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Transporter Room One

Posted Aug. 30, 2021, 8:08 p.m. by Lieutenant Commander Sage Brennan (2nd Officer - CMO) (D Grisham)

Posted by Lieutenant Commander Sage Brennan (2nd Officer - CMO) in Transporter Room One

Posted by Lieutenant Commander Thomas McGregor (COS) in Transporter Room One

Posted by Gamemaster GM (Gamemaster) in Transporter Room One
Posted by… suppressed (2) by the Post Ghost! 👻
The doors parted and Sage took her place on one of the transporter pads. “Coordinate with the bridge. They are going to try and get us down on the planet without the other ships being aware of it. We are also waiting for three others to join me.”

The officer manning the operating station gave her a nod before contacting the bridge.

—Sage

=^=We are going to find you an alley near a political building to put you down. Stand by, we are creating an opening.=^=

Marius

Reia had walked off the bridge with Sage and entered the transporter room a few seconds after her.

  • Reia, CIO/Comms

OOC: May I know who are in the away team?

GM

OOC: McGregor, Sage, Shandy and Park

Ben running quickly towards the transporter room. Ben abruptly stops a meter away from the transporter room. He then quickly tugged on his wrinkled uniform to smooth. He took a deep breath in and slowly exhaled before entering the transporter room. As soon as the doors opened, he quickly walked up to the transporter pad with the correct gear that he had grabbed earlier from his quarters.

Park

The transporter operator had suggested the transport site to be a park that was quite quiet because it was the middle of the night.

GM

Thomas strolled into the room, seemingly unconcerned about the order of arrival, but taking note of who’d been summoned. The ship’s Second Officer (and Captain’s wife), the ship’s official spy (he knew there was another spook on board, but couldn’t identify him in his mind), himself and another ostensible knuckle-dragger. A mission highly unlikely to be official, particularly given the time of day they would be arriving.

COS

=^=You are clear to transport… good luck.=^=

Marius

“All clear for transport?” the NE at the transporter console asked.

<answer>

The team was transported down to a small clearing in the midst of some shady trees in the middle of the night. According to their tricorders, the exit of the park is about 250 metres south and then if they proceeded east, following a road, they would reach the workshop of one of the developers of the warp engine. They were in the middle-sized continent (of 3 continents on the planet)

GM

Sage took a reading. “Looks like the exit to this park is this way.” She nodded her head indicating a certain direction. “We’re not exceptionally worried about being seen right now, but if we can avoid it…let’s. The sooner we find out what’s going on down here, the sooner we can get back to the ship.”

She set off in a southward direction.

—Sage

Reia checked her gear as she followed Sage.

  • Reia, CIO/Comms

It was the middle of the night. The away team could see the buildings from inside the park.Most of the buildings that they passed were not lit. They seemed to be in the middle of an industrial zone, with minimal residents.

GM

Thomas cast a wary eye on every building they approached. Even for an industrial area, there should be some late workers or at least some security guards somewhere. Someone who may have noticed the brightness and noise of a transporter and decided to investigate. He kept his hand near his phaser pistol.

COS

They reached the gate to the park without incident (unless you want to make something happen GM). None of the buildings had lit up as they passed them, so Sage believed they were being quiet enough. She hoped their luck would continue as she turned east once they found the road. “Not much farther along we should come upon the house of one of the people that contributed to their warp engine.” She consulted the small map on the tricorder screen. They wouldn’t have to walk for very long.

—Sage

DO NOT ANSWER THIS POST. I FIXED THE SPLIT IN THE ABOVE ONE.


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