Starbase 202

Maintainer

EDept Staff

Primary Designers

Larry Garfield

Revision History
Revision 1 31 March 2007

Approved by Assistant Engineering Director Lee Bridgeford


Table of Contents

History and Mission Overview
Structure and Construction
Main Core
The Flower
Stem
The Shipyard
Coordinate System
Decor
Science and Remote Sensing Systems
Sensors
Science Probes
Computer Systems
Maneuvering Thrusters
Tactical Systems
Defensive Shields
Phaser Systems
Antimatter Torpedo Systems
Command and Support Systems
Command Deck
Data Center
Detention
Science Complex
Utility Systems
Cargo Bays
Tractor Beams
Transporters
Turbolifts
Crew Support Systems
Starfleet Quarters
Civilian Quarters
VIP Lounge
Medical Complex
School
Commercial Deck
Market Deck
Grand Ballroom
Garden Deck
Docking Terminals
Ore Processing
Industrial Replication
Auxiliary Spacecraft Systems
Technical Specifications
Deck Layout
Deck 1
Deck 2
Deck 3
Deck 4
Deck 5
Deck 6
Deck 7
Deck 8
Deck 9
Deck 10
Deck 11
Deck 12
Deck 13
Deck 14
Conclusion

History and Mission Overview

First contact between the Crag and the species later learned to be the Palpatine came in 2368, when the enigmatic Palpatine, having discovered one of the Crag's earliest deep space probes, chose Crell as a base of operations for a major military offensive. The Naboo sect of the Palpatine were in possession of a Dyson Sphere of extra-galactic origin, about which much is still unknown, constructed around a pulsar, which gave them access to nearly unlimited energy but not unlimited manpower. The dyson sphere, dubbed the Rolchana or "Star of Death" in the Palpatine's language, also included a psycho-kentic generator that, with the aid of small neural controller devices affixed to a sentient's skull, allowed for a primitive but effective form of mind control. The Crag came to know the Palpatine simply as "The Overlords", keepers of the Star of Death, and the psycho-kinetic field became known simply as "The Force".

The Palpatine quickly enslaved virtually the entire population, and the Crag, now given a new motivational imperative by the controllers, turned their industrious nature toward war. The Force did not turn the Crag into mindless drones or suffering slaves, but rather refocused their mental priorities with a new motivational imperative: Serve the Overlords. The first major task of the "re-focused" Crag was the construction of an orbital base of operations to serve as a military command center, a relay station for The Force, and a shipyard for the construction of small, expendable ships of the line that Starfleet would later dub the Furry-class.

Although the Crag's motivations had been altered, their underlying personality was not. Their love of nature showed through in nearly all military construction. The orbital station was named TelkinTarenDorsrreMarr, or, in the Crag language, "High Leaf of the Kintar Tree". The station itself was built to model the veins in the leaf of the Kintar tree, one of the seven High Trees on Crell, which grows to over 100 meters high. The station population included construction personnel, administration, and a sizable supporting civilian population, totaling over 1000 permanent residents. Nearly all of them were Crag as the Palpatine preferred to remain on the Rolchana, save for a small team of overseers who kept largely to themselves on decks 1 and 2.

After the Crag War in 2375, the Crag, freed from the rule of the Palpatine, embraced the Federation and applied for membership. Starfleet assumed control of TelkinTarenDorsrreMarr and named it Starbase 202, although to the Crag it still remains TelkinTarenDorsrreMarr, or simply Telkintar for short. The station remained under Starfleet administration until 2381 when the Crell government decided that Starfleet's military leadership was inappropriate for what had become a major civilian center. TelkinTarenDorsrreMarr was recognized as a village in its own right with its own governing Council of Elders that hosted a Starfleet military installation. Power-sharing between the Starfleet-appointed Commanding Officer and the Crag Chief Elder is, as of this writing, still tentative and not firmly established.

Since the Crag War, the station has undergone multiple renovations as Starfleet converted the station from a shipyard to a space port. Fortunately, Telkintar's design proved internally flexible and numerous changes have been possible. Unless otherwise specified, this specification report refers to the station's design after Starfleet renovations and upgrades were completed.

Starbase 202 is situated in a geosynchronous orbit over the capital city of Crewel in the southern hemisphere. It has an orbital altitude of approximately 39,672 km.

Structure and Construction

Starbase 202 was built as a multi-function station, but its role as a shipyard had the largest impact on its construction. The station consists of a four parts: the main core, 14 decks tall, that houses most of the station's habitable area; the stem, a slender, tapered core extending 20 decks below the main core that houses most of the station's critical equipment; the shipyard, a network of scaffolding and docking ports that extends outward from the main core's lower decks in the same pattern as the veins of the Kintar leaf; and the flower, a communications array atop the main core that originally served as a subspace relay for The Force but has since been repurposed for use as a subspace communications relay for Federation communication traffic.

The station hull, unlike typical Starfleet design, consists of four vacuum-sealed layers. Each of the four layers is composed of compressed carbon nano-tubes doped with diamond and is separated by a vacuum area. The total hull thickness averages 0.8 meters, and is divided into 4 meter square regions. The edge of each region is separated by the same hull material running the full thickness of the hull, creating isolated sections. The inner-most vacuum region of each section includes an emergency forcefield that activates automatically upon excessive decompression.

Although sturdy and cheap, the nano-tube construction was not as effective against weapons fire as Starfleet designs. As a result, Starfleet covered the hull with three centimeters of duranium/tritanium composite and one centimeter of ablative armor for better combat-readiness. The composite was essentially "painted on" using standard phase-welding techniques.

Fortunately for Starfleet, the original design placed most of the load-bearing weight on the outer hull and on selected internal structures. The compact design of the main core also allowed for fewer structurally significant walls. As a result, repurposing internal areas proved while not easy at least not especially difficult. Whereas over half of the main core was originally used for fabrication and storage of starship components, most of that space has been converted for habitable civilian use.

Main Core

The main core has a diameter of 294 meters and a total height of 62 meters. The top is domed, gently sloping downward from its apex to only four decks tall at the edges. Its underside is slightly concavely curved towards the center, resulting in a tapering effect where the stem of the station flows naturally out of the main core, just like the stem of a leaf.

Attached to the main core, are eight defense sails, positioned at 45, 135, 225, and 315 degrees from station centerline in pairs, one dorsal and one ventral. The sails are roughly tetrahedral, ten meters on a side, and house the station's anti-matter torpedo launchers and pulse phaser cannons.

The Flower

Although fancifully named, the "flower", as the Crag call it, is actually a large communications array that sits atop the station. In the original design it served as a subspace relay for The Force, but that use was, of course, lost after the Crag War and contrary to Federation ideals. Instead, it was repurposed into a subspace transceiver array. Parts were rotated out from existing subspace transceiver assemblies during standard maintenance cycles, allowing Telkintar to serve as a a major subspace communications hub. As it is within close proximity to a star it is not as effective as a deep space array, but does provide a central communications and command-and-control center for fleet operations within the Crag Annexation.

The transceiver array consists of four elongated pentagonal transceiver panels, each 10.3 meters in length. They are arranged in a circular fashion, angled 45 degrees above the station's plane.

Stem

The stem tapers from 40 meters wide down to only 5 meters wide at its tip over the course of approximately 100 meters. Its upper-most three decks, 13-15, are dedicated to antimatter storage. Palpatine technology was heavily reliant on anti-matter, and in fact its primary weapons system, the anti-matter torpedo, was based almost entirely on antimatter. Deck 16 is primarily dedicated to antimatter generation, using deuterium stored on decks 17-18. Decks 19-24 house major heavy equipment, while decks 25-27 house twin fusion generators fed from the deuterium tanks above. What is nominally decks 28-32 consists of the fusion plasma exhaust and limited habitable area for repair personnel.

The Shipyard

The shipyard, or veins of the leaf, consists of four large corridors, called Causeways, 10 meters in diameter, that extend from the station core for 103 meters before each splitting into two corridors of equal size at a a 90 degree angle from each other. Each of those causeways then splits three ways after another 43 meters. Each set of causeways continues another 37 meters and ends in a docking port for larger, capital vessels.

Along the side of each of the causeways, in the original construction, were construction scaffolds for a Furry-class vessel. The primary causeways could support six vessels on either side, while the secondary and tertiary corridors could support two on each side. Allowing for joints that did not allow two vessels to be next to each other simultaneously, that gave the station a maximum production capacity of 144 Furry-class vessels in construction at once. When Starfleet took control of the station the construction rigs were converted to standard universal airlocks. Depending on the size and orientation of a docking vessel, that gives the station a docking capacity of between 70 and 100 vessels. On average, between 30 and 40 vessels of varying sizes are docked at any given time, including sub-light transports from the planet below.

Docking ports are coordinated in descending fashion by the path to get to them. Causeways are labeled A-D in clockwise order from station center-line, and each docking port is numbered according to its distance from the nearest junction, with left side ports (facing away from the station core) listed first. Thus, for example, docking port C-B-1 would be reached via the primary causeway 180-degrees from station centerline, then the right turn at the first split, and then the first left-side terminal. D-A-B-1 would be the left capital vessel terminal from the primary causeway 270 degrees from station centerline.

Because of the potential for conflicting traffic, most vessels docking at one of the non-endpoint docking ports will approach the station from dorsal and then lower into place to dock. Departing vessels will detach from the docking port and then depart ventral, creating a natural flow of traffic.

For administrative reasons, causeway B is reserved for Starfleet vessels. Causeway A, facing the planet, is generally reserved for local sub-light traffic, typically transports from the planet's surface. In case of overflow, inter-stellar flights take priority over local traffic and Starfleet vessels have first docking priority over all other vessels.

Coordinate System

Unlike a starship, which has a clear "fore" and "aft", a symmetrical station has no obvious zero-point. When it assumed control, Starfleet designated the station commander's office as the X-plane zero point. The station commander's office is oriented to always face the Crell horizon, planetary east from the city of Crewel below. Station center is defined as the point on Deck 11 where the primary causeways would meet if they extended into the main core. Therefore, an object bearing 0, 0 would be planar with Deck 11 in the direction of the horzion, in line with the station commander's office. Bearing 180, 45 would be 45 degrees above the station directly opposite the station commander's office.

Decor

Although most of the station is built using standard metallic and plastic compounds, that is not readily visible from its habitable areas. The Crag quite consciously built decorations straight into the interior design of the station. Most areas are well-treated with Tika wood -- from the Tika tree, one of the other High Trees of Crell -- and colored in varying shades of brown and green. Even the floors are treated to appear wood-like, despite being duranium with standard support padding. Many public areas even have live plants and vines strategically placed to further hide the artificial construction. While it does not have the complete arboreal effect that most Crell dwellings have, it is a stark contrast from the metallic tone common to most Starfleet installations and vessels.

Science and Remote Sensing Systems

Sensors

As scientific exploration is not the primary task of a starbase, much less a shipyard, sensor systems on Starbase 202 are optimized for tactical telemetry rather than scientific study. The integrated sensor suite is comparable to a Starfleet Type-XI sensor array with a high resolution range of 6 light-years and low-resolution range of 20 light-years. An additional very-short-range sensor system, with a range of only 50,000 kilometers, provides extra-high resolution for docking coordination and planetary traffic control. Although not its primary purpose, the traffic control sensors can also be used for pin-point targeting of threat vessels in near-theater combat situations, even against rapidly moving targets.

Science Probes

The original TelkinTarenDorsrreMarr design did not include any probe complement. It was not intended as a military outpost, and most tactical investigation could easily be undertaken by the ample supply of supporting craft.

Starfleet felt that at least some probe capacity was warranted, however, so one of the exterior cargo bays on deck 8 was converted to probe storage and launching. The standard probe complement includes 68 probes of various classes. If necessary, additional probes can be replicated or manufactured in the factory.

Computer Systems

The station's original computer core was completely destroyed when the few Palpatine on the station evacuated after the destruction of the Star of Death, so Starfleet was able (or forced, depending on one's point of view) to start nearly from scratch.

The main computer core is a Federation Micro Devices FMD L-1011 isolinear data center. Although only one deck tall, it occupies the bulk of the center portion of deck 6. Most of the existing systems on the station were incompatible with the latest bio-neural technology, so the main core was supplemented with a network of isolinear optical data nodes (ODNs) throughout the station. High-speed data trunks link each node together in a mesh network, allowing any given node to communicate directly to another node without passing through the main core. Each deck contains between two and four processing nodes.

Starbase 202 turned out to be the ideal initial deployment for Starfleet's latest co-venture with long-time partner Nyetscape Communications. Following the success of the GORBI system used on the Trafalgar-class Tactical Destroyer, Starfleet commissioned Nyetscape to produce a similar system targeted at starbase operations. The new system leveraged most of the AI components of its predecessor, including the Performance Action Validator-Learned Operational Validator AI kernel (PAVLOV), Russian Oral Modular Altruistic Neo-Organic Voice UI module (ROMANOV) for the user interface, and the Limited Entry Network Interface Node (LENIN) security suite. The underlying systems were optimized for station operations and for the greater resources available on a starbase, while the interface retained the Russian accent and attitude of its sibling system. The final system, the Base-Oriented Russian Interface System (BORIS) was installed two months after Starfleet took command of the station and has been active ever since.

The lack of bio-neural circuitry and the expense of integrating holographic systems into existing habitable space led Starfleet to forgo any holographic crew systems. The Crag were not wild about the idea of virtual-people either, having already had their technology advanced several centuries in a decade.

Maneuvering Thrusters

Starbase 202 includes a total of 46 station-keeping RCS thrusters. Four are located on deck 26, angled slightly ventral. 16 are located on the shipyard, at the dorsal and ventral sides of the junction between the secondary and tertiary causeways. The remaining 24 are evenly spaced around the edges of the main core, twelve dorsal and twelve ventral. Their primary function is station-keeping with the shifting mass and mass distribution incumbent in a space station. Although overridable from the command deck, the thrusters are computer-controlled and during standard operation function autonomously to keep the station in geosynchronous orbit over the city of Crewel in the southern hemisphere.

Tactical Systems

Defensive Shields

The weak point of any shipyard is its construction area. Large and ungainly, centrally-maintained shields have a difficult time protecting them. The original design for TelkinTarenDorsrreMarr, in fact, did not include shield coverage for the shipyard at all. Given that it became a docking area, however, Starfleet felt that adequate defenses were needed, regardless of the upgrade costs.

Graviton defensive shielding on Starbase 202 consists of two complementary systems. The first utilizes shield panels arrayed over the main core and stem to achieve 7219 MW continuous graviton load with a maximum dissipation rate of 1.95x10^6 kW. The second, installed by Starfleet after it took control, taps power off of the main generators and runs graviton paneling down the top and bottom of each shipyard causeway. The secondary system provides close coverage for the shipyard, although it leaves gaps between the causeway. It also connects to the airlock attachment points, where it can tie into the shielding system of a compatible vessel and link its shields to the station's. While it doesn't provide a great deal of additional raw power, it does provide a cleaner coverage of the docked vessel and a more robust shield geometry. The system is not compatible with all starships, however, and docked vessels are still encouraged to depart prior to the commencement of any hostilities, both for their own safety and for that of the station.

Phaser Systems

Starfleet felt that Telkintar's original weapons systems were woefully inadequate and so enhanced them with state of the art Starfleet tactical systems. That included the removal of all hull-facing sections on deck 6 to make room for a circular phaser strip spanning the entire circumference of the station on that deck. The strip contains 800 Type XI phaser emitters in a dynamically configurable array, allowing anywhere from one to five simultaneous phaser bursts. It's position allows for 360 degree coverage of station dorsal with a small blind spot within 50 meters of the top of the station.

Additionally, four phaser strips were phase bonded to the exterior of the station stem at 45, 135, 225, and 315 degrees to minimize blind spots from the docking causeways, running vertically from deck 14 through 23. Each strip contains 300 Type IX phaser emitters.

The eight defensive sails were each enhanced with twin type X pulse phaser cannons, mounted at the end of the sail. Each twin cannon can rotate a full 360 degrees atop the sail and pivot vertically from -10 degrees planar to 80 degrees. Depending on combat situations the cannons can be used for offensive fire or defensive interception of incoming projectiles.

Antimatter Torpedo Systems

The station's primary defensive system prior to Starfleet's take-over was the Antimatter Torpedo system. The original design was substantially similar to the AMT used on board the Yub nub destroyer, but differences in station-based combat led Starfleet to revamp the system for greater tactical effect.

Special taps from the antimatter storage area in the stem run through the lower decks to eight defensive sails. There are four sails on each dorsal and ventral side of the station, mounted at the edge of the main core at 45, 135, 225, and 315 degrees from station centerline. That places them 45 degrees off from the shipyard primary corridors to maximize firing area. Each sail is roughly tetrahedral, ten meters per side, with one side facing outward from the station. Each sail is topped by the aforementioned twin phaser cannons.

Each sail also includes a supply of magnetic constrictors. Starbase 202's constrictors are larger and more complex devices than their Yub nub counterparts, but operate on the same principle. Antimatter from the main antimatter storage area is pumped into the sail. When armed, a payload of anywhere from one gram to 20 kg equivalent mass of antimatter is prepared. A constrictor then activates a short-lived forcefield around the payload and is launched by sequential field induction out of the firing tube.

The constrictor itself, in the revised design, is a curved disk one half meter in diameter, with the concave portion oriented aft. It consists of a micro-forcefield generator for the payload, a small supply of deuterium to power the on-board engine, and a transponder to accept course corrections from the station. There is no on-board navigational computer, as the constrictor will never be leaving transponder range of the station and avoiding an on-board computer keeps down the mass and cost of each unit. Navigational commands are encrypted with a rotating elliptical 1024-qubit hash to avoid interception. The constrictor also contains a multimode sustainer engine, modeled on that used by a photon torpedo.

The firing tube is equipped with a symmetric subspace depression field that allows the projectile to experience an effective reduction in inertial mass. As a result, the initial firing process is able to launch the projectile at 500 kilometers per second. The on-board sustainer engine accepts a hand-off of that field, allowing the on-board engine to also benefit from an effective inertial mass reduction. The engine draws antimatter from the payload as needed to mix with the deuterium supply to power a M/A fuel cell engine. At full power, the engine is able to achieve a maximum speed of 100,000 kilometers per second (about 0.3c) in a straight line, with subsequent reduction in maximum speed if course alterations are required.

The constrictor itself is destroyed on impact with the target, releasing the entire anti-matter payload against the target with virtually no wasteful dispersion into space. The resulting matter/antimatter reaction dissolves a portion of the target on impact while the resultant energy released causes secondary damage. Although extremely effective against physical targets such as a ship's hull or spatial bodies, the antimatter torpedo is less effective against graviton-based shielding. As a result, the recommended tactical strategy is to direct a combined phaser blast from multiple sources at a target to take out its shields and follow it up with multiple antimatter torpedo strikes to damage the threat vessel's hull.

Each sail had an original capacity of 200 constrictors, with resupply requiring external support craft. The additional equipment required for the upgraded firing tube, however, significantly reduced that capacity. Instead, Starfleet replaced the constrictor storage bay with the equipment for the upgraded firing tube and a dedicated single-pattern replicator. An active-store of 20 constrictors per defense sail is maintained at any given time. The replicators are able to produce one constrictor every 4 seconds, while the firing rate for the launch tube is once every 3 seconds.

Command and Support Systems

Command Deck

The curvature of the main core results in deck 1 being rather spacious, at nearly 8000 square meters of usable space. Rather than a single operations deck, the Command Deck is subdivided into a series of operational and administrative offices for the station's main functions. The outer 7.3 meters of the deck is too short for standard habitable space, so is used for primarily for equipment, storage, weapons lockers, dedicated ODN nodes for various offices, and similar uses. In some areas it is also cut into the station to allow for full-height or bay windows.

Station Commander's Office

The station commander's office is flush against the exterior of the hull, and includes a floor to ceiling bay window. It is almost perfectly aligned with Shipyard causeway A, defining the station's x-axis origin. Station-keeping thrusters keep the office facing the Crell horizon, allowing the station commander a clear view of Crell's single natural satellite, Tatooine, as well as the system's star, Beru. The windows are, fortunately, able to adjust their opacity automatically and on-demand to reduce the light from the star or simply to provide the station commander with a less agoraphobic scene.

Communications Center

Starbase 202's secondary role as a communications hub requires the support of a dedicated communications staff. The Communications Center is a large office where personnel may monitor, route, and support in-bound and out-bound communication. As on a deep space relay station, the majority of this process is automated. The Communications Center is also equipped for data analysis, decryption, and intelligence gathering, however, allowing it to also function as a communications lab and strategic intelligence center. As a result, it is restricted to personnel with a class 4 security clearance or better and its operating rules require that it be staffed by at least three personnel at all times. The Strategic Operations Officer is considered the department head for the communications staff.

Liaison Officer's Office

Shortly after Starfleet assumed control of the station the Crell government appointed a Planetary Liason Officer to the station. Although Crell quickly became a Federation member world, a ranking member of the Crag militia remained stationed on Telkintar to represent local interests and to liaise with the civilian government. In 2381, however, the station was rechartered as a recognized civilian village as per Crell custom and the sitting Liaison Officer, Warwick Chirpa Beniki, was elected as Chief Elder of the Council of Elders. Although the Chief Elder nominally retains a civilian title of Liaison, he is no longer permitted to be a member of the militia and maintains his daily business in the Council Chambers on the Market Deck. The Liaison Officer's office is still assigned to the Chief Elder, but is largely unused.

Flight Control

As with communications, flight control has its own dedicated control center. With large plate windows overlooking primary causeways B and C, the Flight Control room is responsible for regulating traffic to and from the station as well as in the nearby vicinity. It is in constant contact with the four surface space ports on Crell in order to maintain a safe and efficient spaceway in Crell orbit. During normal operations Starbase 202 Flight Control has final authority over traffic within 1 million kilometers of Crell. During alert status, civilian vessels are encouraged to disengage and return to the surface or leave the system while primary flight control is transferred to Crewel Spaceport. The Dockmaster is responsible for overseeing daily flight and docking activity.

Situation Command

At the very center of the Command Deck is the Situation Command room, or "SitCom". During normal operation it is overseen by the Executive Officer, but is also home to the Chief of Operations' station as well as other duty stations. The Situation Command room serves a similar function to the bridge on a starship or "Ops" on stations with smaller operational centers. A 3-meter diagonal view screen, oriented to face station 0-axis for simplicity, provides access to external sensors as well as any other display required. The Situation Command room is also home to tactical control. The Situation Command room serves as the central administrative nexus of the station and can access any other Command Deck functions. During alert conditions it is the duty station for the station commander, the Executive Officer, the Chief of Operations, the Chief Science Officer, and the Strategic Operations Officer.

Conference Rooms

The Command Deck includes three general purpose conference rooms. All three are equipped with large data display terminals and personal terminals for all attendees. Conference room 1 has seating for 12 while rooms 2 and 3 have seating for 8.

Officers' Lounge

Although not large, the Command Deck also sports a small lounge area with replicator and seating for 9. While not useful for formal functions, it does provide a "water cooler"-like gathering place for Command Deck personnel.

Data Center

Centrally located on Deck 6, the Data Center serves as the computer core for the station. Access is tightly restricted for security reasons, and dedicated ODN conduits connect the Data Center to the Operations Deck and the Communications Center in particular. The Data Center leverages the latest in isolinear systems design to achieve a highly redundant, distributed system. The L-1011 Data Center, developed by Federation Micro Devices, consists of 420,172 isolinear chips, each capable of its own data processing and storage, arrayed into banks of 210 chips. Each bank operates as a parallel networked unit, and all 2000 isolinear banks are also parallel-networked.

The resulting network allows for highly efficient processing of data on-demand, as well as for distributing both data and system software throughout the Data Center. With floating redundant allocation, the system has an estimated capacity of 1.2 teraquads of data with redundancy distributed throughout the system for reduced risk of data loss. Primary operational software, as previously mentioned, is the BORIS system developed by Nyetscape Communications.

The Data Center, in addition to isolinear banks, includes operating stations and computer terminals for up to 28 staff and 14 personnel.

Detention

The Crag are generally a peaceful species, but as with any sentient species there are numerous exceptions to the rule. There are also many non-Crag passing through the station, creating the usual problem of security.

The main security offices are located on deck 7. The Chief of Security is a Starfleet appointee, as are most of the security personnel, but some civilian Crag are members of the security force as well. The Crag also maintain a civilian militia of sorts, and in times of emergency it can require more effort to keep the Crag civilian population out of harm's way than to allow them to volunteer and defend their home.

The security office includes office space for four, including the Chief of Security. The detention center consists of 10 holding cells, each of which has two cots. Rather than the usual forcefield seal, the front wall of each holding cell is sealed by two sets of crossed tritanium bars. Each bar is approximately one half centimeter in diameter and bars are spaced three centimeters apart. One set of bars slides into place from top left to bottom right, while another set slides closed top right to bottom left, creating a grid in front of the prisoners. The bars lock into place at the bottom and sides of the cell. In case of power failure, the bars fall into place and lock and require power to open. A manual crank is also available for each cell, but is placed well out of reach of any prisoner within the cell even if they were able to get their hands out through the three-centimeter grill in front of them.

The bars can also be optionally polarized for high-security detainees. If polarized, touching either the inner or outer grill will result in a very low-grade electric shock, causing little more than a tingle in most humanoid species. Touching both, however, closes the circuit and results in a 50,000 volt shock. The current has an auto-shutoff after 10 seconds in case a subject has locked fingers on the bars as a result of the electro-shock. The shutoff can be overridden by a guard as needed.

The detention center originally included three larger holding areas, each designed for minimal security holding of up to two dozen individuals. A simple elevator provided direct access from the detention area to the medical complex on the deck above. According to the Crag, the facility was used for further "conversion" of Crag that had not yet been affixed with a Controller by the time of the station's construction. After Starfleet assumed command, the secondary holding areas were repurposed for storage and to expand the science complex. The elevator now connects the Medical Research Lab in the Medical Complex on deck 6 with the Biological Research Lab on deck 7 in the Science Comlplex.

The main armory is located adjacent to the detention center, and contains armaments for up to 900 personnel. Most are kept in storage and used to replenish docked Starfleet vessels, but equipment to arm 300 personnel is kept on active standby. Each deck also sports an auxiliary weapons locker.

An auxiliary detention center is located on deck 11 for temporary holding of prisoners that are being transferred from or to a docked vessel. It contains two holding cells, each with one cot.

Science Complex

Although it did not include it originally, Starfleet felt that the station needed scientific research facilities. Space and construction limitations, however, limited what could be built. Additionally, many scientific labs did not make sense on a starbase, such as stellar cartography. Instead, Starfleet reallocated a large portion of deck 7 to a series of multi-purpose laboratories. Although lacking in sophistication found in labs that are built specifically for scientific experimentation from the start, the flexible configuration allows a very broad range of experimentation depending on the needs of on-going research.

Three biological research labs sit below the Medical Complex on deck 6. Each lab is equipped with bio-containment fields for hazardous material handling. The prisoner elevator now connects biological lab 1 with the medical lab on the deck above, allowing for further cooperation between the departments as needed.

Two high-energy physics labs provide space for such space-bending research as can be done in a pressurized environment. These labs are, naturally, reinforced with stronger structural integrity fields and forcefields than most compartments. Physics lab 2 is also equipped with a dedicated particle accelerator for quantum research.

A computer and cybernetics lab is situated directly beneath the Data Center on deck 6, and is equipped for electronic and robotic R&D. Although it does not have physical access to the Data Center, it does have a direct data connection for faster processing.

Three additional multipurpose labs are available as well, but lack any dedicated equipment. They can be reconfigured as needed by order of the Chief Science Officer. Four smaller side-labs are also available for spill-over space. An administrative area houses offices for the CSO and the science staff. Typically, the science staff includes approximately half Starfleet personnel and half civilians.

Utility Systems

Cargo Bays

Telkintar's cargo facilities decreased dramatically after Starfleet assumed control as areas originally used for starship parts storage were repurposed. Primary cargo facilities are located centrally on decks 11 and 12, and are combined into two large warehouses with three auxiliary cargo bays. Additional secondary storage is located throughout the station for smaller components in equipment lockers.

Tractor Beams

12 main tractor beams provide grapple capabilities for the station. One is located at the end of each of the shipyard causeway, while four more are located half-way down the Stem. In addition, each docking port is equipped with micro-tractor beams for docking assistance in case a vessel is damaged or otherwise requires assistance in docking.

Transporters

The Crag were not initially fond of transporter technology when the Palpatine first arrived, and so Telkintar included an unusually low number of transporter pads for a station of its size. Starfleet has since converted several compartments into transporter chambers, particularly emergency transporters.

Palpatine transporter technology at the time of the station's construction was also considerably behind that of the Federation. The originally-installed transporters had a range of only 20,000 km, half that of Federation transporters and not far enough to reach the planet's surface below. One of Starfleet's key refit goals was to improve the flow of personnel on and off the station, particularly in emergencies. That resulted in two key upgrades.

The first upgrade was the addition of remote linking circuitry to existing transporter chambers. That allowed a remote vessel to synchronize its transporter with the transporters on the station and share annular confinement beam frequencies. While it had no effect on primary transporter range, it did extend the range of standard transporters to 41,000 km for chamber-to-chamber transportation. That also places the surface of the planet within transporter range, just barely, if connecting to a ground-based transporter. Such a transport is generally only used for high-priority personnel, emergency situations where time is of the essence, or highly-sensitive or volatile cargo as it is limited to the city of Crewel directly below and the immediately surrounding area. Most planetary traffic is still conducted via short-range shuttle.

The second upgrade was the addition of four emergency transporter centers around the station. With a range of 20,000 km they are unable to reach the planet's surface, but they are unusual in that they are capable of both inbound and outbound transportation, thus allowing them to be used to evacuate a crippled or doomed vessel nearby.

Six personnel transporter centers are spread evenly throughout the station. Two are located on opposite sides of deck 3, another two at opposite sites of deck 6, and two at opposite sides of deck 8. The deck 3 and deck 8 centers are located at 45 and 225 degrees from station centerline while the deck 6 transporters are set along the perpendicular axis at 135 and 315 degrees from station centerline. Each transporter center consists of two ten-person transporter chambers sharing a single pattern buffer. Transporter Center 1, on deck 3 at 45 degrees, is reserved for Starfleet personnel. Transporter Center 2, also on deck 3, is reserved for Starfleet personnel, Federation and Crag dignitaries, and VIPs. All other transporter centers are open for civilian use. Transporter Center 3 on deck 6 is deliberately located adjacent to the Medical Lab.

Emergency transport centers have a capacity of 30 people per transport in a single transporter chamber. Two are located on deck 5 at 0 and 180 degrees from station centerline, while two more are located at on deck 9 at 90 and 270 degrees from station centerline.

Turbolifts

Rapid transport between different parts of the station is made possible by a network of turbolift shafts. There are four main turbolift shafts that run down the center of the main core servicing decks 1 through 12. They are located at 45, 135, 225, and 315 degrees from station centerline, approximately 40 meters from station z-axis. Shafts A and C continue an extra 2 decks to deck 14, but shafts B and D are interrupted by the Hangar Bay.

Circular horizontal lift corridors connect shafts A to B and C to D on decks 4 and 12, and shafts A to C and B to D on deck 7. Additionally, there are "spoke" lift corridors running outward from each shaft on decks 5 and 11 for 51 meters where they connect to auxiliary shafts, E through H, that run between those decks.

On deck 5, the spoke shafts touch the outer skin of the station. That allows for a full 360 degree turbolift ring around the edge of the entire deck. The Crag, lovers of nature and the outdoors, built a clear back wall into each turbolift car and built the outer wall of deck 5 out of heavily reinforced transparent aluminum. The result is that anyone traveling the outer ring on deck 5 is provided with a 120 degree visible arc out into space, from which the shipyard is also visible. Senior officers are able to instruct a turbolift car to ignore standard routing rules and make a complete circuit around the station, a practice commonly used during tours for VIPs.

In addition to being good for tourism, the decentralized turobolift design allows for non-centralized routing of turbolift cars to most key points within the station, avoiding the "traffic jam" problem experienced by many stations, with minimal impact on walkway access. All vertical shafts have stops on all decks while the horizontal shafts have stops approximately every 25 meters, alternating between sides. Stairways also connect most decks.

The station has a complement of 25 turbolift cars, of which 20 are usually in operation at any given time. Each car is circular with a diameter of approximately 2 meters, allowing for a fair number of passengers, and responds to standard voice commands. A turbolift maintenance station on deck 7 provides storage for cars undergoing routine maintenance as well as workspace for said maintenance.

Crew Support Systems

Starfleet Quarters

Quarters for senior officers and VIPs are located on deck 2. Typical senior officer quarters include a spacious living area, sleeping area with full size bed, a small personal office, and a toilette. VIP quarters, due to the additional available space, are of similar design but usually include two sleeping areas. Alternate configurations are available as well to accommodate families.

General Starfleet quarters are on decks 3 and 4. They are similar in configuration to senior officer's quarters but 30% smaller. Again, alternate configurations are available as well to accommodate families, mostly on deck 4.

Although generally spacious even by Starfleet standards, most quarters on the station lack full replicator facilities. The Palpatine didn't see it necessary to include replicator services in the original construction and the Crag at the time had no replicator technology so it was a natural feature to leave out. After Starfleet took control of the station, it was determined that the ample supply of non-replicated food from the planet below and from the Garden Deck made the expensive process of installing a complete replicator network unnecessary. Instead, most quarters were fitted with simple portable replicator units programmed with basic beverages and a small selection of foods only. Each unit has its own material buffer, eliminating the need for a complete replicator network. The living area of all quarters also includes a small kitchenette, capable of preparing individual meals. Primary dining facilities are provided on the commercial decks.

Civilian Quarters

Civilian quarters are located on decks 4 and 5. Because the Crag as a practice tend to live in large family units rather than individually, a large percentage of the quarters on these decks are more of a collection of apartments than separate quarters. Civilian dwellings range anywhere from 2-room apartments for a single occupant through family dwellings intended for as many as 25 individuals. The larger quarters are almost always occupied by Crag families, although there are exceptions.

Portable replicator units similar to those placed in Starfleet quarters are available upon request (for a fee), but most Crag forego the replicator in favor of the larger kitchen facilities available in larger quarters.

Because of the station's design, only a small fraction of the quarters on the station touch the skin and have available window space. Such quarters are, unsurprisingly, in high-demand and are occupied mostly by senior Starfleet personnel or long-term residents and citizens.

Additional quarters are located on decks 6 and 7. As they are further away from the main residential areas they are in less demand, but serve as over-flow when the main areas fill up. Given the large transient population of the station, their use varies widely over time.

VIP Lounge

A moderately sized lounge is located on deck 2 for the entertainment of visiting dignitaries or for senior-officer-only functions. Situated to look out on the planet's western horizon, it includes seating for up to 25 individuals at various tables and benches. Food services are provided by a replicator bay with 3 replicators and a dedicated kitchen. The kitchen is not continually staffed, as it is only used for special functions.

Medical Complex

Primary medical facilities are located on deck 6, adjacent to Transporter Center 3. The Medical Complex has facilities to serve the station's large and transient population, as well as conduct extensive medical research.

The admissions area is closest to the transporter center and the turbolift. It leads to a series of 8 individual examination rooms and a larger, public examination area. Each examination room is fitted with a single biobed, while the public examination area has 10. A surgical ward offers 4 private surgical suites with enhanced biobeds, each of which contains a surgical support frame.

In addition to the main medical area, a medical research lab provides extensive analytical and research facilities for the station's medical personnel. A dedicated morgue with capacity for 20 is also located adjacent to the research lab, separating it from the main public area.

The Medical Complex is overseen by the Chief Medical Officer, a Starfleet-appointee. Standard staffing includes three other physicians, both Starfleet and civilian, plus ten supporting medical personnel and three researchers.

Three auxiliary medical centers -- one on the Market Deck, one on deck 4, and one on deck 11 -- provide first-aid and immediate response services. They are all equipped with a single biobed and necessary supplies to stabilize a patient until they can be transferred to the main medical complex. All medical facilities are required to be staffed by at least 2 personnel at all times.

School

Deck 6 also houses a small academic center. It consists of three separate classrooms plus a small administrative area. The school is entirely civilian administered, with the teachers and headmaster hired by the Council of Elders. Most Crag children attend lessons, and non-Crag residents are welcome to enroll as well.

Commercial Deck

Among the major changes Starfleet and Civilian administration of Telkintar brought was the conversion of most of the lower six decks of the station to civilian uses. Decks 8-14 were originally part of a massive construction complex, converting raw materials into components for starship construction that were transferred out via the docking causeways to where they were assembled into rapidly produced Furry-class destroyers. As Starfleet did not have a need to continue to use the station as a shipyard, and the Crag wished to wipe away that portion of their recent history, most of that space was deprecated and has since been repurposed.

Deck 8 has since been converted into a commercial district of sorts, a combination shopping center and office building. Civilian office space is available and frequently re-allocated, along with heavy commercial facilities. Space has been reused for such varied uses as company management, entertainment complexes, even entertainment production studios. Selected facilities of note that have remained active over long periods are listed below. Originally Starfleet administered leases on this deck, but since Telkintar became recognized as a sovereign village the civilian government has assumed most of the commercial administration tasks.

Holoplex

Although the station did not originally include any holographic facilities, a holoplex was one of the first additions after Starfleet opened it up to commercial development. The Latinum Holoplex is managed by an Andorian entrepreneur by the name of Kalann, and offers holo-entertainment facilities for both residents and passing travelers. The facility includes six private holosuites and three holodecks, both backed by an extensive library of settings. Two of the holodecks run dedicated, long-term programs in which customers can spend time along side other patrons, with the specific program varied every few months. Past programs include "Crell: An amazing adventure" (it was a general flop), "The Vengeance Factor" (based on a long-running Klingon entertainment series spanning 4 centuries of the empire), and "Star Wars", which cast patrons as part of a rebellion against a dictatorial galactic empire. (A prequel program about the creation of the empire was pulled after only two weeks due to poor reception.)

Rates are competitive, and Starfleet personnel receive a 10% discount.

Starfleet News Network

The wide-spread Starfleet News Network has maintained a small office on the station since about 4 months after it opened. The office consists of a senior editor and two reporters. Per SNN standard practices, the reporters work almost independently and the editor aggregates and processes data from both them and the SNN offices on the surface. Also per SNN standard practice, they are woefully understaffed.

The Green Bantha

Despite being named for a large Crell rodent, this restaurant serves a wide array of cuisine from over a dozen worlds. It is a popular spot among more affluent clients and non-Crag residents who prefer a finer dinner from time to time. Although there are typically over a dozen eating establishments on this deck at any given time, the Green Bantha remains the most long-lived. Reservations are encouraged.

Assayers Office

Catering mostly to passing travelers, the station Assayer's office includes high-security storage facilities for valuables that their owners do not wish to trust to normal cargo storage services. It offers 230 secure compartments ranging from one cubic decimeter to one cubic meter in size. Each compartment is secured with transporter inhibitors and two cm of tritanium, and access is restricted by retinal scan, voice print, and individual keycode. Override access is available only by joint order of the station commander and the civilian Council of Elders.

Replimat

Despite the lack of a full replicator network, Starfleet did install a Replimat facility. Mostly self-serve, the Replimat offers replicated foods from a wide range of cuisines. Seating is provided for up to 100 at any give time, although it is rarely full. The Replimat is also the only public area of the station that is not predominantly Crag at any given time, as most Crag prefer unreplicated food.

Market Deck

Whereas the Commercial Deck operates on common formal business principles, the Market Deck on deck 9 is much more of a Crag institution. The entire deck is a mostly open bazaar, with no formal process for space reservation or rental. Most but not all retailers are Crag, and nearly all are independent vendors. Navigating the market can at times be tricky, as vendors tend to come and go frequently. Wares for sale range from fresh foods grown on the Garden Deck to clothing (mostly custom tailored) to household goods (nearly all of it home-made), to useless trinkets popular at any tourist destination.

The Market Deck and Commercial Deck are connected by numerous wide staircases in addition to the usual turbolift access, creating a combined two deck commercial complex.

Grand Ballroom

The Grand Ballroom is one of the few living compartments on the station that spans multiple decks. Entered on deck 8 from the commercial district, it spans a total of 200 square meters of floor space and extends upward to include deck 7. Crag architecture tends toward vaulted ceilings (quite fortunate given that the Crag are just over half the height of most humanoid species), and the Grand Ballroom is a perfect example of it. The chamber is vaguely oval shaped, and the walls painstakingly decorated by Crag artisans to appear as if the visitor were in a clearing in a forest. The floor is even fitted with the latest in simulated grass which, while not perfect, is a close enough match to fool anyone who isn't looking very carefully. A small half-meter tall hill at one end functions as a podium when necessary. While the effect is not as complete or perfect as a holodeck, it is nonetheless very convincing. One would need to actually stand near a wall in order to be reminded that they are not, in fact, in the middle of a forest.

The Ballroom serves multiple functions at different times. It acts as a celebration area for the Crag during their assorted festivals, although much of the festivals often spill out to the Market Deck. When required, it is also commonly used for official functions and celebrations. Food services are provided by the many food vendors on the Market Deck below.

Garden Deck

Another uniquely Crag feature of the station is the Garden Deck. Regardless of the size of the village or city, families on Crell almost always maintain their own private garden. Although considerably more difficult on a space station, the Crag nonetheless converted Deck 10 into, for lack of a better term, farmland. Soil is provided by transport from the service, while fertilizer and other nutrients are also brought up from the surface and supplemented by the station's waste reclamation system. Most Crag families have either a small private plot or participate in larger shared plots. The produce from this deck -- mostly fruits, vegetables, and high-water leaves -- is either consumed by the family or sold on the Market Deck to other residents, passing travelers, or the station's many eating establishments. Hydroponic technology and other modern advances ensure that the Garden Deck is able to produce a large quantity of food year-round.

The Garden Deck is also a not unpopular location for residents or travelers looking for a natural setting to get away, or for romantic interludes.

Docking Terminals

As civilian traffic has replaced the construction traffic in the docking causeways, their connection points have been redesigned as well. Where each docking causeway meets the station on Deck 11 there is a large terminal and reception area. Each terminal includes a security checkpoint as well as baggage storage and processing. The terminal-causeway connection point is sealed by a three-level airlock for safety, although during normal operations it remains open. Each terminal has access to the turbolift network, as well as to the Market Deck via dedicated stairways that bypass the Garden Deck.

The causeways themselves are ten meters wide, allowing for both walkways and moving walkways at the pedestrian's choice. Below the main walkway area is a conveyor system that can transfer cargo directly from the terminal to a waiting vessel or vice versa, or from a docked vessel to the cargo storage area in the center of the deck. Refueling of deuterium or antimatter is also possible via conduits also below the main walkway. Cargo that does not fit through the cargo transfer conduits must be transferred via cargo transporter.

Ore Processing

To support the construction effort, Telkintar included a massive ore processing facility on its lower decks. The facility converted raw materials delivered by transport from mining facilities elsewhere in the system and in other systems into purified material for industrial replication. An industrial replicator then converted those materials into the necessary components for starship construction, which were then transferred to the construction facilities.

Primary ore processing is located on the planet-side third of decks 12-14. Since Starfleet assumed control, however, it is no longer in constant use. Raw materials are still delivered via the hangar bay or by transporter, but only processed on-demand when needed for starship repair. It can also be used for deuterium refinement to restock the station's deuterium supplies, and from there to refuel docked vessels. The ore processing center is therefore frequently vacant, which does occasionally cause a security concern with rambunctious youngsters.

Industrial Replication

The space-side of decks 13 and 14 house the station's remaining parts replication facilities, commonly dubbed the factory. There were originally three such facilities, but the other two were removed and converted into the commercial decks. The remaining facility is sufficient for periodic repair and resupply of docked vessels.

Roughly half of deck 12 is dedicated to storage of processed and purified materials for replication of necessary equipment, and is stocked from the ore processing center as needed. An industrial replicator of Palpatine design extends from deck 13 through 14 in the factory section, and is fed directly by the storage on deck 12 as well as additional storage on decks 13 and 14. A cargo transporter allows particularly large components to be transported directly from the factory out into space, where they can be assembled onto a starship as needed. The rest of the factory is taken up by cargo space for produced components, many of which can be quite large and/or ungainly, transport conveyor systems, and manual fabrication facilities for pressurized assembly of replicated components. As with the ore processing center, the factory is a frequent source of minor security concerns despite being nominally under restricted access.

Although not in regular use, the factory does allow Starbase 202 to function as a repair station for a variety of vessels even if it is no longer in the business of starship construction.

Auxiliary Spacecraft Systems

Most traffic to and from the station is via the shipyard docking areas. However, there is a secondary docking facility reserved for station support vehicles.

The Hangar Bay is a through-deck that occupies the center portion of decks 13 and 14, cutting through the station along centerline. It is approximately 80 meters wide, sitting just between turbolifts A and C, which provide access to the docking area.

The facility offers docking support for single-deck support vehicles such as shuttlecraft and runabouts. Instead of being a single pressurized chamber, however, docking areas on either side of the hangar bay allow vessels to dock directly to universal airlocks, leaving the center of the hangar bay open for arriving and departing vessels. An arriving vessel will approach the hangar bay from station 180, beneath shipyard causeway C. When it closes to within 50 meters flight control is transferred to the station computer, and the vessel is brought in under thruster power only until it is parallel to its assigned docking port. Micro-tractors on the port then draw the vessel in horizontally for a secure docking. For departure, the process is reversed with the vessel departing at 0 degrees from station centerline, beneath causeway A.

Each docking port is separated by large bulkheads that extend out 25 meters into the hangar. Vessels larger than 20 meters are typically not permitted to dock. The bulkheads are affixed to rails, and can be slid forward and back to adjust the size of each docking port as needed. A series of twenty rolling bulkheads can slide into place from above to seal the fourth wall, creating a pressurized compartment for vehicle repair when needed. Pressurization is generally not used unless necessary to avoid excessive wear on the vehicle, to save power, and because doing so can, depending on vessel length and position, render an adjacent docking port unusable while the bulkheads are lowered.

The nine planet-side ports are evenly spaced, and were originally designed for ore transports. Transport vessels would dock and unload their cargo directly into the ore processing facility where it was processed into fuel for the industrial replicators to be turned into starship components. Although two ore transports are still operating, they are not often used and are kept on cold standby.

The twenty space-side docking ports are smaller, and support work bees, shuttlepods, and other small craft. When necessary, however, bulkheads can be slide apart to allow runabout-sized vessels to dock at the expense of covering up multiple docking ports, and shuttlepods can dock equally well at the larger, planet-side docking ports.

The complement of vessels assigned to the station has varied over time, depending on local strategic and political considerations. A typical complement includes two ore freighters, one long-range executive shuttlecraft, four runabouts, eight sublight shuttlepods, and eight work bees.

In emergencies, hangar bay doors and protective forcefields can activate to allow the pressurization of the entire hangar bay. Such action is generally not used except in case of a collision or emergency on the hangar bay itself, outside of one of the docking ports.

In addition, the Yub nub-class USS Foam is assigned to the station as lead auxiliary craft. It has a priority berth at docking port B-1. The station commander is also registered as the Foam's commanding officer.

Technical Specifications

Dimensions and Structure

Core
Diameter

294 meters

Height

62 meters

Overall
Diameter

584.32 meters

Height

176.5 meters

Decks

34

Crew Complement

Starfleet Personnel

475

Civilian Residents

920

Transient Population (average)

500

Maximum Capacity

50,000

Computer Systems

Core

Federation Micro Devices L-1011 isolinear data center

Software

Base-Oriented Russian Interface System (BORIS)

Interface

ROMANOV

Security System

LENIN

Defensive Systems

Shield Maximum Graviton Load (Continuous)

7219 MegaWatts

Shield Maximum Energy Dissipation Rate

1.95 x 10^6 kilowatts

Offensive Systems

  • Antimatter torpedo tubes (x8)

  • Phaser systems

    • 1 Type-XI phaser strip

    • 4 Type-X phaser strips

    • 8 twin Type-IX pulse phaser cannons

Deck Layout

Deck 1

  • Situation Room
  • Flight Control
  • Communications Center
  • Office and Administration

Deck 2

  • Senior Officers Quarters
  • VIP quarters
  • VIP Lounge

Deck 3

  • Starfleet Quarters
  • Transporter Center 1
  • Transporter Center 2

Deck 4

  • Starfleet Quarters
  • Civilian Quarters

Deck 5

  • Civilian Quarters
  • Emergency Transporter Center 1
  • Emergency Transporter Center 2

Deck 6

  • Data Center
  • Medical Complex
  • Primary Phaser Array
  • Transporter Center 3
  • Transporter Center 4
  • School
  • Civilian Quarters

Deck 7

  • Turbolift Maintenance
  • Detention
  • Science Complex
  • Civilian Quarters

Deck 8

  • Commercial Deck
  • Probe launch and storage
  • Transporter Center 5
  • Transporter Center 6

Deck 9

  • Market Deck
  • Emergency Transporter Center 3
  • Emergency Transporter Center 4
  • Auxiliary Medical Center

Deck 10

  • Garden Deck

Deck 11

  • Docking Terminals
  • Auxiliary Medical Center
  • Cargo

Deck 12

  • Cargo
  • Raw processing material

Deck 13

  • Ore Processing
  • Hangar Deck
  • Factory

Deck 14

  • Ore Processing
  • Hangar Deck
  • Factory

Conclusion

Despite its military origins, TelkinTarenDorsrreMarr's transformation into Starbase 202 has created a hybrid Starfleet and civilian center with a life of its own. With one of the most active civilian populations of any Starfleet orbital installation, it remains a symbol of the rebirth of Crell following its admittance to the Federation.