STF

Cargo Bay 4: A call to action

Posted May 20, 2019, 9:51 p.m. by Commander D'Vash Odinson (First Officer) (Terry Sullivan)

Posted by Lieutenant Junior Grade Sathut (Counselor) in Cargo Bay 4: A call to action

Posted by Lieutenant Junior Grade Sathut (Counselor) in Cargo Bay 4: A call to action

Posted by Commander D’Vash Odinson (First Officer) in Cargo Bay 4: A call to action
Posted by… suppressed (9) by the Post Ghost! 👻
Sathut stood in front of a small control panel in Cargo Bay 4, punching in commands and quietly working on something. A PaDD with an old earth book loaded on it was sitting next to him on the console, and he occasionally turned to it to check something. On the other side of the control panel was what looked like a small shuttlecraft, but without the parts that would allow a shuttlecraft to be mobile. It was a small structure, bolted to the floor, with a door on the side that would slide over to reveal the interior. It had taken some doing, but the counselor had been able to get some Galdori tech onto the Olympic.

The book he was using as a reference was a handbook from an ancient Earth game. The basics of the game were still in effect today, but changed so much as to be barely recognizable. He was going back to an old version of the game from right after the eugenics war. Somehow, despite the Eugenics War and the subsequent World War 3, people still managed to insert a little bit of fun into their lives, and this game was one of those artifacts. It had inspired him to create a simulated adventure that would test cooperative team-building, social mechanics, and tests of strategy and creativity. The Mind chamber would allow those ideas to come to life in a way the Holodeck couldn’t dream of doing, and the Holodeck’s advanced Intelligence Simulation technology had been implemented into this particular Mind Chamber to allow it to have characters within that were not the individuals who were plugged into it.

He punched in the last few parameters, and it was finally completed. The side-door slid open, and Sathut stepped into the chamber. There were a total of seven chairs in the small chamber, each made quite comfortable. Early versions of this device had used sensory deprivation techniques, but that was no longer needed. Six human-sized helmets sat in alcoves above six human-sized chairs, while the seventh chair was much smaller, fitted for Sathut’s biology, including a somewhat more complicated cranial device. As the one in charge of the simulation, he would need more complex control over the mental landscape the Mind-Room would allow him access to. He sat down in his chair, and ensured that the invitations to the six individuals he had chosen for this adventure had been accepted. He smiled slightly, seeing that all six of them had accepted a few hours ago, and were reportedly on their way to the Cargo Bay now.

....

=^=
Dearest adventurers,
You are invited to join me in an experience unlike any you have had. I have ensured that your schedules are free for the allotted time slots, so no excuses of being busy will be accepted. Please come to Cargo Bay 4 at 1700 hours each Sunday afternoon, starting tomorrow. No particular dress code is needed, simply dress in something you find comfortable.
Yours truly,
Sathut.
=^=

OOC: fixing a post put in the wrong place.

Ic:
D’vash was off duty for the time being, and Pretha said she had some things to take care of. So, he had some time to himself and was intrigued by what it was Sathut was offering here in the cargo bay.

It was a few mintues before 1700 when he arrived. Seeing the counselor in the middle of the bay, the XO approached and said as a simple greeting, “Counselor.”

Odinson (XO)

Ishtar, curious by Sathut’s invitation, arrived shortly after the XO. Off-duty until later that evening, she could not find a better way to spend her time until the stacks of PaDDwork and endless questions of Science Ensigns piled high into her mind. Dressed in joggers, a plain Van Halen tee-shirt and some comfy kicks, Ishtar found her way into the cargobay.

“Commander, Counselor.” She smiled at them both.

Nhamashal
CSO

Sural had noted that Sathut had added another technology to the holo-grid, followed by an invitation. That had not, he had seen, gone through regular channels with the science group to verify its safety or its integration with the controls. While he trusted the Counselor with his .. sanity .. he was unsure of his technical abilities. Not wishing to be, what some people implied with Vulcan engineers, a ‘mother hen’ or worse, he thought rather that he could see what had been done. It appeared to be a logical measure. He arrived to see the Commander Odinson present. Was he there as a response to the invitation or of regulations. “Commander, Counselor, Lieutenant,” he said in greeting.
- Sural

D’vash nodded to both Ishtar and Sural as they entered, then turned back to Sathat with a Vulcan-like eyebrow arched over his left eye. “Your invitation was intriguing, to say the least, Counselor. Care to elaborate about this . . .experience?”

Odinson (XO)

Sathut nodded cordially to the trio who had arrived, then checked his device. The other three might show up later, but for now it was only these three. That was sufficient. “Commander, Lieutenants” he said with a small nod, echoing their own greetings. “Thank you for coming. As you may or may not be aware, my world has developed our own virtual reality technology, although our method uses more internal methods while yours uses more external stimuli. We call it something in our own language, but translated into your own it is called a Mind Chamber. One thing our technology lacks is the ability to simulate persons within the world of the Mind Chamber, but this is something the Holodeck is able to do quite effectively. With the assistance of some of my people, I copied the Intelligence Simulation programming into the computer banks of the Mind Chamber. I have tested it thoroughly, but I was hoping you would help me see how well it compares to your own technology from a Starfleet perspective. I have loaded a program to the Chamber, all you must do is agree to try it out.”

He glanced at the Chamber, which looked much like a shuttlecraft was welded to the floor right by the wall of the Cargo Bay. He had conferred with the officer in charge of this Cargo Bay and gotten permission to install the device, there was no worries about that.

Sathut, CNS

Sural’s brow rose slowly in thought as he listened to Sathut. “What do you wish to accomplish, ultimately?” He asked Sathut. Curiousity was well and .. occasionally logical, though he was inclined to have a metric for what one was doing. “I agree,” he said. It sounded not unlike what the Vulcans did mentally, in creating a reality in the mind. Humans called it a mind palace, or some did, and often attributed it to exceptional intellects. He had felt that many who undertook the Eastern Terran discipline of yoga may have found this had they attempted to fill the mind rather than simply empty it. Emptying the mind. Utterly illogical.
- Sural

“As do I,” Ishtar added. She was fascinated by the concept of this Mind Chamber; it replaced tangible stimuli with psychological, something the holodeck was not capable. Combining internal and external stimuli could result in an incredible experience, from a scientific and personal standpoint. Although curious, Ishtar had her doubts, as any scientist might about a technology they hadn’t previously experienced. “If you don’t mind satiating my curiosity: how does the Mind Chamber work? Is there a machine of some sort that taps into the brain, or is it similar to the holodeck in its mechanisms?” Inquiry was her greatest ally, albeit her most formidable foe; she could hope her questions did not offend Sathut.

Lt. Nhamashal
CSO

“As it is the simpler question to answer, I will explain Lt. Nhamashal’s question first. The Mind Chamber stimulates the brain into thinking that what it sees before it is real. Like the Holodeck, it is used for virtual reality, but unlike the Holodeck, the simulation is totally internal. There is no physical aspect to the simulation, and thus one does not have to worry about physical limitations. One can simulate themselves within the body of a being unlike themselves and feel totally immersed, feeling everything the nerves of that being would feel.”

He turned to Sural. “The purpose of this is partially out of curiosity, but also that, as the Counselor of this vessel, I seek out new ways to introduce recreation into the vessel. This is my attempt to test a few theories.”

He then turned to the XO. “Odinson, what is your decision? Will you join us? Even if not, you are free to stay and join the simulation for the sake of your curiosity”

Sathut, CNS

D’vash grinned at Sathut’s enthusiasm. “I have to admit, Counselor, that the concept is very intriguing. My major concern, though, is safety. If everything is linked to the brain, what keeps the brain from shutting down, say, in the case of major trauma, physical or psychological?”

Ofinson (XO)

“The device is designed with several safeguards in place. My people have been using this technology for several centuries and have not had even a quarter of the number of accidents that the federation has had in half that time. If one is comparing notes, your Holodeck is much more dangerous. It is impossible to ‘shut down the safeties’ in this program. All possibly lethal situations have been accounted for. You will be unable to feel pain in the simulation, and your health will be represented by a ‘health bar’ and a red light around your vision. Acceleration due to gravity is not a problem, as you top out at a speed that will not cause your mind to think of injury upon landing. You will still take virtual damage, but your virtual body will not feel it. I assure you, Commander, these things have been considered.”

Sathut, CNS

Bump!

D’vash walked over to the “chamber” and stuck his head inside for a look around. Pulling his head back out, he looked at the group with a grin. “I’m game.”

Odinson (XO)


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