STF

Office of the President - Edict #5

Posted Sept. 20, 2020, 6:02 a.m. by Captain Katy Darrah (AFComm, Meridian Fleet) (Katy Darrah)

Posted by Vice Admiral Sarah Hemenway (President) in Office of the President - Edict #5

Posted by Captain Katy Darrah (AFComm, Meridian Fleet) in Office of the President - Edict #5

Posted by Vice Admiral Sarah Hemenway (President) in Office of the President - Edict #5
Posted by… suppressed (3) by the Post Ghost! 👻

(snip)

Wonders absently if anyone will even see this amongst the angst posts

I got ya!

I have a question directly relating to “we can always create another Fleet when more ships are brought to the main fleet” (paraphrasing) May I ask how that would look? It seems the easier part would have been to put an experienced FCOMM in INFINITE rather than a new FCOMM to the INFINITE FLEET to help bring it ‘back around’ to its identity and such. Then putting Leviathan there would have helped breathe new life in as well. (Sarah, you specifically stated a ‘lack of experienced FCOMMs’ as one reason for deleting the INFITINIE FLEET, yet you had also told me that there had been ex FCOMMs who applied but didn’t get posts this rotation because you were encouraging new blood. And I applaud the turn over, and my chance at AFCOMM)

Having served in the position is only one piece to being an experienced FComm. There’s a lot of knowledge that goes into it as well as leadership technique. I’ve already seen you, personally, gaining a lot of that knowledge. :)

But as I see, and read, the next ship would simply go into one of the existing Fleets … or in the adding of one ship, we then reshuffle 4 to 5 ships again to once more make even groups. And to that question, how many ships will a Fleet have before that new Fleet is considered? Will 6 be the cap in a Fleet, or 7 or 10? Definitely asking out a sense of curiosity because I’m wondering if it means 2 or 3 ships would be left in XFleet till there are enough to make a new Fleet? I also wonder how a Fleet can focus on an identity when it can willy nilly be up and thrown into another section of space. Their boundaries are now changed, alliances, central station, story lines of planets they were around… all of it gone. Character development is also crippled by this if they had places they frequented and now can’t because it’s light years away now to such-and-such a place that was once a single half day event.

I think it’s hard to know exactly what this would look like since we don’t know when or even if it would happen. There is no legislated cap on fleet size, so a ship could certainly be added to an existing fleet, or a new one could be commissioned (even with just one ship!).

The purpose of X-Fleet is not to be a holding ground for ships that intend to be chartered alternate RP areas, so that would not be an appropriate use of it.

Can you point me to an example of where fleet identity is being used in a current sim? Honestly, in my own RP experience on Starbase Magellan, most people had no idea where it was and actively wrote character development that wouldn’t make sense given the location. If people are truly interested in that level of detail for their characters, I’m interested to hear about it and we can start discussing how to encourage it more.

Anyway, that’s my concern and question.. at what point WILL another Fleet be created and how many ships (and which ones) are being considered for that reshuffle when it happens?

Meli the Mobstress

As I mentioned above, there is really no way to know when or if another fleet would be commissioned. If a viable alternate RP environment idea comes up, we’ll consider it just like we would any other idea, with the understanding that we are dealing with things like the GM shortage. Then, we’ll go from there.

Sarah

I have another question, considering the other person came directly to you to discuss how to raise chances of this.

There is, in fact, another Alt-RPG charter in the works that could be submitted at any time. Knowing this possibility could mean you just have to reverse this whole decision in a month or two, why go through with it?

I’m not trying to be hostile, I’m genuinely curious why, knowing Sam and myself were working on an Alt-RPG charter, you would put yourself in a decision where, potentially, you just have to put up an edict saying “nevermind, Infinite Fleet is back!” or saying “We need a new fleet, I create one now” rather than just add the Leviathan to Inf Fleet, and then, if this future Alt-RPG is approved, simply have to put it into there, rather than either recommission a fleet or create a new one, to avoid overloading FComms.

Katy

Hi Katy,

You can read above the reasons why even adding another ship does not imply that another fleet would have to be added back. Please watch your tone.

Sarah

If it came off as rude or hostile, I apologize, it wasn’t intended to, nor is what I’m about to say. However, I will not sugarcoat this.

What is the limit for an FComm? When do we get “too many” ships in a fleet? 10? 20? Is there even a point in having fleets?! At this point, like I said, you knew that other than the Levi there was–and is–a second Alt-RPG charter in the works, I know Sam approached either you or Rob about it.

That, and the addition of the Levi would’ve bumped the Infinite Fleet back up to 5 ships. Now, I can see the argument of “Infinite Fleet would be viewed as the alt-RPG fleet having 4 of them in it.” Then I could see a full on reshuffling. But to completely decommission a fleet? I could see that if it was routinely home to failing ships or the previous/current FComm(s) weren’t working, but fo3r the most part, Infinite Fleet was generally healthy, at least from what I could see.

This just makes it seem–wrongly so–that there was some pre-established antagonism towards Infinite Fleet in some way. I’m not speaking that I view it that way. I’m talking as an outsider. I have friends who know of STF and how it’s set up, etc etc, they aren’t Trekies. However, they said that to me, and I’ll quote one of them here: “to me, that looks like someone in the Government–it doesn’t matter who–didn’t like that fleet.”

Do I necessarily want the decision reversed? Not really. However, it needs to be address that you knew prior to this edict about the Levi. You knew about the ship me and Sam are working on, and I’m sure there are other Alt-RPG charters out there being worked on too, and if we do, in fact, have a shortage of qualified FComms, Matt appeared to be working out fine to me, yes, he might’ve been on his first round as FComm, but I didn’t see any major flaws in his performance. There are several (myself in cluded) AFComms training this term, we might need qualified assistants next term, but we’ll be qualified, and some of us might take on newbies as well!

Basically what I’m saying boils down to this:

Instead of (potentially) overloading an FComm, a better option would’ve been keep the fleet, give the new FComm support, and allow some time to pass before you go through such a decision to possibly overload an FComm with SEVEN ships.

Again, not trying to be hostile, and my text has no tone besides that which you give it, which is not intended to be a hostile one.

Katy

Hi Katy,

The potential for new ships as well as balancing the load on FComms were all considerations that Rob and I covered in discussion amongst ourselves as well as the other people involved. When it was combined with the other pros and cons, as well as the information we had about the current state of STF (how many members we have, how many ships we have, how frequently people post, etc.), we made the decision that we did. I realize that you think this is impactful information, but I assure you that we did our due diligence on working through all of the what ifs and future plans.

The decision to decommission the fleet had nothing to do with Matt’s performance, as noted by Matt himself in his post.

Sarah

Please answer my question: When do we hit the point that we have “too many” ships and require recommissioning/commissioning of a new fleet? I ask because the rate we’re going, it’s going to simply be a reversal before too long.

Katy


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