STF

Temp Page - Maverick Medium Dreadnought Mark II

Posted June 26, 2018, 8:45 a.m. by Rear Admiral Robert Archer (Engineering Director) (Robert Archer)

MAVERICK-CLASS
CATEGORY: DREADNOUGHT
VARIANT: MEDIUM
DESIGNER: Nicholas Villarreal
Mark II
Draft 2
DATE: 11 May, 2016

HISTORY AND MISSION OVERVIEW
“Half a league, half a league, / Half a league onward, / All in the valley of Death / Rode the six hundred.”

When the original Maverick-class vessel was designed, it was made on a bet. A civilian pilot dared a civilian design team to take one of their standard models and turn it in to a combat vessel. However, the end result from the design firm, Knight Drive Yards, was only a starting point for what eventually became the Maverick-class dreadnought. Although initially designed to be the ultimate weapon of war, it was redesigned to be a combat vessel that could still serve other aspects of Starfleet’s main mission.

Unfortunately, in spite of numerous minor refits, Starfleet began to realize that the Maverick was, while impressive, in need of an overhaul. This was due both to unneeded civilian design philosophies and the use of technological principles that were outdated even as the first beams for the Maverick reached the construction yards. Multiple ships from the initial run had been decommissioned due to suffering catastrophic damage, including the ship of the class, and others had been completely lost in the line of service. The most successful vessels of the class had been replacements for other vessels of the fleet, and as such, the crews were used to utilizing older technology.

Seeing a need for an upgrade, designers at Starfleet’s McKinley Yards, who had taken over the project from the civilian firm Knight Drive Yards years prior, looked at how the ship could be modified. Following a heavy overhaul of the two remaining Maverick-class vessels under construction, the Maverick was declared up to modern standards. As an additional caveat, the ship’s survivability rating improved. All Maverick ships were upgraded to the new benchmark, and, alongside a new generation of Maverick-class vessels, now serve their original mission yet again, and, due to space optimization, also go beyond their original parameters. The Maverick’s new mission parameters are as follows:

  • Fleet coordination and command
  • Wartime attacks and patrols
  • Peacetime patrols
  • Missions in enemy territory
  • High-risk rescue missions
  • Starbase, starship, and convoy defense
  • Treaty negotiations
  • War preparations and research

STRUCTURE AND CONSTRUCTION
“‘Forward, the Light Brigade! / Charge for the guns!’ he said: / Into the valley of Death / Rode the six hundred.”

A major part of the ship’s refit included a redesign of the vessel’s outer hull. While the ship retained its basic shape, there are some significant changes. Due to an upgrade to the Maverick’s warp systems, the refit required a changeover to a variable nacelle geometry configuration. The warp nacelles have been rotated ninety degrees outward so that what was originally the relative bottom is now the connection point. This rotation still has the nacelles being four decks tall. Each nacelle pylon, a wide two-deck piece curving forward so that the nacelles do not extend beyond the aft of the vessel, now has a pod in its center which allows the pylons to swivel in a 120 degree arc. Finally, the bottom two decks of the saucer section have been changed into a detachable Evacuation Section, detailed below.

As before, the vessel uses a composite hull, with a combined dish and engineering section, spanning 32 decks total. Decks 1 through 4 connect directly to only parts of the dish section in a fore-to-aft sense, and decks 24 through 32 are solely part of the engineering section in a fore-to-aft consideration. Decks 5 through 23 are part of both the dish and the engineering hull.

From a top-down perspective, both the dish and the engineering hull are aborted ovals, each two-thirds of the completed geometric figure that their shapes would imply. From the side and the fore, the dish is a bulbous dome-like shape. The engineering hull, from the side and fore perspectives, follows more recent Starfleet hull designs, with an upper section that slowly angles downward to the aft section, and a lower section that combines an exponential curve at the fore, then a straight section at the very lowest point of the vessel, with a logarithmic curve heading to the aft of the vessel. The ship’s deflector dish is inset in to the center fore of decks 24 through 28 (an expansion of the original design), but is still circular in shape. Three two-deck doors span the center aft of decks 11 and 12, 29 and 30, and 31 and 32. There is also an oversized airlock at the aft of deck 26.

The ship is a duranium-tritanium composite hull, using titanium as reinforcement for environmental containment. The ship’s hull armor was also changed so that there is now six centimeters of ablative armor on the entirety of the vessel, with an additional two centimeters on sensitive locations such as the Bridge, the shuttle bay doors, the nacelles, and the nacelle pylons. A full ten centimeters of ablative armor cover the bottom three decks of the dish section. There is also a solid duranium-tritanium composite section of plating with ten centimeters of ablative armor between decks 21 and 22 of the dish section, and at the sections of deck 22 and 23 where the dish joins the engineering hull.

Evacuation Section
As the Maverick is designed to go in to heavy firefights, the possibility exists of losing the ship with all hands, even after using the escape pods and auxiliary craft. Because of this, designers decided to take what had originally been extra utility space and turn it in to a functional area of the ship. Thus, decks 22 and 23 of the dish section were turned in to a section of the ship capable of separation and completely independent travel. When separated, the decks are called A and B decks. In order to separate, the Maverick must be moving at sub-light speeds. To separate, bulkheads close access to the evacuation section, docking clamps above and aft of the section decouple, impulse engines on the aft of the section activate, and these engines and thrusters maneuver the section away from the rest of the vessel. When the Evacuation Section is a far enough of a distance away from the ship, single deck tall warp nacelles 50 meters long extend from the port and starboard of the vessel on static, horizontal pylons. Because of this separation capability, unless the space is used to expand the Maverick’s staffing limit, it is completely restricted unless the crew activates emergency procedures.

The Evacuation Section’s power generation is all to the aft of the vessel. There are eight fusion generators total, split between the aft of A and B decks in an open setup that functions as the Engineering area for the Evacuation Section. When the Evacuation Section is idle, these fusion generators serve as an auxiliary power system. Four fusion generators power all necessary functions on the ship, as well as the impulse engines. There is also a horizontally-mounted Class 4 M/ARA warp core with a baseline output of 656 Cochranes. This allows the Evacuation Section to have a cruising speed of warp 4, a maximum sustainable speed of warp 6, and a maximum speed of warp 7 with a limit of 12 hours. As an emergency vessel, the Evacuation Section is restricted from exceeding warp 7. The remaining four fusion generators power the two impulse engines, which are capable of propelling the Evacuation Section to 0.18c. The acceleration time to reach this speed is 22 seconds, and the time to stop from this speed is 32 seconds. The Evacuation Section’s shields derive from the emitters already present on the ship, but due to power limitations, the shields are limited to Type 7 levels, capable of a Maximum Graviton Load of 1344 MW and a Maximum Energy Dissipation Rate of 3.65 x 10^5 kW. However, unlike most starship shielding, due to the small size of the Evacuation Section, the shielding eliminates the need for a main deflector. Due to the placement of the Maverick’s regular weaponry, the Evacuation Section also has the use of two Type-XI phaser arrays, one port and one starboard, each with 250 emitters, a maximum energy output of 6.4 MW, and a maximum effective range of 325,000 km. The Evacuation Section’s sensors are only Type-V, allowing a maximum high resolution range of 2.14 light years and a maximum low resolution range of 7.0 light years.

The fore of Deck A serves as the Bridge for the Evacuation Section. It has a view screen at the fore center wall. Two stations, the CONN and Operations, are directly aft of the view screen. Aft of these stations are two chairs, one for the commanding officer, or whoever is in command at the time, and one for the executive officer, or whoever is second-in-command at the time. On the port wall is a communications station, and on the starboard wall is a science station. There is an Engineering station on the wall starboard aft of the science station, which has the Master Systems Display for the ship on the wall above it. Finally, there is a free standing tactical station to the aft of these two chairs. The Communications and Life Support Control rooms are accessible directly aft of the Bridge. Finally, there is an airlock on the port wall aft of the communications station. The computer core for the Evacuation Section is located in Engineering on B Deck.

The center section of A Deck and B Deck is solely for lodging. There are seven corridors three meters wide on each of A Deck and B Deck that run through this section. The officers’ quarters are on A Deck. They are 53 square meters in size, with a single full-size bed, hygienic facilities, a sitting area with a table, two chairs, and a couch, and a wall-mounted display in the seating area that can be used for entertainment or communication. The CO and XO’s quarters are at the fore of this section on the starboard and port walls, respectively, and have the added luxury of a replicator. Similarly, senior officers get priority on quarters with external views. The crew quarters are located on B Deck. They are each 50 square meters in size, with two extra-long twin beds, hygienic facilities, and a seating area and wall-mounted display similar to what is in the officers’ quarters. The crew gets all their meals from a single large Mess Hall on B Deck while aboard the Evacuation Section, although this can also be used as a recreational meeting area. An airlock on the port side of the Mess Hall allows for mass offloading of personnel. At the fore of the Evacuation Section is a regular exercise facility, which includes both mechanical and non-mechanical exercise devices, as well as a short course swimming pool. Finally, there is a Sickbay located on A Deck forward of the crew quarters. To limit power usage, there is no EMH present in this Sickbay.

Please note that in spite of being capable of sustaining a level of habitation that accounts for the entire regular crew of the Maverick-class, the Evacuation Section exists solely as a stop gap until the crew can get to a safe location and offload.

  • Dimensions & Structure:
  • Length: 200 meters
  • Beam (Width): 175 meters
  • Height: 10 meters
  • Decks: 2

  • Propulsion Systems

  • Power Plant: One 656+ Cochrane six-generator fusion core feeding two nacelles
  • Cruising Velocity: Warp 4
  • Max. Sustainable Velocity: Warp 6
  • Max. Velocity: Warp 7 (12 hours)
  • Full Impulse: 0.18c
  • Zero-0.25c: 22 seconds
  • 0.25c-Zero: 32 seconds

  • Tactical Systems

  • Shield Maximum Graviton Load (Continuous): 1344 MegaWatts
  • Shield Maximum Energy Dissipation Rate: 3.65x10^5 kiloWatts
  • Two Type-XI phaser arrays

  • Deck Layout

  • A Deck: Bridge, Airlock, Life Support Control, Communications, Sickbay, CO’s Quarters, XO’s Quarters, Officers’ Quarters, Engineering
  • B Deck: Exercise Facilities, Mess Hall, Airlock, Crew Quarters, Computer Core, Engineering

SCIENCE AND REMOTE SENSING SYSTEMS
“‘Forward, the Light Brigade!’ / Was there a man dismay’d? / Not tho’ the soldier knew / Someone had blunder’d:”

Sensor Systems
The Maverick now utilizes a military-grade Type X sensor suite, which has the same capabilities of its previous civilian design. It has maximum range of 5 light years on high resolution scans, and a maximum range of 17 light years on low resolution scans. Due to mission reports from multiple Maverick-class vessels, the Maverick now also has a tight-beam scanning system capable of pinpointing exact locations of weaponry and related power systems a full forty seconds faster than traditional scans would allow. The Maverick now also has an expanded tracking suite, making it capable of locating far smaller traces of warp and impulse engine trails, and more accurately analyzing the type of ship from which they originate. Due to the military specialization of these systems, with scientific scans, the sensors only provide raw data, which the Science department must then interpret, instead of the computer extrapolating that information prior to viewing.

Computer Systems
The Maverick refit included a heavy overhaul of the ship’s computer systems. The vessel now has four isolinear data cores, each four decks in height. Cores A and B are on the port and starboard sides of decks 6 through 10, and operate in tandem as the main computer core for the vessel. Core C is located on decks 17 through 20. Core D is located on decks 23 through 26. Cores C and D can operate as backup cores for the vessel, should one or both parts of the Main Core become disabled, without any loss of operational function or capabilities. The Maverick has now also been upgraded to use bio-neural circuitry with a redundant isolinear system throughout the vessel.

They computers use the seventh generation of LCARS for actual computation, but have a male-voiced alternate user interface called the Vocal Interface Data Explanation Operator, VIDEO for short. It is a Virtual Intelligence, programmed to respond to “Computer” by default, and if needed, it can handle low-level ship operations such as auto-piloting and life support recovery. There is also a specialized electronic warfare subroutine present in the network, the Guarding and Tactical Engram, or GATE for short, which is specifically for defensive purposes. It protects the ship’s computer network against external attacks, and is designed to evolve its protection measures after every attack, hence the word “engram” in the name. Programmers can also manually upgrade the subroutine if they learn of an attack method that the GATE has not encountered.

Finally, the ship has two Emergency Medical Hologram programs, both of the Mark IV variant. There is one located in each of the ship’s sickbays. Each sickbay possesses a self-contained program core that can link with the main computer if required. All Maverick vessels now possess holo-emitters in all regular access areas of the ship, allowing both EMH programs to mostly go where they are needed. However, they are not available in Engineering or the turbolifts. The former is for security purposes, while the latter is due to the fact that the holograms can transfer from one area to another without using the turbolifts. For safety purposes, these holographic projectors cannot be connected to the databases attached to the holosuites and holodecks on the Maverick.

WARP PROPULSION SYSTEM
“Theirs not to make reply, / Theirs not to reason why, / Theirs but to do and die: / Into the valley of Death / Rode the six hundred.”

With the upgrade, the Maverick now uses a Starfleet Class 8 warp core five decks in height, with a three deck tall reaction chamber. The core feeds two nacelles, and with the refit, these nacelles are capable of variable geometry. The new core still gives the Maverick a cruising speed of warp 6, but it can now indefinitely sustain a speed of warp 9.2, travel for 12 hours at warp 9.6, and, when pushed to its limits, it can reach warp 9.8. At base line, the core produces 1,909 cochranes.

The core spans decks 20 through 24, with the main reactor located on decks 21 through 23. The deuterium tanks are stored on Deck 20, as well as the Fuel Pumps, Fill Ports, and Injector Reactors for the deuterium. The antimatter Injector Reactors are on Deck 24. The anti-matter storage pods and fuel pumps are now on deck 25, while the fill ports for the anti-matter are on deck 26.

In the event that the warp core needs to be ejected, all remaining matter and antimatter is dumped in to the reaction chamber and the fuel pumps disconnect from the injector reactors. At the same time, a massive power surge super-charges the core’s containment field. Following this, a tube beneath the core opens and the gravity generators around the core deactivate. The deuterium injector reactors and the latches holding the core in place uncouple, and a piston in the assembly that contains the deuterium injector reactors pushes downward on the reaction chamber with a force of 15000 newtons. This propels the core down the tube assembly and outside of the ship.

Because of the fast evacuation of the antimatter from the vessel, as well as the limited life of the containment field once the core is ejected, the ejected core’s detonation has the potential to release up to 3000 isotons of destructive force.

IMPULSE PROPULSION SYSTEM
“Cannon to right of them, / Cannon to left of them, / Cannon in front of them / Volley’d and thunder’d;”

The Maverick’s impulse engines are located at the aft starboard and port of the dish section on decks 9 through 11, with the outputs present on the same decks. In appearance, the impulse outputs are parallelograms with the port and starboard sides angled in to the center line of the vessel. Eight fusion generators power each impulse engine, although these generators also provide power to other ship systems. These engines can propel the Maverick to a maximum speed of 0.25c. Due to the vessel’s increased mass from the previous iteration, the ship now requires 28 seconds to reach full impulse, but can still come to a complete stop from that speed in 36 seconds.

TACTICAL SYSTEMS
“Storm’d at with shot and shell, / Boldly they rode and well, / Into the jaws of Death, / Into the mouth of Hell / Rode the six hundred.”

Defensive Shields
Due to an increase in weaponry, the Maverick went through a slight downgrade in shielding capabilities. The arrays are still placed in five locations – two on the port and starboard of deck 20, and three that are on the fore, starboard, and port of decks 9 through 11. Similarly, the main deflector is still located on decks 24 through 27. However, instead of custom overclocked civilian designs, the Maverick now uses a Starfleet standard Type-11 shielding system. It has a maximum graviton load of 2419 MW and a maximum dissipation rate of 6.57 x 10^5 kW.

Phaser Systems
With the refit, the Maverick now has 16 phaser arrays around the vessel. Four are Type-X, eight are Type-XI, and four are Type-XII. Due to the addition of the variable warp geometry on the ship, the pods on the nacelle pylons each have two Type-X phaser arrays, top and bottom. Each pair covers an arc of roughly 220 degrees sideways and 300 degrees fore-to-aft, stopping five degrees on their respective arcs from any part of the vessel. They each have 75 emitters, a maximum energy output of 5.1 MW and a maximum effective range of 300,000 km. Of the eight Type-XI arrays on the ship, six are on the engineering hull and two are on the dish. The six arrays on the engineering hull are divided evenly in a curved arc, with two aft, two starboard, and two port, split dorsally and ventrally. The two type-XI arrays on the dish are ventrally located on the port and starboard, and are on the Evacuation Module. These arrays have 250 emitters each, a maximum energy output of 6.4 MW, and a maximum effective range of 325,000 km. Finally, all four of the Type-XII arrays are on the dish section. Three are located dorsally, on the port, starboard, and fore of the dish. The final Type-XII array is located ventrally on the fore of the dish. These arrays have 250 emitters each, with a maximum energy output of 7.7 MW and a maximum range of 350,000 km.

Torpedo Systems
The Maverick now has a total of four photon torpedo launchers, but with expanded capabilities. Two of the launchers are located ventrally on the dish, are placed at the port and starboard of decks 18-20, and are forward-launching. The other two launchers are located dorsally on the engineering hull, are at the port and starboard of decks 19-21, and are aft-launching. All launchers are Type 5 launchers which can each fire ten torpedoes in a single burst and have a reload time of ten seconds. They are capable of alternating fire, meaning that the Maverick can launch a volley every five seconds. Due to supply standards, the Maverick has had to reduce its torpedo count to 500 casings. Due to the upgrade, 200 of these casings are now quantum torpedoes, with a further 260 being photon torpedoes, and the remaining 40 kept for miscellaneous use. The torpedoes can travel a maximum distance of 3,500,000 km while still retaining detonation capabilities, but they have a variable detonation range. The Torpedo Storage Room is located centrally between the launchers on Deck 20. If needed, the ship can also store up to 3000 micro-torpedoes on decks 30 and 32 to outfit fighter craft.

COMMAND AND SUPPORT SYSTEMS
“Flash’d all their sabres bare, / Flash’d as they turn’d in air / Sabring the gunners there, / Charging an army, while / All the world wonder’d:”

Bridge
The Bridge is located on deck 1, and has a circular wall that encloses three levels. The levels themselves have straight elevations between them, dividing the bridge in to three sections of equal length along the ship’s mid line, giving the fore and aft levels the same amount of floor space. The aft level is 0.75 meters higher than the center level, and the center level is 0.75 meters higher than the fore level. Save for stairs on starboard and port to allow access between the levels, railings 1 meter high are on the fore edges of the aft and center levels. The center forward wall has a viewing screen, and the center aft wall has the Master Systems Display. There are doors to the port and starboard of the viewing screen. The starboard door leads to the Commanding Officer’s Office, and the port door is a cover for a two-pad emergency transporter. Doors directly to the port and starboard next to the Master Systems Display lead to the Briefing Room. A door to the port of the aft level allow access the turbolifts, while a door to the starboard of the aft level leads to hygienic facilities for on duty Bridge crew.

A row of three station is situated on the center of the aft level. From port to starboard, the three stations are First Tactical, Mission Operations, and Second Tactical. The two tactical stations allow the individuals manning them to split their focus as they see fit in combat engagements. All three stations only have control panels placed in front of chairs. The central level has one station each on the port and starboard walls, and three chairs configured in a similar arrangement to the aft level, but without the panels in front of them. When possible, the central starboard and central port chairs are for the Executive Officer and a secondary member of the senior staff, while the central chair is for the Commanding Officer. The port wall of the central level has an Engineering station with a control panel and two wall-mounted displays. This station has two chairs, and either half can double for environmental controls. The starboard wall of the central level has a Science station with a similar layout, and either half can double as a redundant tactical station, if needed. On the fore level, there are two stations. The port station is the Conn, while the starboard station is for General Operations. These stations each have a panel with a chair. All chairs are padded “bucket” seats, have the ability to rotate as needed, and contain quick-deploying safety restraints that hold an occupant’s thighs, hips, and torso in place when needed. The panels themselves have a feedback protection feature, which disconnects the panel from the power grid in the event of a potential overload. While this does mean that consoles can become inactive during combat situations, it also reduces the likelihood that the panels will explode if the ship takes heavy damage to its power systems.

CO’s Ready Room
Located on the forward starboard of deck 1, just off the Bridge, the Ready Room is the Commanding Officer’s personal office. The furniture setup is at the CO’s discretion, but it has available connections that allow access to the ship’s main computer, Operations, and communications, as well as outlets for lighting and other devices requiring power. The only permanent installations are a display case in the aft wall and a replicator in the starboard wall. There is a window on the fore wall. Should the CO not wish to personalize his or her Ready Room, the standard configuration has a desk with an access panel and a display, a chair for the desk, a two-seat couch, and a table with two chairs.

Briefing Room
Formerly the War or Fleet Command Room, as the crew tended to use the area to provide mission updates to senior crew members, it has been repurposed to serve solely as a meeting room for the senior staff aboard the vessel. It is located aft of the Bridge. It now has a table with nine chairs. The table has the capability to generate a holographic display. There is also a regular screen display on the fore wall, and a permanent secondary Master Systems Display on the aft wall. The room has windows on the port and starboard walls.

War/Fleet Command Center
Due to the repurposing of the original space, the non-utility space on Deck 2 has become used for that purpose. It is divided in to three areas. The main room has a circular three-dimensional holographic display that provides real-time maps of a scale from the local area to an area covering 500 light years for a person who has chosen a Maverick-class vessel to be the ship from which to command a fleet. The real-time function of the map requires an uplink to Starfleet Command, and there is a delay for areas outside of a 30 light year radius. The map can still display static information without an uplink, but will only be current within the maximum sensor range of the Maverick. There are panels on the sides of the display base that form a compass rose. To the fore of the display are two read-only operations stations linked directly to the ship’s information systems. To the aft of the display base is a wall display that can list fleet assets, or even provide updated simplified master systems displays for vessels within a fleet. A door to the aft starboard leads to a secure communications room, while a door to the aft port leads to a small office with room enough for a desk and a chair, but no visitors. This room can be active even when the Maverick is acting alone.

Auxiliary Bridge
Located centrally on deck 18, the Auxiliary Bridge exists in the event that the Bridge becomes unusable due to heavy damage. It has the same safety protocols as the Bridge, as far as restraints and power surge protection are concerned. It also has three tiers, similar to the Bridge. However, the stations are reduced, as there is about half of the floor space. On the aft wall are a single science station, the Master Systems Display, and an engineering station. Directly forward of the Master Systems Display are two tactical stations. Forward of the tactical station is the Commanding Officer’s chair. Forward of the Commanding Officer’s chair are stations for Operations and the CONN. A door on the starboard side allows for access via turbolift, while a door on the port side allows for access via deck 18.

Conference Rooms
Located on Deck 9, designers upgraded and expanded this area so that it is now larger. The crew is able to divide it in to three separate areas using movable bulkheads, although configurations where they are split in to two rooms or used as a single area are also possible. They serve as a multi-purpose space. The initial intent for these rooms was as an auxiliary area for military justice, a treaty negotiation area, a promotion hall, a space for festivities, or a secondary crew lounge. However, should the crew need the area for something not on the list, the locale’s variable nature will generally allow such a purpose.

Armories
The armory facilities on the ship have been expanded so that an armory is available in the vicinity of both shuttle bays. As before, the main armory is directly across from the Shuttle Bay on deck 12. It is twice as large as before, now taking up a quarter of deck 12. With the new expansion, the armory can now outfit the entire Security department with Type III phaser rifles, and holds enough Type II phasers to arm half of the crew. It also has lockers with twenty tetryon pulse cannons and ten photon mortar launchers. As an expansion to the vessel’s combat abilities, deck 28 now has the ship’s secondary armory. It has forty type III phaser rifles, six type Type II phasers, four tetryon pulse rifles, and two photon mortar launchers. In addition, there are phaser lockers around the Maverick with two Type II phasers each. Access to the armories is restricted to the Commanding Officer, the Executive Officer, and any staff directly attached to the Security department. Weapons locker access is restricted to crew members during red alert scenarios where non-approved personnel are aboard the vessel.

Brigs
The Maverick has three brigs. The Primary Brig, which has ten holding cells, is located on deck 10. There are two Interview Rooms between the Primary Brig and the Chief of Security’s office. The Secondary Brig on deck 11 has been combined with the original Tertiary Brig to make it have six holding cells. The Tertiary Brig has been relocated to the Primary Hull on Deck 19, and has four holding cells. All holding cells have force field and emergency blast door containment systems, two sleeping cots, a walled off hygienic facility, and replicators which only Security personnel can activate from outside of these cells.

COS’s Office
Connected to the Primary Brig via the corridor that connects both to the Interview Rooms, the Chief of Security’s office has displays directly connected to each of the brigs, the armory, and internal sensors aboard the ship. There is room for a single desk and three chairs. The office also has a weapons locker with a Type III phaser rifle, a Type II phaser, and two photon grenades.

Engineering
Located on decks 21 through 23, Engineering on the Maverick is divided in to three levels – Upper, Main, and Lower – with the warp core’s main reaction chamber at its center. The main area is rectangular, with smaller rectangular corridors leading both fore and aft from the Main level. Upper Engineering is specifically tasked with monitoring energy flow throughout the ship, both from the fusion reactors attached to the impulse engines and from the warp core. Main Engineering is responsible for monitoring and remotely maintaining all primary systems, including propulsion, tactical systems, and life support. Lower Engineering is responsible for monitoring and remotely maintaining all secondary systems, such as the turbolifts, replicators, and lighting. Upper and Lower Engineering have four interactive wall panels at the fore, aft, port, and starboard of the warp core reaction chamber. Main Engineering has four interactive wall panels at diagonals from the core, as well as three panels around the core itself. There are stairways at port and starboard to allow access between the levels, as well as ladders at the fore. Each level is accessible from the fore and aft of each deck, with small corridors within Engineering leading to the main area. The Chief Engineer’s office is located to the starboard of the aft corridor connected to Main Engineering.

CE’s Office
The Chief Engineer’s office has a duplicate of the Master Systems display on the aft wall, as well as a desk with two interactive panel/display combinations placed on the desk’s left and right. The office has a standard chair for the Chief Engineer and a replicator. The rest of the area can be customized.

General Science Laboratories
There are three laboratory areas located on deck 8 which are capable of research with a limited scope. They can be tasked with any general research that the Maverick crew needs to conduct, including analysis of sensor readings and physical specimens, but cannot support studies in to more advanced fields, such as temporal mechanics. As part of the refit, while the Maverick is not a science vessel, when possible, the labs are directly linked to Memory Alpha, allowing the research staff to access the most recent information on any given subject. The Chief Science Officer’s office is connected to Lab One, and can access all information on current assignments of the Science Department, status of the assignments, and status of Science personnel. This office also provides sensor readouts to the CSO.

Tactical Research Laboratory
Although the Maverick is not specifically a scientific vessel, as a combat vessel, it does require the latest combat equipment available. Thus, Starfleet placed a single specialty lab aboard the ship with the sole purpose of developing offensive and defensive technology during the course of regular operations aboard the vessel. Located on deck 27, it replaces the Security Training Area from the original design. This is because it already has the required facilities for combat testing, including a firing range and a tactical simulation area. A third of the total area has been set aside specifically for theoretical and physical development of tactical systems.

UTILITY SYSTEMS
“Plunged in the battery-smoke / Right thro’ the line they broke; / Cossack and Russian / Reel’d from the sabre-stroke / Shatter’d and sunder’d. / Then they rode back, but not / Not the six hundred.”

Cargo Bays
The Maverick has eight cargo bays total. There are four cargo bays located on deck 19 in the dish section, and four cargo bays on deck 26. The cargo transporters on each deck have been incorporated, so that there is a single cargo transporter for the deck 19 cargo bays, and a single cargo transporter for the deck 26 cargo bays. Cargo Bay 5, at the aft of deck 26, has an oversized airlock door that allows for manual loading, should the Maverick require spare equipment too sensitive for cargo transporter use, or should it be transporting live cargo.

Transporter Systems
The Maverick now has ten transporter rooms, each with six pads. They are paired on decks 5, 6, and 7 in the dish and on decks 17 and 18 in the engineering hull. Single-pad emergency transporters are also interspersed in alcoves throughout the ship, and a two-pad emergency transporter is connected to the Bridge. The regular transporters have a maximum range of 40,000 km, while the emergency transporters have a maximum range of 15,000 km, and are usually used as a means to get to the Evacuation Section in the event that regular means of access are unavailable. The emergency transporters can also be used to beam off of the ship.

Tractor Beam Systems
The tractor beam systems have been slightly altered with the refit so that there are now fore-facing and aft-facing tractor beams. The two fore-angled tractor beam emitters are mounted within a single turret on the fore exterior of deck 28, while the two aft-facing tractor beam emitters are mounted within a single turret on the aft exterior of deck 23. They both have a maximum range of 20000 km for small objects, and horizontal and vertical angle ranges of 145°.

Machine Shop
Taking up the entire dish section of deck 21, the Machine Shop is the Maverick’s last resort if anything on the ship needs to be replaced. It can manufacture many generic pieces for the vessel, such as torpedo casings, but if needed, because of its increased size, it is possible for the Maverick’s machine shop to produce larger items, such as partial warp coils, hull plating, or bulkheads.

CREW SUPPORT SYSTEMS
“Cannon to right of them, / Cannon to left of them, / Cannon behind them / Volley’d and thunder’d;”

Holographic Systems
The Maverick still possesses holosuites. However, along with the two on deck 7 and the two on deck 8, a further two are located on deck 17. They offer basic simulations limited to a single story in scope. Due to the Maverick’s recent tasking as a long-term deployment vessel, there are also six holodecks accessible via deck 16 that are two decks tall. The holodecks can access the Federation’s entire holographic program database, provided that it is up-to-date in the ship’s computers. Only the holodecks are capable of creating custom simulations.

Lounges
The Observation Lounge is, as before, at the fore of deck 3. There is seating present, as well as a stage for live performances, but no dining options. Aft of the Observation Lounge on deck 3 is a newly-installed Private Dining Hall. There is a kitchen connected to this dining hall. It is specifically for the command staff and visitors to the vessel. Finally, at the fore of deck 8, there is a regular Crew Lounge, which includes seating, a wet bar, some game tables, and a performance stage.

CO’s Quarters
For the sake of simplicity, the commanding officer is automatically assigned quarters on deck 4. These quarters include a sitting room, a full dining area, a full kitchen, a sleeping area, and hygienic facilities. The sleeping area is large enough to fit a king-sized bed, a shelving unit, a storage locker, and a desk with a chair. There is also a closet built in to the sleeping area. The hygienic facilities include a sonic shower and a double-size tub with a self-contained water system, complete with recycling, filtration, and sterilization equipment. The quarters take up a little under three-fifths of deck 4.

XO’s Quarters
Similar to the CO’s Quarters, for the sake of simplicity, the executive officer is also billeted on deck 4. The quarters are similar to the CO’s quarters, with a sitting area, kitchen, dining area, sleeping area, and hygienic facilities. However, the kitchen is dine-in kitchen, the sitting area is about two-thirds the size of the one in the CO’s quarters, and the sleeping area can only fit a queen-size bed instead of a king-size bed. Also, the hygienic facilities have a regular tub, but with similar mechanics as those in the CO’s quarters. These quarters take up a little under two-fifths of deck 4.

Officers’ Quarters
Similar to the Evacuation Section, the Maverick’s layout no longer differentiates between senior and junior officers, as the individuals setting up the refit realized that the effort required to get an officers’ rank was one that accorded perquisites regardless of any other consideration. All officers’ quarters on the Maverick now have an open concept area with a dine-in half kitchen and a sitting area, as well as a bedroom large enough for a queen-sized bed and a storage locker. There are hygienic facilities present, but they only have a sonic shower for bathing. They are located on decks 5, 6, and 7.

Crew Quarters
With the Maverick’s overhaul, the crew quarters have become far more spacious. At maximum, there are now two crew members per billet. There is a shared sitting and dining area with a replicator and a display screen and two work desks, as well as a shared hygienic facility with a sonic shower for bathing. This area connects two separate sleeping areas with enough room for an extra-long twin-size bed and a storage locker. Each room also has a small closet. These quarters take up the entirety of decks 13 and 14, as well as a large portion of decks 16 and 17. Due to the increase in the size of these quarters, although extra deck space was allocated in the dish, there are some quarters in the engineering hull on decks 22 and 23.

Visitors’ Quarters
The Visitors’ Quarters have about the same size and configuration as the Officers’ quarters, but due to their temporary nature, and the fact that they are designed with multiple residents in mind, similar to the Crew Quarters, each of these rooms shares a hygienic facility. Due to the increased space, however, the rooms in these quarters are large enough for a full-size bed and a larger storage locker. Some are located on deck 9, and some are on deck 15.

Sickbays
Due to the overhaul of the Maverick, there are now two Sickbays present on the vessel. Main Sickbay is still located on deck 3, but it is half of its original size, reducing the area to twenty-five beds total. It has been segmented, with five regular bio-beds in the main area, eight bio-beds specifically for triage, five bio-beds for intensive care, four surgical units, and three bio-beds for low-risk recovery. The Chief Medical Officer’s office is still connected directly to this sickbay, and is designed to allow the CMO to access the status of patients in both sickbays. There is also a self-contained computer unit containing the entirety of Starfleet’s Medical Database in this office. In order to increase the Maverick’s survivability rate, there is now a Secondary Sickbay located on deck 18. It has twenty beds total. There are four regular bio-beds, six triage bio-beds, five intensive care bio-beds, three surgical units, and two low-risk recovery bio-beds. There is an EMH specifically assigned to each sickbay.

AUXILIARY SPACECRAFT SYSTEMS
“Storm’d at with shot and shell, / While horse and hero fell, / They that had fought so well”

The Maverick has three shuttle bays. The Main Shuttle Bay is a two-deck-tall area placed on the aft of the dish section on decks 11 and 12. With the refit, it is now wide enough to fit seven shuttle pods, five shuttles, or three runabouts. It has both atmospheric shielding and a blast door available at the aft for atmospheric containment and shuttle bay lock down. Due to the lack of a special supply area, this shuttle bay cannot support fighter craft. Crew members can access this area through two doors at the fore of the area on deck 12. Shuttle Bays 2 and 3 are located at the bottom of the ship, and are also two decks tall. Shuttle Bay 2 occupies the entirety of the interior of decks 29 and 30, while Shuttle Bay takes up the interior of decks 31 and 32. These shuttle bays have similarly been expanded. They can each service five shuttle pods, three shuttles, or one runabout. However, should the Maverick’s mission require it, these lower shuttle bays can hold three single-person auxiliary combat craft or two multi-person combat craft each, and the shuttle bays in question have optional facilities to aid in their maintenance, including spare crew quarters and weapons storage. Both of these bays have direct turbolift access, and the turbolift entrances are at the fore of these areas on decks 30 and 32.

Although technically a starship in its own right, the Evacuation Section that comprises decks 22 and 23 of the dish is considered an auxiliary vessel, and is listed as such in the Maverick’s auxiliary craft manifest.

TECHNICAL SPECIFICATIONS
“Came thro’ the jaws of Death, / Back from the mouth of Hell, / All that was left of them, / Left of six hundred.”

Dimensions & Structure: * Length: 610.34 meters * Beam (Width): 335.16 meters * Height: 148.47 meters * Decks: 32
Crew Complement: * Officers and Crew: 850 * Visiting Personnel: 57 * Maximum Evacuation Limit: 17,000

Computer Systems: * Core: Isolinear data core x4 * Operating System: LCARS * Interface: VIDEO (Vocal Interface Data Explanation Operator) VI * Electronic Warfare Suite: GATE (Guarding And Tactical Engram) Subroutine

Warp Systems: * Power Plant: One 1909+ cochrane M/ARA core feeding two nacelles * Cruising Velocity: Warp 6 * Max. Sustainable Velocity: Warp 9.2 * Max. Velocity: Warp 9.6 (12 hours) * Emergency Speed: Warp 9.8

Impulse Systems: * Full Impulse: 0.25c * Zero-0.25c: 28 seconds * 0.25c-Zero: 36 seconds

Defensive Systems: * Shield Maximum Graviton Load (Continuous): 2419 MegaWatts * Shield Maximum Energy Dissipation Rate: 6.57x10^5 kiloWatts

Offensive Systems: * Type 5 Torpedo Tubes (x4)
Standard payload: 260 photon torpedoes, 200 quantum torpedoes
Additional payload (optional): 3000 micro-torpedoes (auxiliary craft use only) * Phaser systems
Type-X arrays (x4)
Type-XI arrays (x8)
** Type-XII arrays (x4)

DECK LAYOUT
“When can their glory fade? / O the wild charge they made! / All the world wonder’d.”

Deck 1 * Bridge * Briefing Room * CO’s Ready Room
Deck 2 * War/Fleet Control Room
Deck 3 * Main Sickbay * Observation Room
*Private Dining Area
Deck 4 * CO’s Quarters * XO’s Quarters
Deck 5 * Officers’ Quarters * Transporter Room 1 * Transporter Room 2
Deck 6 * Computer Core A * Computer Core B * Officers’ Quarters * Transporter Room 3 * Transporter Room 4
Deck 7 * Computer Core A * Computer Core B * Holosuite 1-2 * Officers’ Quarters * Transporter Room 5 * Transporter Room 6
Deck 8 * Computer Core A * Computer Core B * Crew Lounge * General Science Laboratories * Holosuite 3 - 4
Deck 9 * Computer Core A * Computer Core B * Conference Rooms * Visitors’ Quarters
Deck 10 * Computer Core A * Computer Core B * COS’ Office * Primary Brig
Deck 11 * Main Shuttle Bay (Upper Deck) * Secondary Brig
Deck 12 * Main Armory * Main Shuttle Bay (Lower Deck)
Deck 13 * Crew Quarters
Deck 14 * Crew Quarters
Deck 15 * Holodecks 1-6 (Upper) * Visitors’ Quarters
Deck 16 * Crew Quarters * Holodeck 1-6 (Lower)
Deck 17 * Computer Core C * Crew Quarters * Holosuites 5-6 * Transporter Room 7 * Transporter Room 8
Deck 18 * Auxiliary Bridge * Computer Core C * Secondary Sickbay * Torpedo Launchers (Fore) * Transporter Room 9 * Transporter Room 10
Deck 19 * Cargo Bay 1 * Cargo Bay 2 * Cargo Bay 3 * Cargo Bay 4 * Computer Core C * Tertiary Brig * Torpedo Launchers (Aft) * Torpedo Launchers (Fore)
Deck 20 * Computer Core C * Deuterium Systems * Torpedo Launchers (Aft) * Torpedo Launchers (Fore) * Torpedo Storage * Upper Warp Core
Deck 21 * Machine Shop * Torpedo Launchers (Aft) * Upper Engineering * Warp Core Reaction Chamber
Deck 22 * Crew Quarters * Evacuation Section * Main Engineering * Warp Core Reaction Chamber
Deck 23 * Computer Core D * Crew Quarters * Evacuation Section * Lower Engineering * Tractor Beam Emitters (Aft) * Warp Core Reaction Chamber
Deck 24 * Anti-Matter Injector Reactors * Computer Core D * Lower Warp Core * Main Deflector
Deck 25 * Anti-Matter Refueling Systems * Anti-Matter Storage Systems * Computer Core D * Main Deflector
Deck 26 * Cargo Bay 5 * Cargo Bay 6 * Cargo Bay 7 * Cargo Bay 8 * Computer Core D * Main Deflector
Deck 27 * Main Deflector * Tactical Science Laboratory
Deck 28 * Auxiliary Engineering * Secondary Armory * Tractor Beam Emitters (Fore)
Deck 29 * Shuttle Bay 2 (Upper Deck)
Deck 30 * Shuttle Bay 2 (Lower Deck) * Mirco-torpedo storage
Deck 31 * Shuttle Bay 3 (Upper Deck)
Deck 32 * Shuttle Bay 3 (Lower Deck) * Micro-torpedo storage

SHIPS OF CLASS
“Honour the charge they made! / Honour the Light Brigade, / Noble six hundred!”

The first run of the Maverick class was named for words relating to non-conformity and revolution.

  • USS Maverick, NCC-68810
  • USS Rogue, NCC-68811
  • USS Renegade, NCC-68812
  • USS Runaway, NCC-68813
  • USS Rebel, NCC-68814
  • USS Radical, NCC-68817
  • USS Vanguard, NCC-68818
  • USS Rebellion, NCC-68815 (NPC)
  • USS Insurrection, NCC-68816 (NPC)

The second run of the Maverick is named for vessels lost in battles with the Dominion, although, similar to the naming of new Intrepid-class vessels, instead of continuing the legacy of previous vessels with the same names, the registry numbers of these vessels are new. Because of plans for the construction of other vessels, the registry numbers for the new Maverick-class vessels are not sequential.

  • USS Grissom, NCC-85317
  • USS Sitak, NCC-85329
  • USS Valley Forge, NCC-85337
  • USS Cairo, NCC-85347
  • USS Valiant, NCC-85359
  • USS Cortéz, NCC-85367
  • USS Gander, NCC-85373
  • USS Majestic, NCC-85383
  • USS Honshu, NCC-85389 (NPC)
  • USS ShirKahr, NCC-85397 (NPC)

CONCLUSION
- “The Charge of the Light Brigade”, Alfred, Lord Tennyson

The Maverick, once designed to respond to a specific threat, is now a fully-rounded combat vessel. It is stronger, more efficient, and more survivable than the previous iteration.


Posts on Engineering Department

In topic

Posted since


© 1991-2021 STF. Terms of Service

Version 1.12.5