes maintaining infrastructure, supporting development, troubleshooting issues, and helping keep STF stable and operational has been invaluable to this community. Much of what members rely on daily exists because of his efforts and commitment over the years, and the club is deeply grateful for everything he has contributed.
As established under STF law, the Technical Board (TECH) is responsible for the design, development, maintenance, deployment, and documentation of STF’s software and technical infrastructure. This includes STF’s applications, servers, domains, development standards, source control, external utilities, security oversight, and system operations.
TECH Members work as part of this board, contributing directly to the ongoing development, maintenance, and stability of STF’s technological resources under the direction of TECH leadership.
The successful applicant should demonstrate:
Experience with software development, system administration, or technical infrastructure
Good communication and collaboration skills
The ability to work effectively within a team environment
Reliability and long-term availability
An understanding of security practices and documentation standards
A willingness to support both STF’s infrastructure and membership needs
Responsibilities of a TECH Member include:
Contributing to the development, maintenance, and deployment of STF software
Assisting with infrastructure upkeep and system operations
Following and upholding documentation and coding standards
Supporting emergency technical responses when required
Participating in internal TECH training and knowledge sharing
Communicating progress and updates within the TECH team
Applicants should understand that TECH is not simply a development team, but also the custodians of STF’s operational stability and technical continuity. Collaboration, professionalism, documentation, and security are all essential aspects of the role.
Members interested in applying are invited to submit:
A brief statement of interest
Relevant technical experience (real life and/or hobby)
Any previous STF TECH or administrative experience
Areas of technical specialization
Their vision for how they can contribute to STF’s technical future and infrastructure
Applications should be sent directly to the Tech Lead
On behalf of STF, thank you again to Nathan Miller for his years of service, hard work, and continued support of this community.
Applications Open — Gamemaster Director
“A good Gamemaster does more than guide a story — they create the space where others can bring a universe to life.”
With the departure of Matt Evans from the position of Gamemaster Director, STF now opens applications for a new leader for the Gamemaster Department.
First, I would like to extend my sincere thanks to Matt for his service, dedication, and contributions to STF during his tenure as Gamemaster Director. His work helping support our COs, GMs, and membership alike has been deeply appreciated, and we wish him the very best in all future endeavours.
As established under the Edict Establishing the Gamemaster Department, the Gamemaster Department exists to serve as a resource to Gamemasters, Commanding Officers, and the membership on matters relating to GMing and in-character activity.
The department is responsible for maintaining standards of GMing, supporting storytelling across STF, and maintaining records relating to registered and licensed Gamemasters.
The Gamemaster Director serves as the head of the department and is responsible for overseeing the daily activity of the Gamemaster Department. This position is a cabinet-level role within STF administration and works alongside Fleet Council and departmental directors in helping guide the health and creative direction of the fleet.
The successful applicant should demonstrate:
• Strong writing and storytelling ability
• Experience with STF simulations and GMing practices
• The ability to mentor and support GMs and Command Staff
• Organizational and administrative reliability
• A collaborative leadership style focused on supporting creativity and member engagement
• A willingness to help develop and maintain GMing standards and resources within STF
Responsibilities of the Gamemaster Director include:
• Supporting Gamemasters, COs, and crews across STF
• Assisting in the development and maintenance of GMing standards
• Maintaining records relating to licensed and registered Gamemasters
• Helping encourage engaging, active, and collaborative storytelling across the fleet
• Appointing and overseeing an Assistant Gamemaster Director as needed
• Serving as a member of STF’s cabinet-level leadership team
Members interested in applying for the position are invited to submit:
• A brief statement of interest
• Relevant STF experience
• Must be a licensed GM
• Any prior GM, XO, or CO experience
• Their vision for the future of the Gamemaster Department
Applications should be sent directly to the Office of the President.
I encourage any GM with a passion for storytelling, mentoring, and helping support the creative heart of STF to consider applying.
— Pres Krys
https://www.star-fleet.com/contact/user/kmclean/
Animal Naming Ceremony — Ryan Williams/Lion
Posted May 8, 2026, 12:44 p.m. by Jennifer Ward
Kelpie splashed about getting everything in the Zoo enclosure wet. “I’m so excited! Is the invitation ready yet? Isitisitisit???” She wanted to deliver it, but there was no water close enough. It was SO exciting. Her tail thrashed around getting everything and everyone drenched again.
Jaguar lay lazily on a tree branch, paw hanging down, and peeked an eye open. “It is. Over there.” And points with his tail.
“YAY!” Kelpie swam over to the bank and carefully picked up the beautifully embossed envelope, with the delightful waterproof, tear proof, fire proof, all the proofs - vellum and gorgeous metallic ink.
“Giraffe! It’s ready! Come on. I can’t take it, he’s too far away from the water!” Kelpie pouted. She loved delivering these letters. She held up the embossed envelope containing the delightful vellum with the gorgeous ink. “Hurry! We are SO LATE.”
“NO WAY! He’ll eat me!” Giraffe exclaimed. “I might be taller, but I’m not doing it. Make Rhino do it.”
Kelpie swam over to the edge of the stream and looked up at Rhino. “Please Rhino? Will you take it?”
“He won’t eat you, Giraffe, but if it makes you feel better and calms Kelpie down, I’ll take it.” He strode off with the invitation.
Leaping down from his tree next to the Kelpie pond, Jaguar sighed,. “We are late, but rushing won’t make it better, it’ll get there when it gets there.”
“I knooooooow, but still!” Kalpie splashed around again so excited she could barely contain it. There were grumbles as the area was soaked again. “Kelpie go get everything else ready, before you drown everyone but Giraffe,” Jaguar suggested. Kelpie laughed as she turned to send out the other invites through the magical Zoo communications network. =/\=Come one, Come all for the induction of our newest member! When: Today. Where: Grand Hall of the Zoo Enclosure!=/\=
Kelpie chuckled before turning to her task. The Grand Hall was a mess from the last party. So she got to work cleaning (trying not to leave water everywhere) and straightening over turned tables, chairs, perches, roosts, and hanging new banners. She was hard at work when Rhino returned. “Your back!” Kelpie cheered and with great effort ignored the ding of incoming tags. “No, no, not today.”
“Owl! Release the prey!” Owl obligingly stretched her claws out and, releasing the latch that released the prey into a special enclosure. Kelpie swam over to the podium by the river and tapped the mic. “Places everyone! He’s right outside! Places!” Coyote, Owl, Tribble, Roach, Cabbybara, Hummingbird, Rhino, Giraffe, Jaguar, and the rest settled into their seats.
“Our esteemed Rhino, will you please bring our vic…our captain forward?”
The doors to the Grand Hall opened with a silent hydraulic hiss. “Ryan Williams, please step forward.”
“Ryan has been a captain for a long time, long before the Zoo started. He is and has been an excellent writer, a fair and distinguished captain. More than that he has been a leader in all aspects of STF, and it is time that we recognize his leadership.”
“Therefore, it is my great honor to anoint you,” she raised her large tail fin.
“KELPIE NO!” The crowd called and she huffed. “Fiiiine.” She cleared her throat. “Therefore, it is my great honor to name you, Ryan Williams, Captain Lion!” Growls, hoots, calls, barks, clicks, whinnies, and more rose in excitement and congratulations for the newly named Captain Lion.
-Captain Kelpie
🚨 STARFLEET SIM ADVERTISEMENT 🚨
USS Wolverine — Executive Officer Position Open
“Not all heroes stand in the light. Some are forged in the shadows.”
The USS Wolverine is seeking a dedicated and capable Executive Officer (XO) to serve as second-in-command under Captain Ryan Williams.
This is not your typical assignment. The Wolverine operates in the shadows of Starfleet’s mandate—where diplomacy is fragile, enemies are often unseen, and the line between right and necessary is not always clear.
This is a command for those who understand that leadership is not just about giving orders… it is about making tough decisions when it matters most.
🖖 Position: Executive Officer (XO)
Commanding Officer: Captain Ryan Williams
Posting Speed: Slow (5/7/10)
Accepts New Members: Yes (XO applicants should be experienced)
🔍 What We’re Looking For:
The XO serves as the backbone of the ship’s command structure. You will:
• Support and advise the Commanding Officer
• Help drive story, pacing, and crew engagement
• Oversee departmental coordination and activity
• Step into command when needed
• Assist in mentoring both new and veteran players
This role requires strong leadership, reliability, and collaboration skills, both in-character and out-of-character.
📨 Application Requirements:
Interested candidates should submit:
• A brief Starfleet resume (list of past positions/ships/roles within STF or similar groups)
• References (Commanding Officers, GMs, or senior staff you have worked with)
• A short statement on why you are interested in serving as XO of the USS Wolverine
🛰️ About the USS Wolverine:
“Starfleet and the United Federation of Planets have many enemies—some known, others hidden. The Wolverine was built to face them all.”
The Wolverine specializes in high-risk, morally complex missions—covert operations, intelligence work, and situations where conventional Starfleet methods fall short.
This is a darker, grittier simulation, where:
• The stakes are high
• The missions are dangerous
• And sometimes… the rules are bent for the greater good
Welcome to the grey side of Starfleet.
📬 To Apply or Inquire:
Contact Captain Ryan Williams https://www.star-fleet.com/contact/user/Mastersage/
🚀 STARFLEET SIM RECRUITMENT 🚀
USS Sentinel (NCC-1794)
“Where the frontier is still unknown… and the future feels just a little retro.”
🖖 Commanding Officer: Captain Jennifer Ward
📡 Posting Speed: Medium (3/5/7)
👥 Accepts New Members: No (Selective Recruitment Only)
The USS Sentinel invites experienced and dedicated writers to step into a TOS-era alternate reality—a time when exploration was bold, technology had personality, and every mission felt like stepping into the unknown.
This is Starfleet as it was meant to be:
Communicators clipped to your belt.
Phasers with a satisfying weight in your hand.
Tricorders slung over your shoulder.
And yes… equipment that hums, chirps, and clicks like it has a soul of its own.
🔍 Current Openings:
Department Heads:
• Chief of Science
• Chief of Security
Junior Officers:
• All departments open
⚠️ Recruitment Note:
The Sentinel is not openly accepting new members, but is actively recruiting strong, committed writers who are ready to contribute to a story-driven, character-focused simulation.
To be considered, applicants must submit:
• A complete character biography
• Sent directly to the CO or XO for review
🌌 About the USS Sentinel:
Set in a TOS-era (circa 2250) alternate RPG environment, the Sentinel blends classic Star Trek aesthetics with immersive storytelling. Expect:
• Episodic, exploration-driven missions
• Strong character development
• A touch of charm, optimism, and classic sci-fi flair
And of course… some friendly rivalry about uniforms.
(We still say ours are the best—though the Merrimack crew may argue otherwise.)
✨ What We Are Looking For:
• Writers who enjoy collaborative storytelling
• Players who appreciate TOS-era tone and style
• Members ready to commit and engage consistently
📬 Interested?
Submit your completed character bio to Captain Jennifer Ward here: https://www.star-fleet.com/contact/user/JW1116/.
© 1991-2026 STF. Terms of Service
Version 1.21.20