STF

Bridge Main Sim

Posted July 7, 2020, 9:26 a.m. by Commander Garinder'Jen th'Jir (Executive Officer) (Gene Gibbs)

Posted by Lieutenant Revna Edman (Counselor) in Bridge Main Sim

Posted by Commander Garinder’Jen th’Jir (Executive Officer) in Bridge Main Sim

Posted by Gamemaster Deus Ex Machina (GM) in Bridge Main Sim
(SNIP)

Fully functional we could take on a fleet of them but right now we are able to handle that pirate ship with half our torpedos tied behind our back,” an eager ensign from tactical replied before the Lt. Commander could.

“Fleet,” Kelly raised an eyebrow glancing at her Chief Tactical officer.

“Well no one but Wayne Gretsky or the Lorn seem to do anything but annoy us like gnats,” he shrugged.

Even damaged, the Atlantis was the most advanced, combat capable ship they encountered in this sector, with the exception of the Lorn and the Great One. The Atlantis had encountered warships of every major race when in proximity of Base Five and not a single one of them could win a straight fight with her. If she was fully functional… which she wasn’t… she could engage three or four warships. In her current condition she was more than a match for one ship of the line… much less a pirate. Unless the pirate was packing something they had never seen… which was a possibility - an unlikely one but still a possiblity.

Before Kelly could respond a comm message came through.

=^=This is Commander Penny. We see you in proximity of the Freighter. Did you rescue her?=^= The Frontier had left Base Five at the same time but was clearly slower and was 8 minutes distant. =^=Boy your ship can move… =^= Sensors also detected two destroyers of The Nine… running at warp 6 14 minutes off.

Commander Penny Commander of the Frontier
Enodorian Hegemony
GM

“Commander Penny are you able to help the freighter? We are able to engage the pirate ship and were setting a course for such,” Kelly looked over at her engineering, security and tactical chiefs. Right now they had a choice and a say. Kelly always allowed that and now was their time to speak up or indicate agreement with a gesture or other method of acknowledgment.

Captain Kelly Bordeaux

=^=If she is stable enough to last until we make it there.=^= Which she was, =^=We can handle it. Where are you off to?=^= Penny thought she had an idea. =^=Perhaps when you come back. We can discuss your next stop. =^=

Commander Penny
Commander of the Frontier
Enodorian Hegemony
GM

Ashlynn’s voice came over the comms =^=Bridge, are we transporting over to the other ship or is that on hold?=^= She asked as she leaned against the wall in the transporter room.

CMO

The ship was indeed stable enough to board or leave behind for the Enodorian’s .

GM

=/\=Ashlynn, take an away team from medical and assist the Enodorian’s in helping the freighter. Use a shuttle in case you need to rendevous with us. We are going to pursue the pirates. Stay in communication contact.=/\= Opening a second channel so that Ashlynn could also hear, =/\=Mr. Drayke if you have solved the electrical issue on shuttle Odin is it ready for service=/\=

Kelly Bordeaux

=^=Understood Captain.=^= Ashlynn said as she gathered her team together and headed for the shuttle bay. She left Albert in charge of SIckbay during her absence knowing that eh could handle anything that came their way while they were separated.

CMO

With the shuttle safely away Kelly looked out the main viewport. “helm set a course for the pirates and engage,” Kelly commanded.

KellyBordeaux CO

The pirate ship had only a few minutes head start, but the Atlantis had only a 50% speed advantage that would be tested against how well their sensors were able to maintain the trail. There really wasn’t any chance of the Atlantis losing the pirates, but if they went too fast they might miss a turn the pirates made and have to reverse their course.

They could pursue aggressively and risk making a wrong turn, but if no mistakes were made catching the pirate in under 10 minutes, or pursue more cautiously and take about 15.

GM

“Targets moving at Warp 6 Captain,” Nash announced, “we can cruise at 6.8, without rushing we can intercept in 15 minutes. We could go faster but we might be slower to adjust for any changes in their warp trail.”

Lt Cmdr Nash, CTO

SEAI spoke up, “Considering that the difference is negligible between the times, a few minutes at most, I would suggest the more precise, but slightly slower option.”

SEAI (XO)

“Agreed Engage,” Kelly announced taking a deep breath. She knew Jacen would keep her ship in one piece. He just might not be happy with her taking it back into battle.

Captain Kelly Bordeaux

Glancing at Helm, Nash began to track the warp trail and take note of any changes in heading.

Lt Cmdr Nash, CTO

The Pirate Carrier detected the Atlantis soon after the pursuit and launched sensor decoys, dropping out of warp and purging their anti-matter before rocketing off at a significantly different course. They attempted this three times to no effect. The Atlantis only needed a moment to pierce the anti-matter cloud and their sensors could not be confused by a trick at that tech level… simply because the decoys didn’t have nearly enough power to imitate the carrier.

The Carrier failing at duplicity tried a new tack… heading towards an asteroid field. It still wouldn’t do any good. There was some material that caused sensor disruption but it wouldn’t be enough to hide the carrier… the fighters probably… but the carrier never.

GM

“The Carrier is heading into an asteroid field,” Nash reported, “it isn’t going to hide them from us, maybe if our tech wasn’t as advanced it might. It might also be a trap, they could conceviably hide smaller things in the field, fighters, drones and mines perhaps. A few torpedoes would clear the way.”

Nash

Torpedoes would actually make the asteroids into smaller asteroids… like of like the game asteroids. Ultimately if you added enough firepower you could pulverize or vaporize the rocks, but it would b3e a very long project.

GM

Kelly drummed her finger on the edge of her chair getting more annoyed at the game of hide and seek. “True,” she agreed with Nash, “but that might take longer than my patience right now. You know that is not my strong point.”

Looking over at the engineering station, she came up with another idea. “Can we lock a tractor beam and pull that ship out of the asteroid field like a fat kid from a ball pit?” Her analogy was colorful if anything. “Then tactical can target anything that comes out with it.”

Kelly Bordeaux CO

Tractor beams were line of sight tools and had a lesser range than phasers… perhaps 100,000 kilometers.

“Maybe, your husband was the one in fat camp though he might remember better about what it takes to move one out… but I will need to scan the structural integrity and make certain we don’t shear it.” Jacen said as he began scanning the objects.

Drayke, CE

The carrier could handle the tractor beam just fine. It might be relatively primitive, but it was built solidly. In fact she could take several hits by phaser fire and even a torpedo or two. The fighters however were not capable of being tractored against their will…

gm

“Then don’t shear it and bring that carrier back so we can make some friends,” Kelly let out a deep breath. Tapping her console she brought up the scans that the engineers had done on the carrier and the fighter. “Just make sure you steer clear of the fighters. They might not have the structural integrity to stay in one piece if they get caught in the beam.”

Kelly Bordeaux

The fighters were using the asteroids to hide behind. Again against a lessor ship this might be an effective way to hide, but the 54 fighters were easily spotted… not easily hit by phasers. What was becoming evident, if the Atlantis came close enough to tractor the Carrier she would be moving into a pincer of the fighters swarming about.

GM

Staring at the data coming in Kelly realized she would have to come up with another plan possibly. “Well this is a quinky dink,” Kelly held her breath for a second as she solved the current piece of the puzzle on how to get the shuttle without being stung by a nest of hornets. She didn’t think they were more than an annoyance to the Atlantis but they were still repairing the ship since the ellipse incident. “Options,” Kelly called out. Between Drayke, Nash, and the security officer on the bridge, someone had to have an out of the box idea to remedy her current dilemma.

Kelly Bordeaux

“A shot across the bow and a friendly hail asking if they wouldn’t mind surrendering before we end up at the same point with or without weapons fire, perhaps.” Nash just raised an eyebrow and let it drop. Sometimes communication would solve problems that otherwise were about yo get out of hand. He still preferred the torpedo option however.

Nash, CTO

Lera was in engineering feeding the CE the viability and availability of each system as each option was played on the screen before her. Anything in particular you need from us, Chief? she sent to the Engineering Chief’s console on the bridge.

Lt Auleraine Brison
Engineer
((Had to slip into the sim somehow))

The carrier had to maneuver sharply to evade a larger than average asteroid, well sharply for the huge ship. She had on fired one or two shots to destroy smaller asteroids that came too close. The carrier aside from that, showed little interest in moving from it’s relatively safe nest.

GM

Jen had been pondering the problem. There were options. There always were on a battlefield and this was how he saw it. Tactically the issue was getting at the carrier while avoiding the fighters. If one wanted to avoid the fighters. But then they wanted to avoid a fight. Jen would have opted to make scrap out of a portion of the carrier and then talked. However he was now ‘navy’ and not ‘marine’. But some things did carry on.

“We don’t have to go through the fighters. If they decide to come at us we pick a group and go right through them and not face all of them at once while using rear torpedoes to keep the others at bay,” he suggested. “As for the carrier, if it is happy where it is, why don’t we make it less happy. We have tractor beams. There are a lot of rocks out there. Why don’t we pitch some at it.”
- Jen

Kelly tried not to smile at Jen’s idea. She and the XO were going to get along just fine. “Agreed. Mr. Nash, think you can stir up a hornet’s nest for me and the XO to make that carrier less comfortable,” she eased back in her seat.

Kelly

“Happily,” came Nash’s low and gravelly tone he used when he was either drinking or about to break something. “A few low yield torpedo’s they can easily intercept along with a few higher yield ones might clue them in that they are slightly outgunned and being stubborn as well.”

Nash highlighted a number of asteroids within range that were large enough to pose the carrier problems and more than a few shots to destroy. “I can use the tractor to propel a number of asteroids in their direction, a good shunt will get them moving and I can switch targets while they focus fire on one. After a bit of that, they might get the hint there are more asteroids we can move than they can target.”

Lt Cmdr Nash, CTO

OOC: GM Laughs....

The Atlantis picked up a few asteroids of varying size and altered their course towards the Carrier. It was a multiplicative process it took a few minutes to get more than one asteroid at a time moving at the carrier at the same time but when it did the problem became significant quickly. The carrier initially was able to maneuver about the asteroids, but it was a losing effort.

The photon torpedoes likewise caused issues. The Carriers and the fighters were doing well to intercept the … intentionally interceptable missiles, but they again started to wear on the Carrier.

The carrier quickly learned that their current survival was no longer up to them. =^=Unknown warship… we are asking for terms. What would you propose?=^=

GM

Jen’s antennae did what might be akin to a Vulcan raising its brow. “I’d think they should first return their fighters to their bays and then we can talk. Back home it would be exceptional for a ‘pirate’ to have a carrier ship. That makes them exceptional, I imagine, even here it is so. We are the new kids in town. It may behoove us to learn more of them. It is never a bad thing to earn favors to call in at a later time.”

He turned to the Captain. “We know they attacked a freighter. What was in your mind in pursuing them? Is there local police?” Jen had been down looking into some of the damages when this had come up. Which brought another thing to mind. Turning to the engineering station, he said, “Ship status on repairs.” They may be the new kid in town, but they came with bruises.
- Jen

“Initial scans showed they beamed something from the freighter to the carrier before they took off. At the time it was unclear what it could be and I didn’t want to spend two days hunting them down,” Kelly replied.

OOC: No engineer on the bridge to render a status report? .. Jen is itching to delegate jobs ..
IC:

Jen turned to the science station. “I want scans on that ship and the fighters. Cross reference with the knowledge base that we have been given. Specifically I want to know what their condition is. Are they looking spit polished or are they patchwork? How old is that ship from metal scans? Has she seen much combat? Can you do a spectrum analysis and correlate that with stars in the region for origin of construction? What is their crew complement?”
- Jen

OOC: And just to be a pest ..

Scans indicated that both the Carrier and fighters were in very good shape. There was some discolorations that were suggestive of damage and wear and tear, but those discolorations were determined to be purely cosmetic.

OOC: There was no beaming, they boarded and moved the cargo physically. There is no evidence of transporters in the sector, outside of the Great One. The Lorn might have the technology, but they hadn’t demonstrated it.

The Orb scanned the scan, “The fighters are mark 28 Wolverines manufactured by the Delfin shipyards which happens to be an unaligned world trading both weapons and men to the highest bidder. 50 plus fighters and the Carrier they are on are by themselves are more expensive that the military expenditures of 39% of the unaligned worlds. It is unlikely anyone but one of the major races could outfit such a vessel without crippling its economy or being so obvious to be easily detectable.”
IC:

Jen turned to a comms station. “Open a channel to the Transport.” When the nod came back Jen spoke, =^= Atlantis to Dr Kingstone. Status report please. =^= He wanted to know what was going on there. They may have had things relatively in control at the moment but out there was a transport that was not particularly protected and held their people.
- Jen

Gm

Ashlynn touched her comm badge =^=This is Commander Summers. We’re working on repairs now and determining what was taken.=^= She added.

CMO

Jen thought that succinct. Anything more he thought would have been given. =^= We have cornered the Pirates so they will not be of issue to you during your repairs. Be watchful. We will rendezvous as soon as we can. Would your hosts know whom the patron of the pirates might be? =^=

The XO turned to the Captain but he spoke to the bridge. “I think someone in the region is trying to destabilize the balance of power by sending out a ship like this to cause trouble.” He said it matter of factly but his tone suggested he wanted commentary too.
- Jen

“Agreed but who are the good guys in this: There are like seven groups and we have no idea which one is on the up and up,” Kelly tapped her finger on the arm of her chair. Many times the people in power were not always the ones that should be. “The last thing we need is to accidentally support the wrong side. “

Captain Kelly Bordeaux

GM

Jen mused over that. “Might as well ask, in the event of wanting it back,” he said before tapping his badge. =^= Dr Summers. What was taken from the vessel from the pirates? =^= That could be telling.

“Captain,” Jen began. “That could be a starting point with the pirates. They are asking for terms. Lets have them over and talk terms - and - and I say this as a first thought - we could gain information from them. Perhaps if we need to we could suggest we need a good place for repairs and their dry dock could fit the bill. Perhaps we could be looking for a ‘job’ too. A wealthy patron would come in handy.” That was particularly not the most straightforward Starfleet poster child response. A marine one yes. Starfleet was looked on by the marines as the Robin Hood in space where the marines were more the merry men who did the scrapping. “Have you thoughts on how we should approach them?” He turned about to the others on the bridge. “Any of you?”

OOC: Not the most characteristic of Jen, but for any of you new folks on board please make yourself at home on the bridge to chat to. . Gene
Jen

Revna just happened to walk onto the bridge at the moment to turn in some crew reports. She heard the XO’s request. “Sir, if I can get the mission logs from when we encountered them, I might be able to give you a profile to help you make that decision.” Having just come on board and not being part of the bridge crew normally Revna wasn’t there in person for any of these encounters, but she might be able to shed some light.

OOC: If she’s allowed could some one link me the threads where we met all these species so I can look at it?
Lt. Edman, Counselor

OOC: On the MOTD is a brief on the species and sim update which I am religiously looking at as I’m fairly new too. :)
IC:

Jen gave the reader’s digest. “As you know we’re new to this region of space by only a matter of days. Any information we have that is accurate is given by this Orb here which responds to questions.” The Andorian gestured to it as a kind of open invitation to address it. “A transport was being attacked by this ship out there and we came to its assistance. There is a party on board attending to damages and injuries and we have pursued it here. Right now it is asking for terms of surrender. Apparently, in this case,” he commented dryly, “Pirates happen to fly about in fully equipped carrier ships.”
- Jen, XO


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