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Cargo Bay 4: A call to action (new arrivals welcome)

Posted May 25, 2020, 12:06 a.m. by Lieutenant Junior Grade Sathut (Counselor) (Riley W)

Posted by Commander D’Vash Odinson (First Officer) in Cargo Bay 4: A call to action (new arrivals welcome)

Posted by Lieutenant Sural (Chief Engineer) in Cargo Bay 4: A call to action (new arrivals welcome)

Posted by Lieutenant Junior Grade Sathut (Counselor) in Cargo Bay 4: A call to action (new arrivals welcome)
Posted by… suppressed (5) by the Post Ghost! 👻

<snip>

Hood had a lit torch and stood in the opening, reading to throw the torch in if any of the creepy crwlies began moving in the elf’s direction. He kept his gaze above Suivail the whole time. . . .

Hood (with the fire, man)

OOC: Bump :)

Ooc: Guess we lost the other guy
OOC: NPC candidate? Spider magnet?

Ic:

There was a chittering sound from above. The webs were a bit sticky, but not sticky enough to entangle Sural. They seemed to be hanging among the mushrooms, not quite touching them though.

Sathut

The closer in that Sural moved the more he did see fine web strands all about him. They were not previously visible - only the thicker ones were. These were fine and only caught now and again in the torchlight. He reported this. “Fine web strands here. Very fine. I think that I am stirring up some interest this way,” he said quietly over to the others. “I’m going to continue this. Warn me if they are preparing to drop.”

His mind ran over possible things he could do. Spells possibly. Fight another possibility. He could do both, though these kinds of spiders he had not encountered before. His ‘terrain’, what he was used to was forests and open spaces under the sky and stars. He could not quite understand his cave preferring cousins.
Suravil

Hood held the torch away from the opening, but was prepared to throw it in none-the-less. Keeping it too close might stir the bugs up and cause them to react to Suravil.

“Suravil, I’ve got your back. Be ready to jump out of there on my mark.”

Hood (bearer of the torch)

Suravil glanced back upwards. He knew that he was being the bait and willingly so. He had served for a time as an enforcer, a bounty hunter and had put himself in positions of danger before. His time as that was certainly not complete; he yet had a list of names to seek out when he was not otherwise working, like now, to fund his mission. He hoped with time he would gain the experience and prowess to better continue in his personal mission and yield better rewards in treasure, skills, and items. He knew that it would be better for them to be prepared for the battle and fight on their terms than to be surprised, even if it was only with large venomous spiders. They were, to Suravil, a blight to nature, an abomination that he would not mind removing.

“I’m ready,” he said, bending to delicately pluck the mushroom heads and toss them into the sack, ever ready to abandon it and take up arms if need be. He felt it to be an eventuality and was ready for it.
- Suravil

As Suravil stepped in, Hood moved in behind him into the opening. He kept one eye on the spellcaster and the other on the ceiling, with torch being ready to be thrown into the room.

Hood

Just as Sural stepped closer into the mushroom field, there was a buzzing sound that didn’t sound… Right. Sathut’s form returned to his natural look and the entire program froze up, before they blinked and found themselves in the white room.

Sathut sighed slightly. “It seems the Mind Chamber re-programming was not sufficient for combat mechanics. I will have to look into that. In the meantime, that is unfortunately as far as I can take you i to the adventure. Prepare to return to reality…”

Sathut

Suravil would stand upright and, as things changed back, let a single brow rise. “That was fascinating. Will you be working to add to the programming?” the now Sural inquired.
- Sural

“I thought it was ready for the combat simulation, but I suppose I did not account for all possible bugs. I will have to revise and review and determine what could have caused the bug. Luckily for us, the Mind Chamber is designed to halt the program and revert to the waiting room in the event of a program being unable to continue.”

D’vash remained seated, but removed the headgear. “I have to agree with Sural, Counselor. Fascinating is how I would describe it as well. I would love to continue this adventure or another one sometime. Tell me, Sathut, are there safety protocols built into this program like the holodecks?

He stood up and stretched his arms and legs, wondering how much actual time had passed while they were in the sim.

Odinson (XO)

Sathut nodded slightly at D’vash’s question. “There are many safety protocols. Built, not into the program, but into the Chamber itself. Like the shut-down. The program will pause, then transfer the participants to the Waiting Room environment. The white room. In the case of possible damages, because it is a simulation that does not physically effect your body, it has no chance of malfunctioning in the manner that Holodecks do when the safeties are turned off. And anything that you might perceive as possibly hurting you - such as falls of great distance or being hit by a weapon - the participants mind will not be told to feel pain. Instead, a red filter is placed around the visuals to signify damage taken. Similar to in video games, primarily first-person shooters.”

CNS


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