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Ready Room - Performance Reviews

Posted May 17, 2020, 10:23 p.m. by Captain Johann Dvorak (CO) (Joe P)

Posted by Lieutenant Commander Avik (XO) in Ready Room - Performance Reviews

Posted by Captain Johann Dvorak (CO) in Ready Room - Performance Reviews

Posted by Captain Johann Dvorak (CO) in Ready Room - Performance Reviews
Posted by… suppressed (2) by the Post Ghost! 👻

SNIP

Avik leaned back in her chair. Her thoughts raced through possibilities as she considered each one and weighed them. Including their positive and negative consequences.

“Ordering her to take shore leave will not benefit anyone. It feels forced and I have a feeling she would sneak in work during her shore leave.” Avik’s fingers tapped on the chair arm a moment as she considered another option.

“The main issue is ensuring she isn’t overworking. On the U.S.S. Janus, the Captain always made a point of having all his department heads invited to a private, social event. Actives ranged from cards to simple holodeck programs.”

She inhaled then continued.

“He once told me it was to create stronger ties between himself and his fellow officers. A sense of unity. Considering this now, a question comes to mind. When was the last time you actually socialized with all of your department heads?”

–XO, Avik, Lt. Cmdr

SNIP

“Umm…” he took a more than a few moments to think about that question. “Do you remember that luau we had on the Holodeck not that long ago?”

The words “not that long ago” were rather inaccurate, a product of the space-time distortion effect caused by memory. It had actually been nearly two years, even though it didn’t feel like it was that long ago.

SNIP

“Actually, that was before the whole thing with Range, and Abrams was still not yet the chief, and we first found out about that whole thing with Nox…” It seemed as if the Captain was suddenly becoming older and more tired every second his sentence continued, so he stopped doing it.

“I like the idea of playing cards, assuming all of the telepathy around here isn’t going to be a problem for that. Is there a particular game you think would be best?”

– Johann Dvorak, CO

SNIP

Avik listened to the CO start to recall some of his history with his crew. Her mind quickly realized the deep trust and connection they all had. Something that made including outsiders rather difficult. Avik pushed away her conclusion before she spoke. Her words carefully selected.

“Yes. I found a corner and I didn’t stay any longer than needed.” She chose not to elaborate on it. Large crowds drew her anxiety to the surface and even her logic failed to reason with it. She inhaled then moved on.

“My father told me the best way to defend your mind was to think of something else. Most individuals will only read the surface thoughts unless they intended harm.”

She took a moment to think.

“The best card games are those involving more probability than tactics. One of my childhood friends played a 21st century game he called War.”

Avik cleared her thought as she continued. “It divided a deck of cards between two or more players. Every round, we would flip a card down. The highest card won and the winner kept all the cards for their own deck. ”

“Any players involved in ties immediately placed three cards face down and the fourth one determined the winner. After a few rounds, we shuffled our own cards to keep the guessing factor high. The game was won when someone had all the cards or everyone else gave up.”

The XO paused to let the CO ask her questions or react to her suggestion.

–XO, Avik, Lt. Cmdr

“You know, I think I played some version of that when I was a child,” Johann said, trying to think back. “I don’t remember how it works, but it couldn’t have been that hard. The exact rules probably don’t even matter that much.”

He seemed to ponder it more. “I’ll float it as a trial balloon during some slow moment on the Bridge and see what people think. I don’t want people to feel like they have to play. I don’t even know how many people actually like games anyway.” Johann himself did, but he hadn’t played many card games since Starfleet Academy.

– Johann Dvorak, CO


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