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Pirate Meeting Point

Posted Aug. 10, 2019, 2:21 a.m. by Gamemaster GM (Gamemaster) (Kenson Koh)

Posted by Lieutenant Dagen Thor (CE) in Pirate Meeting Point

Posted by Gamemaster GM (Gamemaster) in Pirate Meeting Point
The shuttle noted were able to detect several entrances and exits at the point where they were to meet. There was a clearing nearby for the shuttle to land. The next clearing would be about 1 kilometre away from the meeting point. That would mean a thirty minute trek, at least, through the forest before reaching the rendezvous.

GM

Deeg brought up a 3D holo of the area as they were on approach. On the way he had given Park a transmitter that would link to the shuttle transporter for an emergency transport if needed. “They certainly have a number of bolt holes,” he commented, his eyes darting about from one place in the video to another. He pointed to the closest approach. “They know we’re coming. No point in giving us a longer walk.” He scanned for any missiles or weapons that might be able to target them there.
– Deeg

There were two men hidden in a hiding hole about 20 metres from the clearing they were supposed to meet in. From a tactical point of view, they would either be wanting to ambush the away team, or it was a backup in case the away team tried something funny.

Other than that, there were no weapons that could attack then during their walk from their landing point to the meeting point. Whilst there were missiles present, they were not armed or prepped.

GM


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