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Main Sim - Bridge

Posted Oct. 21, 2019, 3:21 p.m. by Commander Heathcliff Rinker (Counselor) (Luke Hung)

Posted by Lieutenant Commander Ethan Nash (Chief Tactical Officer) in Main Sim - Bridge

Posted by Commander Heathcliff Rinker (Counselor) in Main Sim - Bridge

Posted by Gamemaster Deus Ex Machina (GM) in Main Sim - Bridge
Posted by… suppressed (13) by the Post Ghost! 👻
It had been a fairly benign beginning to the duty shift. The Atlantis was able to track two dozen ships docked about Base 5 and another 40 in the immediate vicinity. The majority of which were small or transport and only 10 or so being real ships of war, that warranted closer observation. The Blue and Metallic Silver Space Station hull seemed dark by Federation standards as it had only a fraction of the lighting common to the Alpha Quadrant ships.

Then the beginning of hell broke loose. A red light illuminated on the science officers console, “Umm, I think they just polarized their hull and started a magnetic shield just went up all over the base.”

The science officer looked down… “I haven’t seen this type of shielding before… The Base is cutting all docked ships loose… they are locking weapons on use… ”

Confused Junior Officer.
GM

bump

Jacen entered the bridge, he had left EMMA in charge of Engineering as he knew he needed to take over as 20 on the bridge. “Report!” Jacen said as he sat down in the command chair as he looked over at the officers on the bridge.

Drayke, CE/2O

“I can only hypothesize why, but the base has polarized their hull, started some weird magnetic barrier… I guess its a shield, just not a really good one, and started detaching from docked ships.” The ensign made a face. “She’s either preparing for combat or moving…” He looked dubiously at the nearly two kilometer long ship… “that would be something…”

“Scanning, I see heat plumes coming from the Star-Base’s fighter bays.”

GM

“Sir,” the tactical officer on duty called out. “Running scans but I am not sure the Atlantis can handle being pulled and I am pretty sure that in the state we are in we aren’t going to be able to pursue. Should we call the away teams back?”

NE Bart Himpson

“I don’t see anything that resembles a warp drive…” The science officer said. “It would be sub-light travel.” Which theoretically could be faster than the Atlantis could go, but with warp speed, she could always warp ahead and circle about.

GM

“Throw us into yellow alert, see if you can get a lock on the away teams first. Do we have any contact from the away teams?” Jacen ordered as he looked back at the officers.

Drayke, CE

“Yellow alert, Aye.” The ensign from ops reported. “I have locks on the away team, but the polarizing field won’t allow transports.”

GM

Tapping her badge as she walked Kelly called the bridge. =/\=Jacen is my ship in working order and ready to hustle if needed, =/\= she asked the chief engineer.

Captain Kelly Bordeaux.

=/\= Yes ma’am, locked cocked and ready to roll. =/\= Jacen asnwered to Kelly =/\= Just tell me what we need and we will help you. =/\=

Drayke, CE

“Excellent. Get a lock on the away teams and prepare to beam away on my mark,” Kelly said in a firm tone. This wasn’t the first time she had cut an run from a party and wouldn’t be the last. At least knowing they had an escape route relaxed her some.

Captain Kelly Bordeaux

The ensign turned looking at Drayke straight in the eye… “as reported earlier sir… the polarizing field won’t allow transports.” He spun back to his station. “The field isn’t anywhere near as strong as shields… maybe we could punch a hole in the hull with phasers and create a localized opening. But I don’t know how’d they know the difference between punching a hole and attacking.”

GM

At the Tactical console, Nash eyed the readings while his jaw worked slightly with some frustration. Whatever they were doing over there, it was a unique form of diplomacy.

“The Base is launching fighters,” Nash said calmly as he worked the controls to get a reading on their abilities and track them with the Atlantis’ systems ready for target locks. “I recommend raising Shields in case they intend to engage us.”

Lt Cmdr Nash, CTO

The fighters were very similar in tactical abilities of the fighters of the Federation. Their limits included no shielding which meant any hit was likely to be a kill shot, and the lack of photon torpedoes which decreased their strike ability, but their lasers were about 80% of the impact value of a like sized phaser armed fighter. And they replaced the loss of the photon torpedo with high yield explosives which produced about 30% the photon’s effect.

So far the base had launched, or was in the process of launching, 2 squadrons (12 fighters per squadron)

GM

GM


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