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Bridge Main Sim

Posted June 16, 2021, 10:26 a.m. by Commander Garinder'Jen th'Jir (Executive Officer) (Gene Gibbs)

Posted by Gamemaster Deus Ex Machina (GM) in Bridge Main Sim

Posted by Commander Garinder’Jen th’Jir (Executive Officer) in Bridge Main Sim

Posted by Lieutenant Auleraine Brison (Engineering Officer) in Bridge Main Sim
Posted by… suppressed (4) by the Post Ghost! 👻

Snip

Jen considered the next move as he looked at the split view screen. “They seem pretty protective of their base. They should know that even if we’re all blindfolded there is a thing called positioning systems. But if we’re to go there they may want that equivalent. He turned to the team on the bridge. “We are potentially going to be placed in a vulnerable position here. They want our tech and may take any advantage to gain it if they can get it. Options for going to the base to counter this? Jen had a couple in mind off the cuff but he wanted their options first and not having his skewing the ideas.
- Jen, XO

Lera had been watching the probe and maneuvered it back into the bay as ordered. Once inside she made sure the latest data was downloaded. As she flicked over the entries and the video, she frowned. “Well, I see two choices. Try diplomatic routes and see if bartering and cajoling will work. Or we can use our superiority, where we know it exists, and just head straight for it. I doubt those fighters can do much damage to us at full shielding unless they have firepower capabilities we have missed.” It was the basic of whatever other thoughts anyone had, she thought. They really only had two choices that all other suggestions would fit under. Didn’t they? Direct approach or terms and talks and negotiations. It seemed logical to her. But then, she wasn’t one to think of how to approach things. She was the epitome of ‘hit them hard and just do it’.

A quick glance at Revna and she ducked her head back to her console as if expecting the Counselor to take her to task on her thinking and then start saying it was part of her past that made such assumptions. She bit her lip and looked over the data to be sure she wasn’t missing energy and weapon signatures that would matter.

Lera
Eng

“I’m sure that the Captain is trying to work things out diplomatically. After our .. debacle at the Station we are not suitably winning friends and influencing people just yet.” His eyes flickered down the latest on the repair statuses. They were going slowly but they could only do so much and nothing they could do on the list could be completed without outside help.

“I would be more comfortable in expressing strength when we’re fixed and operating optimally be it to fight or to strategically retreat.” He curled his lip up. As an Andorian and a soldier he had trouble saying ‘retreat’.

“In the meantime, if we are taking up the Pirate’s offer of them repairing us for some form of barter, how can we keep from being vulnerable while sitting in some form of space dock?”
Jen, XO

Three of Five lifted himself up from under a panel he was fixing. “Might I suggest, we work a barter for the pirates to keep us safe as they help repair us? They are letting us use their form of a space dock, I’m sure they have security measures for if one of their enemies try to attack it, I’m sure we could try to barter for that protection to cover the Atlantis as well.” Three of Five offered, then went back to fixing the panel.
Three of Five, engineer.

“In other words, how safe are the wolves themselves?” he added, glancing at the carrier. “I would wager they have a fair security screen with fighters about the base, sensor buoys to warn of approaches and .. that ..” he said, pointing to the carrier. “Not many would go after that without serious firepower. But it would be interesting to find out who it is that makes them look over their shoulders.”

Lera bit her lip. “Isn’t that asking the bad guy to keep an eye on your back? I would say we would be better set to ask for help and perhaps bring one or two of them here. I doubt they would blow us up with their own on board. Right?” She started tapping out a quick query about the exact nature of the repairs they needed absolute help with for now. Do we really need to put ourselves in a vulnerable position? She mused as she tried to ascertain the best way to get the repairs done without a complete shut down and belly up position.

Lera
Engineer

“You are correct there. I’m sure the Captain has that in mind too. Besides, get people aboard and they can scope out the ship better.” He looked at the engineers. “How hard would it be to set up a kind of self destruct such that if a command code was not given every so often - say every three hours - it will got into the official three minute countdown?” He rapped his knuckle on the end of the chair. “That and give the marines something to do in bird dogging the repair crews. I’d say ship security, but in this case they are too clean cut. They would be better set monitoring access points, doors, and more covert observation via surveillance.”
- Jen, XO

OOC: wrapping up Revna a bit here…unless you are good with a civil counselor on the bridge…

IC: Revna was mulling over an idea. “Cmdr, why do we have to give them access to the actual ship? Couldn’t we rig a holodeck simulation? We could even make it look like an older warp engine. And then beam out the parts as they ‘replace’ them? The holodeck is a huge tactical resource here that isn’t given it’s due.”
Revna

Lera thought a moment on the XO’s query. “Making the self destruct countdown program would be fairly straightforward. But, as the Counselor just mentioned, the holodeck would be far better. And, if they happen to discover it’s holographic, we can always say we use it for repairs in case something goes wrong. Easier to simply have a crew working just as we did, but perhaps five minutes behind us. Like a delay. Or,” she shrugged with a smile, “simply offer up that explanation from the getgo and then it doesn’t matter.” She had been in enough simulations of real life events from her own life to know just how realistic and believable they were. She hadn’t considered using it to stay a step ahead of their ‘helpers’.

Lera
Eng

“I like that idea, you can’t assimilate what isn’t real.” Three of Five responded using his own experience as an answer. “Like she said, if you tell them from the get go that this is something we do for the protection of everyone involved, that would be a good plan.” He continued.
Three of Five, engineer

Jen pondered this. He did want this to be a viable initiative but he simply wasn’t sure it was viable. But, where he couldn’t see it, maybe they could help him to see it. “Okay, here is a list of the damages and where it is. This incorporates a lot of time and a lot of people not to mention materials. Can we get away with this?” He brought up the damages on a side screen for everyone to see.

Damage
Central Power Conduit:
Decks 5-9 burn out – Damage 38% Effectiveness 70% - Projected time of repair 900 person/hours. Materials required, star-base preferred.
Computer Network:
Multiple terminal burnouts – Damage 9% Effectiveness 99% - Projected time of repair 200 person/hours, minor material needs
Sensor Systems:
Long Range Damage 32% Effectiveness 82% - 3 emitter pallet destroyed, 5 damaged. Projected time of repair 71 person-hours – materials required.
Holographic Systems:
17 forward - Offline, Gym - Offline, Cargo Bays - Offline. 17 forward, Gym repairable 170 person/hours. Cargo Bays no parts available.
Warp Drive:
Main Manifold Damaged/Warping - Damage 18% Effectiveness 72% - Star Base required.
Impulse Drive:
Damage 24% Effectiveness 82% - Parts required, Star-Base preferred. 1800 person/hours
Shields:
Damage 14% Effectiveness 62% - Parts required – 2400 person/hours
Weapons:
Phasers Damage 32% Effectiveness 68% - 1200person/hours – parts needed
Torps Damage 8% Effectiveness 99% - 200person/hours
Probes Damage 14% Tubes Down 2 Effectiveness 92% (repaired with torp launchers above)
Other Systems:
Science Labs, Tractor Beams, Transporters, Crew Quarters, Arboretum, Shuttle Bay – parts required
6000person/hours

Jen, XO
OOC: Thought this might be a better picture of what we are looking at and the time involved .. Gene

OOC: I’m going to move us a little ahead in terms of location. You can continue playing without a jump if you’d like.

IC : The Pirate Ship, whose name they finally learned to be Craven’s Nest. Led the Atlantis deeper in the asteroid field and behind a layer of mobile mines. Out of providence or just based on a well designed search pattern, the probe the Atlantis launched earlier was beginning to close on the location of this base. The pirate ship basically landed in a cleared area . In an area surrounded by dozens of habitation units.

The Atlantis was also asked to land. Over time they erected a huge flexible bubble around the Atlantis, but not the Craven’s Nest, and pumped if full of air. Like an army of ants the crawled over the exterior of the ship fixing both critical and cosmetic damage. They also using trucks, and if you are willing your transporters to send massive amounts of raw material to repair some of the internal damage.

GM

Lera had assisted with prioritizing the systems in rank of need. She was glad, to some degree, that the Arboretum wasn’t stuck at the bottom of the list with the gym. Sure it wasn’t hydropnics or Science Labs, but the oxygen and sanity benefits were something she couldn’t see the crew going without. Especially with everyone slightly on edge and on personal guard at all times while the repair happened.

She came to the bridge once the barriers were set and aired up and the repairs had begun. “Captain, we have begun repairs. Breathable atmosphere outside the ship, as well. I have to admit, they are efficient. I had expected space suit repairs or smaller atmosphere tents in some of the larger area. We have decreased our original time estimate a bit. I don’t have the numbers, exactly, but I’m sure we’ll not be here as long as we first thought. Is there anything in particular you want watched over more than others? Obviously those mechanics in the ship are security escorted and we can do most internal repairs ourselves if we have the materials.”

OOC: Yes strangely efficient.

She then stepped to the nearest console to see if everything was running smooth or if there were glitches to report already.

Lera
Engineer
((thought this might assist the ‘bump’ a bit… feel free to post before or after if I went too far))

OOC: Looks pretty good to me .. though the CO is still to my knowledge on the pirate ship/base .. gene
IC:

“Very good,” Jen said. “Make sure that we have two impulse engines online at any time in the event we need an exit strategy.” Warp would be useless in the asteroid field. He felt confident that there would be no major issues however there were others about that were behind the pirates and he didn’t know what hand they held in this celestial poker game. He knew the impulse engines needed work but they had four to work with.
Jen, XO

Impulse engines would be better repaired by them being off, but it wasn’t impossible. The pressing issue right now was figuring out how to use the tools available to straighten the warp manifold. What should happen is the drive chamber is removed and the manifold is straightenen by brute force. But removing the chamber requires a high tech holding system which they don’t have.

Gm

“We’ve got four engines. Lieutenant I will take your recommendation of two or one being available. And with that would that slow repairs too far? Are there further issues with the system that we may yet have? For pirates they seem pretty orderly.”
- Jen, XO


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