STF

Jen's Quarters - Main Sim (I am rubber)

Posted Sept. 17, 2019, 9:55 a.m. by Commander Garinder'Jen th'Jir (Executive Officer) (Gene Gibbs)

Posted by Commander Garinder’Jen th’Jir (Executive Officer) in Jen’s Quarters - Main Sim (I am rubber)

Posted by Gamemaster Deus Ex Machina (Gamemaster) in Jen’s Quarters - Main Sim (I am rubber)

Posted by Commander Garinder’Jen th’Jir (Executive Officer) in Jen’s Quarters - Main Sim (I am rubber)
Posted by… suppressed (6) by the Post Ghost! 👻
It was later than Jen normally was up, though he was having some difficulty settling tonight. Instead he was undertaking a ritual of relaxation that he had developed over the years. It was something which was, on Earth, called Bonsai, though it was clearly Andorian. Jen had given up trying to communicate the Andorian name ‘Dalzzio’na’ki’ and simply said it was Andorian Bonsai. In this case the Dalzzio plant was encased within its own frozen sphere behind a tactile force field. It kept in the icy temperatures that was required of what some had called ‘living ice’ while allowing him to reach in and prune and shape it.

He was bothered by the way the units were set up and felt that there needed to be fundamental changes happening. That and training. Shipboard units like these were always slack and distant from anything practical. They could have had history but memory fades fast even as complacency sets in with routines that are at best dull and at worse motivationally deadening.

Inspecting the Dalzzio, Jen noted that several new growths – thin and delicate as an ice crystal – had sprouted since he had last worked on it. His eyes scanned it, studying it, and imagined a new shape that this could take with some work. Sliding on the gloves that would protect his fingers from the razor sharp shards of the plants’ icy leaves … the ship took a sudden violent lurch to port. As he tumbled to the right as the inertial compensators strained to keep up he barely caught onto the back of the couch to break his fall. As the compensators caught on he lurched back, a flare of pain going through his shoulder.

Through clenched teeth he tapped his comms. =^= Jen to bridge. Sitrep now. =^= Then, after a pause, continued. =^= Status report. What’s going on? =^=

Jen, XO

The XO could tell he was connected to the bridge but there wasn’t a direct response, there were alarm klaxons, matching the red strobe effect which was an annoying addition to the knowledge that there was something wrong with the ship. He could pick up a few words of the panicked ensign =^=…stopped in under one second… stain on the … have injuries… shut the damn alarms…=^=

Currently only emergency power was operating in his quarters…

GM

Yanking himself up from the fallen couch Jen made a beeline to the door. Emergency power. That couldn’t be good. And whomever was on the bridge was in a state. Ignoring the pain as best he could, though absently rubbing it and favoring his shoulder Jen exited. There was no sense in trying to communicate back; the Ensign was overwhelmed and any further comms would be useless. No point in trying to talk him down when he had a dozen other calls in in all likelihood. Pressing through the doors of his quarters he saw the half light of the emergency power. It was surreal. But it was real. And real Jen knew very well. As he pulled out of his quarters he changed his mind and tapped his badge.

=^= Jen to Bridge. Secure general quarters. Initiate red alert. Shields up. Begin damage control reporting. ^=^ He paused then continued. =^= Focus Ensign. Shields up. Damage control reports. I will be there momentarily. =^=
Jen, XO

There was a pause as the ensign tried to coordinate about five thing more than he could handle. =^=I have the Captain on the other channel.=^=

Jen could hear the voice, “Shields… what,”

=^=I sent the command out, but I have negative response from any deck below 4. The Computer clicked on the shields before the incident… I think they are still on… Negative on the Red Alert below deck 4.=^=

Ensign Overwhelmed

Jen ignored everything else. There was little point in trying to talk through the Ensign when that used up precious time that he could make in making it to the bridge. Whoever designed this class of ship had to have had sand in their head rather than common sense. Previously he had not considered the issue; he had been on the troop level which had in its own way been practical. Now that he was with the ‘navy’ he saw the idiocy of the planning. Normally the bridge would be Deck 1 on most ships. Thereby placing the command staff close to it was logical. However on a Mjolnir class ship they put the command center where normally a battle bridge would be. Deck 23. There was no bridge above and a 21 Deck difference. Jen considered a quarters move at this moment.

The only upside was that there was a dedicated lift that would take him to the command center. It was powered independently if there was an issue. As Jen sprinted out of his quarters and made his way the short distance to the lift, he tried to consider all the potentialities. What had happened? Was there an attack? What was the status of the rest of the ship? He could only really know once he got there. Antennae moving more with his mood he slapped the door control to enter the lift. =^= CIC =^= he said simply. This had battery backup in case all else failed.
- Jen, XO

OOC: Sheesh! Who designed this thing?! Bridge on Deck 23? Lol

OOC Well that made it safer from attacks.
OOC: Bridge safer. Command crew sitting ducks <G>

Well Jen was happy he was able to make it to turbolift, but it wasn’t functioning. In fact according to a barely functioning panel that flickered uncomfortably, there was at least one cross sectional bulkhead that had dropped in the way and a force field had popped up in place to reinforce structural integrity.

The moment that Jen discovered the way was barred he let out a quick sigh and a muttered ‘Swell’. He was so going to move quarters and quickly provided they got through this. As he exited at a sprint toward the nearest vertical Jeffries Tube/emergency ladder he mused over this situation. It was most intolerable. It happened. Anything can happen. For Jen most things that ‘happened’ was in the role and realm of combat. This was not combat. If it was they would be dead. No enemy would essentially cripple a craft only to leave it. Bad tactics to leave an enemy behind you.

Ten year old Jen
‘You are frustrated. Why?’
‘It is not working. They changed the rules.’
‘And?’
‘They shouldn’t. Rules are rules.’
‘In life there are spoken rules and unspoken rules. What happens when they are broken?’
‘You combat it.’
‘How?’
‘Adapt.’
‘And in a game?’
‘Adapt.’
‘And in war?’
‘Adapt.’

His shoulder ached that he had wrenched but such was life. Gritting his teeth the Andorian descended rung by rung. He knew of three things now that he was going to do. When they had the chance that is.
Jen, XO

Somehow the XO and the Captain while being on the same deck ended up on different sides of a cross bulkhead. That made Jen’s trip significantly longer than the Captains add in the injured arm it would take him over ten minutes to get to the (bridge) CIC. Along the way, there were numerous force-fields up and dozens of injured crew.

GM

Jen was somewhere in the vicinity of deck 16 when the call came. He had been struggling with getting through. If the Captain had managed to get there he wanted to know how; he knew the vessel and the way it worked - at least as a user and occupant. While he had not had to traverse ladders and dodge force fields, he pondered, it would make for a good training simulation. His shoulder was being a pain - literally - and that slowed him despite trying to ignore it. Hanging from one rung he tapped his badge with the free hand. The space was enclosed, warm and the lighting particularly spotty.

=^= Yes Captain. I am on the way through tubes and ladders. The ship has established a particularly challenging maze of force fields to dodge. I’m still several decks away and encountering wounded along the way that I’m directing into triage groups to help one another. I believe I am in the vicinity of Engineering and will pass through the barracks as well at deck 20. =^= He let that pass without suggestion; getting power back to some degree was paramount and engaging 600 troops to secure the ship was tactically wise. Without knowledge of where the various commanders were or if they were able to work, and without decent communications, they were left with little direction anywhere. While Jen felt the officers were capable, coordination made things exponentially more effective.
Jen

OOC: Pasting in my other post here … where it should have been but for the comms traffic .. ugh .. that’s what I get for posting contorted with the cat on my lap
IC:
Jen hopped to a deck and was happy to be out of another tube. He was in engineering territory so technically he should be able to spit and hit an engineer. Or at least he hoped so. But the nice part about engineering was that it was not just open but that it spanned whole decks. He would have quicker access to ladders and maybe even internal engineering lifts. That put a spring in his step as he closed the distance to Engineering.

=^= I’ll find one. And will do one better Captain. I’ll be on Deck 20 very shortly. There we can break out the battle stores that includes field comms that every marine gets to communicate on the battlefield. Independent and individually powered. I’ll get the units to sweep the ship and bring a comms unit with me to the CIC and form search parties and recce units. =^= Technically anyone there worth their salt had better have been getting ready for that already or he’d be having them doing push ups in packs full of sand.
Jen, XO


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