STF

Technology Submission: Flea'tan Alliance Jump Relay Core

Posted May 2, 2020, 7:07 p.m. by Robert Archer

Posted by Captain Nicholas Villarreal (Engineering Director) in Technology Submission: Flea’tan Alliance Jump Relay Core

Posted by Captain Nicholas Villarreal (Engineering Director) in Technology Submission: Flea’tan Alliance Jump Relay Core
Robert Archer has submitted a new draft of the propulsion technology found on the Mythology-class Deep Space Explorer! He’s put a lot of work into cleaning this version up. Anybody who RPs on a ship where the Mythology uses this tech, or anyone who just wants to take a look and put in a word, is welcome to check out the document and leave your thoughts. Given the situation in which we find ourselves, I’m going to give everyone a month to take a look and give their thoughts.

Review ends on 1 May 2020.

Nicholas Villarreal
Engineering Director


Name of Technology: Flea’tan Alliance Jump Relay Core
Category of Technology: Power/Propulsion System

Changes From Draft 1 - 2:
Grammar and punctuation clean up throughout the spec
Changed as to is in opening paragraph
Changed the last sentence in the opening paragraph to make more sense
Changed fleet’s to fleets in second paragraph
Spelling corrections of Merdian to Meridian
Explanation of core spin up corrected in second paragraph
Changed with to which in second paragraph
Cleaned up explanation of energy/projectile weapons in fourth paragraph
Cleaned up explanation of core fuel exhaustion in 5th and 7th paragraphs

Description of Technology

The Flea’tan Alliance Jump Relay Core is the primary power source found within Flea’tan Alliance ships, and as a secondary power source in some Federation ships. Initially, the only class ship provided with this technology was the Mythology class Deep Space Explorers.

The Jump Core has two functions, the first is to interface with the Flea’tan Alliance Jump Relay Network located along the galactic border regions near Foremost, Meridian and Black fleets areas of operation. When approaching such relays the ship communicates with the relay and accesses connected network systems. The activation process involves a rapid core rotation which causes the core to emit a phased tachyon pulse. Specialized sensor pallets on the surface of the ship emit correlating tachyon pulses. Once this occurs the ship’s navigator chooses the destination system and the relay then emits a trio of tractor emitters which envelop the connected ship, while opening a subspace tunnel ahead of the relay.

The relay then propels the vessel into the subspace tunnel to the destination system. Travel time varies but in general a rough conversion of relay travel time to warp travel is for every day at TNG warp 8 to reach a destination equals 1 hour to reach by the relay. Course adjustments can not be performed except in cases where either the sending relay or exit relay detects an error at which point the navigator receives a signal which relays the connected ship to a secondary relay point back to normal space.

Energy based weapons, such as phasers, disruptors, lasers, plasma, quantum, and tricobalt torpedoes, etc can not operate within the subspace relay tunnel. Photon torpedoes though and similar non-energy based weapons can operate normally. Energy shielding of any known types can also operate normally within the subspace relay tunnel.

The second function of the Jump Relay Core is as a conventional warp drive system. Power output by the Alliance created Raderium crystals is lower than a Dilthium powered warp core. A Relay Core is similar to but not as equal to a Federation class V Warp core system. It has a maximum output of 1,000 Cochranes, a standard cruising speed of warp 5 for up to a month, a maximum sustainable speed of warp 6.8 for up to 2 weeks, a maximum velocity speed for 10 hours until crystal fracture of warp 7.6, and an emergency speed of for 30 minutes until crystal fracture of warp 8.0.

When not operating as a conventional warp mode of travel the core can provide as an emergency power source for up to 5-7 days depending on ship demands until fuel exhaustion.

When used in conjunction with the Flea’tan Jump Relay the Raderium crystals have a life expectancy of almost 5 years, as the Relay recharges their crystal structure. However, when used in more conventional means crystal fracturing occurs and are more finite generally lasting up to a month depending on the demands placed on the core.

Created by: Robert Archer

Whereas this submission has undergone a lengthy review period, and whereas no issues beyond what can be fixed with copy editing, the Flea’tan Alliance Relay Jump Core is hereby approved for entry into the Technical Manual. Congratulations, Rob!

Nicholas Villarreal
Engineering Department

Woot! Thanks Nick!

Robert Archer


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